_G.Pounds = "5 Pounds" _G.Shillings = "5 Shillings" _G.Pence = "5 Pence" _G.Farthings = "5 Farthings" game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt) prompt.HoldDuration = prompt, -1 end) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") and v.Name == ("trashcore") then wait() wait(3.5) game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(v.Position) wait(0.3) keypress(0x45) wait(0.4) keyrelease(0x45) wait(0.3) keypress(0x51) wait(0.3) keyrelease(0x51) wait() local teleport_table = { location1 = Vector3.new(-702.2596435546875, 7.141429424285889, 96.21521759033203) } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() end end bypass_teleport(teleport_table.location1) if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then break else if game:GetService("Players").LocalPlayer.PlayerGui.money.pounds.Text == _G.Pounds then break elseif game:GetService("Players").LocalPlayer.PlayerGui.money.shillings.Text == _G.Shillings then break elseif game:GetService("Players").LocalPlayer.PlayerGui.money.pence.Text == _G.Pence then break elseif game:GetService("Players").LocalPlayer.PlayerGui.money.farthings.Text == _G.Farthings then break end end end end