local mt = getrawmetatable(game) local oldnamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() if tostring(self) == "LowerStamina" and tostring(method) == "FireServer" then return end return oldnamecall(self, ...) end) setreadonly(mt, true)