local localplr = game.Players.LocalPlayer local drag = nil pcall(function() drag = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Drag-UI-SUPPORTS-MOBILE-22790"))() end) if drag == nil then -- your executor actually sucks if the script has to do this drag = function(f) -- the drag loadstring is way longer than this function, this one is just a crappy replacement if f then f.Active = true f.Draggable = true end end end gui2 = Instance.new("ScreenGui") gui2.Name = "" for i=1,50 do gui2.Name = gui2.Name..tostring(math.random(1,9)) end gui2.ResetOnSpawn = false gui2.Parent = game.CoreGui local mainframe2 = Instance.new("TextLabel") mainframe2.BackgroundColor3 = Color3.fromRGB(50,50,50) mainframe2.BorderColor3 = Color3.fromRGB(255,255,255) mainframe2.Size = UDim2.new(.1,0,.05,0) mainframe2.Position = UDim2.new(.45,0,.475,0) drag(mainframe2) mainframe2.Text = "Made By Only_vrfriend i didnt originally make this someone else did on scriptblox so credits to them i forgot their name" mainframe2.TextScaled = true mainframe2.TextColor3 = Color3.fromRGB(255,255,255) local textbutton = Instance.new("TextButton") textbutton.Position = UDim2.new(0,0,1,0) textbutton.Size = UDim2.new(1,0,2,0) textbutton.Text = "antislap off" textbutton.TextScaled = true textbutton.TextColor3 = Color3.fromRGB(255,255,255) textbutton.BackgroundColor3 = Color3.fromRGB(50,50,50) textbutton.BorderColor3 = Color3.fromRGB(255,255,255) textbutton.Parent = mainframe2 local as = false function dobv(v,char) local undo = false if as then if v:IsA("BodyAngularVelocity") then undo = true v:Destroy() elseif v:IsA("BodyGyro") and v.MaxTorque ~= Vector3.new(8999999488, 8999999488, 8999999488) and v.D ~= 500 and v.D ~= 50 and v.P ~= 90000 then undo = true v:Destroy() elseif v:IsA("BodyVelocity") and v.MaxForce ~= Vector3.new(8999999488, 8999999488, 8999999488) and v.Velocity ~= Vector3.new(0,0,0) then undo = true v:Destroy() elseif v:IsA("BasePart") then v.ChildAdded:Connect(function(v2) dobv(v2,char) end) end if undo and char and char:FindFirstChild("Humanoid") then char.Humanoid.Sit = false char.Humanoid.PlatformStand = false end end end textbutton.MouseButton1Click:Connect(function() as = not as if as then textbutton.Text = "antislap on" if localplr.Character then for i,v in pairs(localplr.Character:GetChildren()) do dobv(v,localplr.Character) for i,v in pairs(v:GetChildren()) do dobv(v,localplr.Character) end end end else textbutton.Text = "antislap off" end end) function dc(c) for i,v in pairs(c:GetChildren()) do dobv(v,c) end c.ChildAdded:Connect(function(v) dobv(v,c) end) end if localplr.Character then dc(localplr.Character) end localplr.CharacterAdded:Connect(dc) local textbutton2 = Instance.new("TextButton") textbutton2.Position = UDim2.new(0,0,3,0) textbutton2.Size = UDim2.new(1,0,2,0) textbutton2.Text = "kill all" textbutton2.TextScaled = true textbutton2.TextColor3 = Color3.fromRGB(255,255,255) textbutton2.BackgroundColor3 = Color3.fromRGB(50,50,50) textbutton2.BorderColor3 = Color3.fromRGB(255,255,255) textbutton2.Parent = mainframe2 function getglove() for i,v in pairs(game.Players:GetPlayers()) do if v.Character then for i,v in pairs(v.Character:GetChildren()) do if v:IsA("Tool") and (string.find(v.Name:lower(),"glove") or string.find(v.Name:lower(),"slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v,v.Event end end end if v:FindFirstChild("Backpack") then for i,v in pairs(v.Backpack:GetChildren()) do if v:IsA("Tool") and (string.find(v.Name:lower(),"glove") or string.find(v.Name:lower(),"slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v,v.Event end end end end -- last resort (do gloves even work in replicatedstorage?? probably not, scripts cant run there. for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v:IsA("Tool") and (string.find(v.Name:lower(),"glove") or string.find(v.Name:lower(),"slap")) and v:FindFirstChild("FlightSpeed") and v:FindFirstChild("Power") and v:FindFirstChild("Event") then return v,v.Event end end end textbutton2.MouseButton1Click:Connect(function() local glove,event = getglove() if event then for i,v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer("slash",v.Character,Vector3.new(0,-tonumber("inf"),0)) end end end end) local textbutton3 = Instance.new("TextButton") textbutton3.Position = UDim2.new(0,0,5,0) textbutton3.Size = UDim2.new(1,0,2,0) textbutton3.Text = "fling all" textbutton3.TextScaled = true textbutton3.TextColor3 = Color3.fromRGB(255,255,255) textbutton3.BackgroundColor3 = Color3.fromRGB(50,50,50) textbutton3.BorderColor3 = Color3.fromRGB(255,255,255) textbutton3.Parent = mainframe2 textbutton3.MouseButton1Click:Connect(function() local glove,event = getglove() if event then for i,v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer("slash",v.Character,Vector3.new(0,tonumber("inf"),0)) end end end end) mainframe2.Parent = gui2 local textbutton4 = Instance.new("TextButton") textbutton4.Position = UDim2.new(0,0,7,0) textbutton4.Size = UDim2.new(1,0,2,0) textbutton4.Text = "trip all" textbutton4.TextScaled = true textbutton4.TextColor3 = Color3.fromRGB(255,255,255) textbutton4.BackgroundColor3 = Color3.fromRGB(50,50,50) textbutton4.BorderColor3 = Color3.fromRGB(255,255,255) textbutton4.Parent = mainframe2 textbutton4.MouseButton1Click:Connect(function() local glove,event = getglove() if event then for i,v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer("slash",v.Character,Vector3.new(1,-19,0)) end end end end) mainframe2.Parent = gui2 local textbutton5 = Instance.new("TextButton") textbutton5.Position = UDim2.new(0,0,9,0) textbutton5.Size = UDim2.new(1,0,2,0) textbutton5.Text = "spin all" textbutton5.TextScaled = true textbutton5.TextColor3 = Color3.fromRGB(255,255,255) textbutton5.BackgroundColor3 = Color3.fromRGB(50,50,50) textbutton5.BorderColor3 = Color3.fromRGB(255,255,255) textbutton5.Parent = mainframe2 textbutton5.MouseButton1Click:Connect(function() local glove,event = getglove() if event then for i,v in pairs(game.Players:GetPlayers()) do if v ~= localplr and v.Character then event:FireServer("slash",v.Character,Vector3.new(4,-11,4)) end end end end) mainframe2.Parent = gui2