-- Universal Troll | Float + Wall Walk local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local lp = Players.LocalPlayer -- ========== SETTINGS ========== local flySpeed = 52 local flingPower = 18000 local buttonPositions = { CFrame.new(-78.26, 146.50, -81.10), CFrame.new(-45.66, 146.11, -80.96), CFrame.new(-34.29, 146.64, -82.58), CFrame.new(-24.63, 146.64, -82.31), CFrame.new(-12.5, 146.5, -81.5), CFrame.new(5, 146.5, -80), } -- ========== STATES ========== local states = { Fly = false, Float = false, WallWalk = false, Noclip = false, Fling = false, AutoTP = false, AutoPress = false, } local connections = {} local currentButtonIndex = 1 local minimized = false -- ========== UTILS ========== local function getRoot() local char = lp.Character return char and char:FindFirstChild("HumanoidRootPart") end local function getHum() local char = lp.Character return char and char:FindFirstChildOfClass("Humanoid") end local function getChar() return lp.Character end -- ========== FLY ========== local function toggleFly(on) states.Fly = on local root = getRoot() local hum = getHum() if not root or not hum then return end if on then hum.PlatformStand = true local bv = Instance.new("BodyVelocity") bv.Name = "FlyBV" bv.MaxForce = Vector3.new(50000, 50000, 50000) bv.Velocity = Vector3.zero bv.Parent = root local bg = Instance.new("BodyGyro") bg.Name = "FlyBG" bg.MaxTorque = Vector3.new(9e4, 9e4, 9e4) bg.P = 4000 bg.Parent = root connections.Fly = RunService.RenderStepped:Connect(function() if not states.Fly or not root.Parent then return end local cam = workspace.CurrentCamera local move = hum.MoveDirection local velocity = Vector3.zero if move.Magnitude > 0.05 then local look = Vector3.new(cam.CFrame.LookVector.X, 0, cam.CFrame.LookVector.Z) local right = Vector3.new(cam.CFrame.RightVector.X, 0, cam.CFrame.RightVector.Z) if look.Magnitude > 0 then look = look.Unit end if right.Magnitude > 0 then right = right.Unit end velocity = (look * -move.Z + right * move.X) * flySpeed end if UserInputService:IsKeyDown(Enum.KeyCode.Space) or hum.Jump then velocity = velocity + Vector3.new(0, flySpeed, 0) end if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) or UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then velocity = velocity + Vector3.new(0, -flySpeed, 0) end bv.Velocity = velocity bg.CFrame = cam.CFrame end) else if connections.Fly then connections.Fly:Disconnect() connections.Fly = nil end if root:FindFirstChild("FlyBV") then root.FlyBV:Destroy() end if root:FindFirstChild("FlyBG") then root.FlyBG:Destroy() end if hum then hum.PlatformStand = false end end end -- ========== FLOAT ========== local function toggleFloat(on) states.Float = on local root = getRoot() if not root then return end if on then if root:FindFirstChild("FloatBV") then root.FloatBV:Destroy() end local bv = Instance.new("BodyVelocity") bv.Name = "FloatBV" bv.MaxForce = Vector3.new(0, math.huge, 0) bv.Velocity = Vector3.zero bv.Parent = root else if root:FindFirstChild("FloatBV") then root.FloatBV:Destroy() end end end -- ========== WALL WALK ========== local function toggleWallWalk(on) states.WallWalk = on if on then pcall(function() loadstring(game:HttpGet("https://pastebin.com/raw/zXk4Rq2r"))() end) end end -- ========== NOCLIP ========== local function toggleNoclip(on) states.Noclip = on local char = getChar() if not char then return end if on then connections.Noclip = RunService.Stepped:Connect(function() if not states.Noclip then return end for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end) else if connections.Noclip then connections.Noclip:Disconnect() connections.Noclip = nil end for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then part.CanCollide = true end end end end -- ========== FLING ========== local function toggleFling(on) states.Fling = on local root = getRoot() if not root then return end if on then local bav = Instance.new("BodyAngularVelocity") bav.Name = "FlingBAV" bav.AngularVelocity = Vector3.new(0, flingPower, 0) bav.MaxTorque = Vector3.new(0, math.huge, 0) bav.P = 8000 bav.Parent = root connections.Fling = RunService.Heartbeat:Connect(function() if not states.Fling or not root.Parent then return end for _, plr in pairs(Players:GetPlayers()) do if plr ~= lp and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then local other = plr.Character.HumanoidRootPart if (other.Position - root.Position).Magnitude < 15 then other.AssemblyLinearVelocity = (other.Position - root.Position).Unit * 100 + Vector3.new(0, 50, 0) end end end end) else if connections.Fling then connections.Fling:Disconnect() connections.Fling = nil end if root:FindFirstChild("FlingBAV") then root.FlingBAV:Destroy() end end end -- ========== AUTO TP + AUTO PRESS ========== local function toggleAutoTP(on) states.AutoTP = on if on then task.spawn(function() while states.AutoTP do local root = getRoot() if root then root.CFrame = buttonPositions[currentButtonIndex] currentButtonIndex = currentButtonIndex % #buttonPositions + 1 end task.wait(0.32) end end) end end local function toggleAutoPress(on) states.AutoPress = on if on then task.spawn(function() while states.AutoPress do local root = getRoot() if root then for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") and (v:FindFirstChildOfClass("TouchTransmitter") or string.find(string.lower(v.Name), "button") or string.find(string.lower(v.Name), "troll") or string.find(v.Name, "사라지는")) then pcall(function() firetouchinterest(root, v, 0) firetouchinterest(root, v, 1) end) end end end task.wait(0.18) end end) end end -- ========== UI ========== local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "UniversalTroll" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling pcall(function() ScreenGui.Parent = game:GetService("CoreGui") end) if not ScreenGui.Parent then ScreenGui.Parent = lp:WaitForChild("PlayerGui") end local Main = Instance.new("Frame") Main.Name = "Main" Main.Size = UDim2.new(0, 260, 0, 420) Main.Position = UDim2.new(0.04, 0, 0.22, 0) Main.BackgroundColor3 = Color3.fromRGB(20, 20, 25) Main.BorderSizePixel = 0 Main.Active = true Main.Draggable = true Main.ClipsDescendants = true Main.Parent = ScreenGui Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 8) local Stroke = Instance.new("UIStroke") Stroke.Color = Color3.fromRGB(60, 60, 80) Stroke.Thickness = 1 Stroke.Parent = Main local TitleBar = Instance.new("Frame") TitleBar.Size = UDim2.new(1, 0, 0, 32) TitleBar.BackgroundColor3 = Color3.fromRGB(28, 28, 36) TitleBar.BorderSizePixel = 0 TitleBar.Parent = Main Instance.new("UICorner", TitleBar).CornerRadius = UDim.new(0, 8) local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -70, 1, 0) Title.Position = UDim2.new(0, 12, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "Universal Troll" Title.TextColor3 = Color3.fromRGB(230, 230, 240) Title.Font = Enum.Font.GothamBold Title.TextSize = 14 Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TitleBar local Minimize = Instance.new("TextButton") Minimize.Size = UDim2.new(0, 28, 0, 28) Minimize.Position = UDim2.new(1, -60, 0, 2) Minimize.BackgroundTransparency = 1 Minimize.Text = "–" Minimize.TextColor3 = Color3.fromRGB(180, 180, 200) Minimize.Font = Enum.Font.GothamBold Minimize.TextSize = 18 Minimize.Parent = TitleBar local Close = Instance.new("TextButton") Close.Size = UDim2.new(0, 28, 0, 28) Close.Position = UDim2.new(1, -30, 0, 2) Close.BackgroundTransparency = 1 Close.Text = "×" Close.TextColor3 = Color3.fromRGB(255, 90, 90) Close.Font = Enum.Font.GothamBold Close.TextSize = 18 Close.Parent = TitleBar Close.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) local Content = Instance.new("Frame") Content.Name = "Content" Content.Size = UDim2.new(1, 0, 1, -32) Content.Position = UDim2.new(0, 0, 0, 32) Content.BackgroundTransparency = 1 Content.Parent = Main local List = Instance.new("UIListLayout") List.SortOrder = Enum.SortOrder.LayoutOrder List.Padding = UDim.new(0, 6) List.Parent = Content local Padding = Instance.new("UIPadding") Padding.PaddingTop = UDim.new(0, 10) Padding.PaddingLeft = UDim.new(0, 10) Padding.PaddingRight = UDim.new(0, 10) Padding.Parent = Content local function createToggle(text, callback) local frame = Instance.new("Frame") frame.Size = UDim2.new(1, 0, 0, 36) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 38) frame.BorderSizePixel = 0 frame.Parent = Content Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 6) local label = Instance.new("TextLabel") label.Size = UDim2.new(1, -50, 1, 0) label.Position = UDim2.new(0, 12, 0, 0) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.fromRGB(210, 210, 220) label.Font = Enum.Font.Gotham label.TextSize = 13 label.TextXAlignment = Enum.TextXAlignment.Left label.Parent = frame local status = Instance.new("TextLabel") status.Size = UDim2.new(0, 40, 1, 0) status.Position = UDim2.new(1, -48, 0, 0) status.BackgroundTransparency = 1 status.Text = "OFF" status.TextColor3 = Color3.fromRGB(140, 140, 150) status.Font = Enum.Font.GothamBold status.TextSize = 12 status.Parent = frame local enabled = false local function update() status.Text = enabled and "ON" or "OFF" status.TextColor3 = enabled and Color3.fromRGB(80, 220, 120) or Color3.fromRGB(140, 140, 150) frame.BackgroundColor3 = enabled and Color3.fromRGB(35, 50, 42) or Color3.fromRGB(30, 30, 38) callback(enabled) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then enabled = not enabled update() end end) end createToggle("Fly (Mobile + PC)", toggleFly) createToggle("Float (Solid)", toggleFloat) createToggle("Wall Walk", toggleWallWalk) createToggle("Noclip", toggleNoclip) createToggle("Fling Nearby", toggleFling) createToggle("Auto TP Buttons", toggleAutoTP) createToggle("Auto Press Buttons", toggleAutoPress) local flingBtn = Instance.new("TextButton") flingBtn.Size = UDim2.new(1, 0, 0, 34) flingBtn.BackgroundColor3 = Color3.fromRGB(55, 30, 30) flingBtn.BorderSizePixel = 0 flingBtn.Text = "Fling All (Once)" flingBtn.TextColor3 = Color3.fromRGB(255, 180, 180) flingBtn.Font = Enum.Font.Gotham flingBtn.TextSize = 13 flingBtn.Parent = Content Instance.new("UICorner", flingBtn).CornerRadius = UDim.new(0, 6) flingBtn.MouseButton1Click:Connect(function() local root = getRoot() if not root then return end for _, plr in pairs(Players:GetPlayers()) do if plr ~= lp and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then local other = plr.Character.HumanoidRootPart other.AssemblyLinearVelocity = Vector3.new(0, 140, 0) + (other.Position - root.Position).Unit * 160 end end end) Minimize.MouseButton1Click:Connect(function() minimized = not minimized if minimized then Content.Visible = false Main.Size = UDim2.new(0, 260, 0, 32) Minimize.Text = "+" else Content.Visible = true Main.Size = UDim2.new(0, 260, 0, 420) Minimize.Text = "–" end end) lp.CharacterAdded:Connect(function() task.wait(1.2) if states.Fly then toggleFly(true) end if states.Float then toggleFloat(true) end if states.WallWalk then toggleWallWalk(true) end if states.Noclip then toggleNoclip(true) end if states.Fling then toggleFling(true) end end) print("[Universal Troll] Loaded")