local ws = game:GetService("Workspace") for _, v in pairs(ws:GetDescendants()) do if v:IsA("Highlight") and v.Name == "SpecialMeshHighlight" then v:Destroy() end end local folder = ws:FindFirstChild("SandBlocks") if not folder then return end for _, v in pairs(folder:GetDescendants()) do if v:IsA("BasePart") or v:IsA("Part") then if v:FindFirstChildOfClass("SpecialMesh") then local hl = Instance.new("Highlight") hl.Name = "SpecialMeshHighlight" hl.Adornee = v hl.FillColor = Color3.fromRGB(255, 0, 0) hl.OutlineColor = Color3.fromRGB(255, 100, 100) hl.FillTransparency = 0.7 hl.OutlineTransparency = 0.5 hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Parent = ws end end end