getgenv().Enabled = true local LocalPlayer = game:GetService("Players").LocalPlayer for _,v in next, getconnections(LocalPlayer.Idled) do v:Disable() end while task.wait() and Enabled do local HumanoidRootPart = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart for _,v in next, game:GetService("Workspace"):GetChildren() do if v.Name:find("Base") and v:FindFirstChild("HumanoidRootPart") then local TargetPart = v:FindFirstChild("HumanoidRootPart") if TargetPart then local ProximityPrompt = v.HumanoidRootPart:FindFirstChild("ProximityPrompt") if ProximityPrompt then HumanoidRootPart.CFrame = TargetPart.CFrame task.wait(.25) fireproximityprompt(ProximityPrompt) end end else HumanoidRootPart.CFrame = game:GetService("Workspace").Sells.World1.Ring.CFrame task.wait() end end end