while task.wait(0.1) do for _,v in workspace:GetChildren() do if v:FindFirstChild("Humanoid") and v.Name ~= game.Players.LocalPlayer.Character.Name then local args = { game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"), v, { ClientMaxHits = 1, ClientHitboxData = { Offset = vector.create(0, 0, -3), HitboxAmount = 6, Size = vector.create(3, 5, 5), Duration = 0.1, DelayBetweenHitboxes = 0.05, SpawnDelay = 0.7 }, ClientSoundData = { OnSwing = "Swing", OnHit = "Hit" } } } game:GetService("ReplicatedStorage"):WaitForChild("Resources"):WaitForChild("Remotes"):WaitForChild("HitboxHit"):FireServer(unpack(args)) end end end