getgenv().Moveset_Settings = { ["ExecuteOnRespawn"] = true, --// If true, the moveset will load everytime you respawn ["TSBStyleNotification"] = true, --// If true, uses the TSB notification when you spawn in with KJ ["UseOldCollateralRuin"] = true, --// If true, uses the old Collateral Ruin VFX and SFX ["NoWarning"] = true, --// If true, removes the warning that appears when you're not on Saitama ["NoDeathCounterImages"] = false, --// If true, will disable the images that appear in death counter slap ["NoBarrageArms"] = false, --// If true, will destroy the barrage arms that appear when you use consecutive punch ["NoPreysPerilAttract"] = true, --// If true, preys peril will not be able to attract you. ["NoWalls"] = false, ["NoTrees"] = false, ["RavageTool"] = true, ["AdrenalineBoostTool"] = true, ["Adrenaline_Multiplier"] = 2, --// how much adrenaline multiplies your speed by ["CustomUppercutAnimation"] = true, ["CustomDownslamAnimation"] = true, ["CustomIdleAnimation"] = true, ["UltNames"] = { "20 SERIES", "COME AT ME", "I'M DONE", }, ["MoveNames"] = { ["Normal Punch"] = "Ravaging Kick", ["Consecutive Punches"] = "Fist Fusillade", ["Shove"] = "Swift Sweep", ["Uppercut"] = "Collateral Storm", ["Death Counter"] = "Sudden Strike", ["Table Flip"] = "Stoic Bomb", ["Serious Punch"] = "Destructive Power", ["Omni Directional Punch"] = "Omni Directional Fists" }, } loadstring(game:HttpGet("https://raw.githubusercontent.com/skibiditoiletfan2007/BaldyToKJ/refs/heads/main/Latest.lua"))()