local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local root = char:WaitForChild("HumanoidRootPart") local backpack = player:WaitForChild("Backpack") local tool = backpack:FindFirstChildOfClass("Tool") old = root.CFrame root.CFrame = CFrame.new(-222, 202, 37) wait(0.5) root.CFrame = old if tool then tool.Parent = player.Character end local time = tick() repeat for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= game.Players.LocalPlayer and plr.Character then local hum = plr.Character:FindFirstChildWhichIsA("Humanoid") local root = plr.Character:FindFirstChild("HumanoidRootPart") local tool = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") local handle = tool and tool:FindFirstChild("Handle") if handle and root and hum and hum.Health > 0 then firetouchinterest(handle, root, 1) firetouchinterest(handle, root, 0) end end end task.wait(0.1) until tick() - time >= 5