-- delete-glass for the glass bridge -- made by justirib local ws = game:GetService("Workspace") local plrs = game:GetService("Players") local lplr = Players.LocalPlayer for _, item in ipairs(ws:GetDescendants()) do if item.Name == "glass_weak" then item:Destroy() end end ws.DescendantAdded:Connect(function(newDescendant) if newDescendant.Name == "glass_weak" then task.spawn(function() if newDescendant then newDescendant.Parent = nil end end) end end) --[[ exploit explanation the workspace has "Step" models inside those models are "glass_tempered" and "glass_weak" "glass_weak" is the glass that breaks upon impact. this script deletes existing "glass_weak" and nil parents any new ones. this is why if i'm in your shitty 300 player game exploiting your lack of anticheat and helping players, i don't suggest banning me, because i will just release the playbook against your game's core concept open source for all to use. -irib choco owner choco may/may not get a script for this game. fuck marceloint. releasing this for anyone to use w/o a license.]]