local ScreenGui = Instance.new("ScreenGui") local TheHorrorMansionGui = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local UICorner = Instance.new("UICorner") local UICorner_2 = Instance.new("UICorner") local TextButton = Instance.new("TextButton") local Frame = Instance.new("Frame") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TheHorrorMansionGui.Name = "The Horror Mansion Gui" TheHorrorMansionGui.Parent = ScreenGui TheHorrorMansionGui.BackgroundColor3 = Color3.fromRGB(30, 143, 203) TheHorrorMansionGui.BorderColor3 = Color3.fromRGB(0, 0, 0) TheHorrorMansionGui.BorderSizePixel = 0 TheHorrorMansionGui.Position = UDim2.new(0.144391403, 0, 0.307692319, 0) TheHorrorMansionGui.Size = UDim2.new(0, 197, 0, 46) TextLabel.Parent = TheHorrorMansionGui TextLabel.BackgroundColor3 = Color3.fromRGB(30, 143, 203) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 197, 0, 46) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "The Horror Mansion" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextSize = 14.000 UICorner.Parent = TextLabel UICorner_2.Parent = TheHorrorMansionGui TextButton.Parent = ScreenGui TextButton.BackgroundColor3 = Color3.fromRGB(30, 143, 203) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.34248209, 0, 0.331983805, 0) TextButton.Size = UDim2.new(0, 23, 0, 22) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "X" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 14.000 Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(26, 123, 172) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.144391403, 0, 0.388663977, 0) Frame.Size = UDim2.new(0, 197, 0, 280) Frame.Visible = false TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.fromRGB(23, 112, 157) TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderSizePixel = 0 TextButton_2.Size = UDim2.new(0, 197, 0, 50) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "Walkspeed Gui" TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.TextSize = 14.000 TextButton_2.MouseButton1Down:connect(function() -- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(5, 202, 189) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 0.62348181, 0) Frame.Size = UDim2.new(0, 235, 0, 186) Frame.Active = true Frame.Draggable = true TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(4, 177, 165) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.230330393, 0, 0.263440847, 0) TextLabel.Size = UDim2.new(0, 124, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 20.000 TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(4, 152, 142) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.365957439, 0, 0.731182814, 0) TextButton.Size = UDim2.new(0, 62, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "+" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextSize = 40.000 TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(14, 147, 143) TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Size = UDim2.new(0, 234, 0, 49) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "Walkspeed By DarrenQr" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 20.000 -- Scripts: local function XIPFWB_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local label = script.Parent.Parent.TextLabel script.Parent.MouseButton1Click:Connect(function() -- Use camelCase for consistency (Walkspeed -> WalkSpeed) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed +5 -- Update the text of the label with the updated walk speed label.Text = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed end) end coroutine.wrap(XIPFWB_fake_script)() end) TextButton_3.Parent = Frame TextButton_3.BackgroundColor3 = Color3.fromRGB(23, 112, 157) TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.BorderSizePixel = 0 TextButton_3.Position = UDim2.new(0, 0, 0.178571433, 0) TextButton_3.Size = UDim2.new(0, 197, 0, 50) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "Teleporter Gui" TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.TextSize = 14.000 TextButton_3.MouseButton1Down:connect(function() -- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local TeleportGui = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local UICorner = Instance.new("UICorner") local Load = Instance.new("TextButton") local Teleport = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TeleportGui.Name = "Teleport Gui" TeleportGui.Parent = ScreenGui TeleportGui.BackgroundColor3 = Color3.fromRGB(65, 65, 65) TeleportGui.BorderColor3 = Color3.fromRGB(0, 0, 0) TeleportGui.BorderSizePixel = 0 TeleportGui.Position = UDim2.new(0, 0, 0.544534385, 0) TeleportGui.Size = UDim2.new(0, 253, 0, 225) TeleportGui.Active = true TeleportGui.Draggable = true TextLabel.Parent = TeleportGui TextLabel.BackgroundColor3 = Color3.fromRGB(66, 66, 66) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 253, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "The Mansion Horror Teleport Gui By DarrenQr" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 14.000 UICorner.Parent = TextLabel Load.Name = "Load" Load.Parent = TeleportGui Load.BackgroundColor3 = Color3.fromRGB(72, 72, 72) Load.BorderColor3 = Color3.fromRGB(0, 0, 0) Load.BorderSizePixel = 0 Load.Position = UDim2.new(0.0750988126, 0, 0.222222224, 0) Load.Size = UDim2.new(0, 200, 0, 50) Load.Font = Enum.Font.SourceSans Load.Text = "Outside" Load.TextColor3 = Color3.fromRGB(255, 255, 255) Load.TextSize = 20.000 Teleport.Name = "Teleport" Teleport.Parent = TeleportGui Teleport.BackgroundColor3 = Color3.fromRGB(72, 72, 72) Teleport.BorderColor3 = Color3.fromRGB(0, 0, 0) Teleport.BorderSizePixel = 0 Teleport.Position = UDim2.new(0.0750988126, 0, 0.444444448, 0) Teleport.Size = UDim2.new(0, 200, 0, 50) Teleport.Font = Enum.Font.SourceSans Teleport.Text = "Mansion" Teleport.TextColor3 = Color3.fromRGB(255, 255, 255) Teleport.TextSize = 20.000 UICorner_2.Parent = TeleportGui -- Scripts: local function QWCH_fake_script() -- Load.LocalScript local script = Instance.new('LocalScript', Load) -- Script for loading the saved location when the Teleport is clicked local Teleport = script.Parent -- Define the saved location local savedLocation = Vector3.new(-434.530396, 230.671127, -158.090942, 0.102207184, 6.0475422e-08, -0.994763136, 1.69342176-08, 6.25337009e-08, 0.994163136, -2.3236927e-08, 0.102207184) -- Replace with the actual saved location -- Function to teleport to the saved location local function teleportToSavedLocation() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedLocation) end -- Connect the 'Activated' event of the Teleport to the 'teleportToSavedLocation' function Teleport.Activated:Connect(teleportToSavedLocation) end coroutine.wrap(QWCH_fake_script)() local function UBZA_fake_script() -- Teleport.LocalScript local script = Instance.new('LocalScript', Teleport) -- Script for loading the saved location when the Teleport is clicked local Teleport = script.Parent -- Define the saved location local savedLocation = Vector3.new(-354.202728, 230.790024, -157.22464, -.120751366, 3.27984964e-08, 0.992682755, -8.86847786e-08 -2.22525127e-08, -0.992682755, -8.53488302e-08, 0.120751366) -- Replace with the actual saved location -- Function to teleport to the saved location local function teleportToSavedLocation() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedLocation) end -- Connect the 'Activated' event of the Teleport to the 'teleportToSavedLocation' function Teleport.Activated:Connect(teleportToSavedLocation) end coroutine.wrap(UBZA_fake_script)() end) TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(23, 112, 157) TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0, 0, 0.821428597, 0) TextLabel_2.Size = UDim2.new(0, 197, 0, 50) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "Gui Made by DarrenQr" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 20.000 -- Scripts: local function OKTCC_fake_script() -- ScreenGui.LocalScript local script = Instance.new('LocalScript', ScreenGui) local SGui = script.Parent local Frame = SGui:WaitForChild("Frame") local Button = SGui:WaitForChild("TextButton") Button.MouseButton1Up:Connect(function() Frame.Visible = not Frame.Visible end) end coroutine.wrap(OKTCC_fake_script)()