loadstring(game:HttpGet("https://raw.githubusercontent.com/damir512/AtomicToYuta/main/Protected_8122576078506000.txt"))() -- yuta script local player = game.Players.LocalPlayer local c3 = Color3.fromHex("FF00F3") local connections = {} local function hawk_tuah(pe) if pe:IsA("ParticleEmitter") or pe:IsA("Trail") then pe.Color = ColorSequence.new(c3) if not pe.LightEmission then pe.LightEmission = 1 end elseif pe:IsA("Decal") then pe.Color3 = Color3.new(c3.R + 0.33, c3.G + 0.33, c3.B + 0.33) elseif pe:IsA("Light") then pe.Color = c3 end end local function rizz(char) local weapons = { "#KATANAWEAPON", "#NinjaKATANA", "#BATWEAPON" } for _, weaponName in ipairs(weapons) do local weapon = char:FindFirstChild(weaponName) if weapon then for _, pe in weapon:GetDescendants() do hawk_tuah(pe) end table.insert(connections, weapon.DescendantAdded:Connect(hawk_tuah)) end end for _, pe in char:GetDescendants() do hawk_tuah(pe) end table.insert(connections, char.DescendantAdded:Connect(hawk_tuah)) end local function onPlayerAdded(player) if player:IsA("Model") then rizz(player) else rizz(player.Character or player.CharacterAdded:Wait()) table.insert(connections, player.CharacterAdded:Connect(rizz)) end end onPlayerAdded(player) -- color change script