local function destroyLongTextElements(parent) for _, element in ipairs(parent:GetDescendants()) do if pcall(function() return element.Text end) and type(element.Text) == "string" and #element.Text > 750 then element:Destroy() -- Completely destroy the element end end end local function scanGame() for _, service in ipairs(game:GetChildren()) do destroyLongTextElements(service) end destroyLongTextElements(game:GetService("Players").LocalPlayer.PlayerGui) destroyLongTextElements(game:GetService("ReplicatedStorage")) destroyLongTextElements(game:GetService("Workspace")) end scanGame() game.DescendantAdded:Connect(function(descendant) if pcall(function() return descendant.Text end) and type(descendant.Text) == "string" and #descendant.Text > 750 then descendant:Destroy() end end)