if game.GameId ~= 703124385 then task.defer(task.cancel, coroutine.running()) coroutine.yield() end local Players = game:GetService('Players') local LocalPlayer = Players.LocalPlayer or Localplayer.CharacterAdded:Wait() local PlayerScripts = LocalPlayer:FindFirstChildWhichIsA('PlayerScripts') while not PlayerScripts do LocalPlayer.ChildAdded:Wait() PlayerScripts = LocalPlayer:FindFirstChildWhichIsA('PlayerScripts') end for _,v in {'LocalScript', 'LocalScript2'} do v = PlayerScripts:WaitForChild(v) for _,c in getconnections(v.Changed) do local f = c.Function if not f or isexecutorclosure(f) then continue end c:Disable() end v.Enabled = false end