-- valentines map local winterColor = Color3.fromRGB(255, 152, 220) local greenColor = Color3.fromRGB(148, 190, 129) for _, obj in ipairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then local bcName = obj.BrickColor.Name:lower() if bcName == "olivine" or bcName:find("green") then obj.Color = greenColor obj.Material = Enum.Material.SmoothPlastic end end if obj:IsA("MeshPart") and obj.Name == "Leaves" then obj.Color = winterColor obj.Material = Enum.Material.SmoothPlastic end end local bgMountains = workspace.Map["Roblox Drama: Camp"].Map.Mountains["Background Mountains"] for _, v in pairs(bgMountains:GetDescendants()) do if v:IsA("MeshPart") and v.Name == "MeshPart" then if v.BrickColor == BrickColor.new("Grime") then v.Color = winterColor v.Material = Enum.Material.SmoothPlastic end end if v:IsA("MeshPart") and v.Name == "Water" then if v.BrickColor == BrickColor.new("Bright bluish green") then v.Color = winterColor v.Material = Enum.Material.Glass end end end local lakeWater = workspace.Map["Roblox Drama: Camp"].Map.Lake:FindFirstChild("Water") if lakeWater and lakeWater:IsA("MeshPart") then lakeWater.Color = winterColor lakeWater.Material = Enum.Material.Glass end