local plr = game:GetService("Players").LocalPlayer local chr = plr.Character or plr.CharacterAdded:Wait() local root = chr:WaitForChild("HumanoidRootPart") while true do task.wait(0.05) for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") and part.Name == "heal" then firetouchinterest(root, part, 0) firetouchinterest(root, part, 1) end end end