local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))() local window = library:Window("TrollTowerCartRide") local Players = game:GetService("Players") local player = Players.LocalPlayer --------------------------------------------------------------------- -- TELEPORT SYSTEM (Temporary Teleport with Return) --------------------------------------------------------------------- local function temporaryTeleport(targetPosition) if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local root = player.Character.HumanoidRootPart local originalCFrame = root.CFrame root.CFrame = CFrame.new(targetPosition) task.delay(0.5, function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then root.CFrame = originalCFrame end end) end end -- Teleport coordinates local teleportPosition1 = Vector3.new(-1589, 855, 127) local teleportPosition2 = Vector3.new(-1577, 854, 127) local teleportPosition3 = Vector3.new(-1725, 854, 129) --------------------------------------------------------------------- -- UI: CONFIG + GAME --------------------------------------------------------------------- window:Label("Config:") window:Button("Destroy", function() window:Destroy() end) window:Label("Game:") window:Button("Get Carpet", function() temporaryTeleport(teleportPosition1) end) window:Button("Get Rocket", function() temporaryTeleport(teleportPosition2) end) window:Button("Get WinnerRole", function() temporaryTeleport(teleportPosition3) end)