local Remotes = game:GetService("ReplicatedStorage").FrameWork_Shared.Remotes local Battle = Remotes.Battle.RE_PlayerFinishBattle local Train = Remotes.Train.RE_ApplyOnceTrain local Rebirth = Remotes.Rebirth.RE_RebirthUpgradeRequest local Trophy = Remotes.Battle.RE_PlayerTriggerTrophy for i = 1, 100 do Battle:FireServer(0/0) Train:FireServer(0/0) Rebirth:FireServer() Trophy:FireServer() end