game.Players.LocalPlayer.Character.PaintBucket.Remotes.ServerControls:InvokeServer("PaintPart", {Part = game.ReplicatedStorage:WaitForChild("Brick"), Color = Color3.new(0.7529411911964417, 0.7529411911964417, 0.7529411911964417), Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame})