if getgenv().loaded then error("Already Executed!") end local lib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/Vape.txt")() local win = lib:Window("Tile Game",Color3.fromRGB(44, 120, 224), Enum.KeyCode.RightControl) local plr = win:Tab("Player") local sec = win:Tab("Visual") local wait = task.wait local lp = game.Players.LocalPlayer local function getchar() repeat wait() until lp.Character lp.Character:WaitForChild("HumanoidRootPart") return lp.Character end sec:Button("Reveal Path!", function() for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do if v.Name == "Panel" then if v.HitPart:FindFirstChild'TouchInterest'~=nil then v.GlassPanel.Color = Color3.new(1,0,0) else v.GlassPanel.Color = Color3.new(0,1,0) end end end end) sec:Button("Reveal Path for everyone! (Once)",function() for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do if v.Name == "Panel" then if v.HitPart:FindFirstChild'TouchInterest'~=nil then local char = getchar() firetouchinterest(char.HumanoidRootPart,v.HitPart,0) firetouchinterest(char.HumanoidRootPart,v.HitPart,1) end end end game:GetService("ReplicatedStorage").Remotes.RespawnMe:FireServer() end) sec:Toggle("Reveal for everyone! (Looped)",false, function(t) getgenv().thing = t while thing == true and wait(1) do pcall(function() local sominhappen = false for i,v in pairs(game:GetService("Workspace").Panes:GetDescendants()) do if v.Name == "Panel" and v.HitPart:FindFirstChild'TouchInterest'~=nil and not v.GlassPanel.Transparency ~= 1 then local char = getchar() firetouchinterest(char.HumanoidRootPart,v.HitPart,0) firetouchinterest(char.HumanoidRootPart,v.HitPart,1) sominhappen = true end end if sominhappen then game:GetService("ReplicatedStorage").Remotes.RespawnMe:FireServer() end end) end end) local function getplayers() t = {} for i,v in pairs(game.Players:GetPlayers()) do if v ~= lp then table.insert(t,v.Name) end end if t[#t]==nil then t[1] = "No players found!" end return t end plr:Toggle("Auto Farm",false, function(t) getgenv().autotoggle = t while autotoggle == true and wait() do pcall(function() local char = getchar() firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,0) firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,1) end) end end) plr:Button("Win!",function() pcall(function() local char = getchar() firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,0) firetouchinterest(char.HumanoidRootPart,game:GetService("Workspace").End.EndDoor.EndDoorTeleport,1) end) end) getgenv().loaded = ''