local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/turtle"))() local w = library:Window("Time Brawl | Coyx") local orbsEnabled = false local killauraEnabled = false local reach = 1000 local walkspeed = 16 local player = game.Players.LocalPlayer local targetPlayerName = "" local function tool(parent) for _, item in pairs(parent:GetChildren()) do if item:IsA("Tool") then return item end end return nil end w:Button("Disable Anticheat [PERM]", function() while true do local sword = tool(workspace:FindFirstChild(player.Name)) local backpacksword = tool(player.Backpack) local feed = player.PlayerGui:FindFirstChild("Kill Feed") if sword and sword:FindFirstChild("Anti-reach") then sword["Anti-reach"]:Destroy() end if backpacksword and backpacksword:FindFirstChild("Anti-reach") then backpacksword["Anti-reach"]:Destroy() end if feed and feed:FindFirstChild("Frame") and feed.Frame:FindFirstChild("LocalScript") then feed.Frame.LocalScript:Destroy() end wait() end end) w:Toggle("AFK Orbs", false, function(state) orbsEnabled = state if state then spawn(function() local function getOrb(tool) if tool:FindFirstChild("Handle") then local handle = tool.Handle if handle:FindFirstChild("TouchInterest") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, handle, 0) firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, handle, 1) end end end local function orbStuff() local orbs = workspace.Game.World.Interview.Table["Meeting Table"].Model2.Model2.TableEnds.ExtraParts for _, tool in pairs(orbs:GetChildren()) do if tool:IsA("Tool") then getOrb(tool) end end end local function toolStuff() local player = game.Players.LocalPlayer local backpack = player.Backpack local character = player.Character local humanoid = character:FindFirstChildOfClass("Humanoid") for _, tool in pairs(backpack:GetChildren()) do if tool:IsA("Tool") and string.match(tool.Name, "^%+%d+") then humanoid:EquipTool(tool) if tool:FindFirstChild("Handle") then wait(0.2) tool:Activate() end wait(0.3) end end end while orbsEnabled do orbStuff() toolStuff() wait(0.1) end end) end end) w:Toggle("Killaura", false, function(state) killauraEnabled = state if state then spawn(function() while killauraEnabled do local players = game.Players:GetPlayers() for i = 2, #players do local target = players[i] local safezone = target:FindFirstChild("safe") local targetChar = players[i].Character if safezone and safezone.Value == 0 then if targetChar and targetChar:FindFirstChild("Humanoid") and targetChar.Humanoid.Health > 0 and targetChar:FindFirstChild("HumanoidRootPart") and player:DistanceFromCharacter(targetChar.HumanoidRootPart.Position) <= reach then local tool = player.Character and player.Character:FindFirstChildOfClass("Tool") if tool and tool:FindFirstChild("Handle") then for _, part in ipairs(targetChar:GetChildren()) do if part:IsA("BasePart") then firetouchinterest(tool.Handle, part, 0) firetouchinterest(tool.Handle, part, 1) end end end end end end wait(0.1) end end) end end) w:Box("Killaura Reach", function(text, focuslost) if focuslost then reach = tonumber(text) or reach print("[COYX] Reach: " .. reach) end end) w:Box("Walkspeed", function(text, focuslost) if focuslost then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(text) or walkspeed print("[COYX] Walkspeed: " .. walkspeed) end end) w:Box("Hitman Target", function(text, focuslost) if focuslost then targetPlayerName = text print("[HITMAN] Target: " .. targetPlayerName) end end) w:Button("Start Hitman", function() if targetPlayerName ~= "" then local target = game.Players:FindFirstChild(targetPlayerName) if target and target.Character then local targetHumanoid = target.Character:FindFirstChild("Humanoid") local targetHRP = target.Character:FindFirstChild("HumanoidRootPart") if targetHumanoid and targetHRP then spawn(function() local originalPosition = player.Character.HumanoidRootPart.CFrame while targetHumanoid.Health > 0 and target:FindFirstChild("safe").Value == 0 do player.Character.HumanoidRootPart.CFrame = CFrame.new(targetHRP.Position + Vector3.new(0, 100, 0)) local tool = player.Character:FindFirstChildOfClass("Tool") if tool and tool:FindFirstChild("Handle") then for _, part in ipairs(target.Character:GetChildren()) do if part:IsA("BasePart") then firetouchinterest(tool.Handle, part, 0) firetouchinterest(tool.Handle, part, 1) end end end wait(0.1) end player.Character.HumanoidRootPart.CFrame = originalPosition print("[HITMAN] Returned to original position") end) else print("[HITMAN] Target is either in safezone or does not exist (dead)") end else print("[HITMAN] Target not found") end else print("[HITMAN] No name set") end end) -- Anti-AFK Setup local VirtualUser = game:service("VirtualUser") game:service("Players").LocalPlayer.Idled:connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end)