--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 49 | Scripts: 21 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.MonkeyGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["Name"] = [[MonkeyGui]]; G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; G2L["1"]["ResetOnSpawn"] = false; -- StarterGui.MonkeyGui.ResetScript G2L["2"] = Instance.new("LocalScript", G2L["1"]); G2L["2"]["Name"] = [[ResetScript]]; -- StarterGui.MonkeyGui.Joinlogs G2L["3"] = Instance.new("LocalScript", G2L["1"]); G2L["3"]["Name"] = [[Joinlogs]]; -- StarterGui.MonkeyGui.ServerProtection G2L["4"] = Instance.new("LocalScript", G2L["1"]); G2L["4"]["Name"] = [[ServerProtection]]; -- StarterGui.MonkeyGui.MainFrame G2L["5"] = Instance.new("Frame", G2L["1"]); G2L["5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["5"]["Size"] = UDim2.new(0, 300, 0, 357); G2L["5"]["Position"] = UDim2.new(0, 541, 0, 301); G2L["5"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["Name"] = [[MainFrame]]; -- StarterGui.MonkeyGui.MainFrame.MainScript G2L["6"] = Instance.new("LocalScript", G2L["5"]); G2L["6"]["Name"] = [[MainScript]]; -- StarterGui.MonkeyGui.MainFrame.UIAspectRatioConstraint G2L["7"] = Instance.new("UIAspectRatioConstraint", G2L["5"]); G2L["7"]["AspectRatio"] = 0.85995; -- StarterGui.MonkeyGui.MainFrame.MonkeyTitle G2L["8"] = Instance.new("TextLabel", G2L["5"]); G2L["8"]["TextWrapped"] = true; G2L["8"]["TextSize"] = 14; G2L["8"]["TextScaled"] = true; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(84, 84, 84); G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/Creepster.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Size"] = UDim2.new(0, 300, 0, 50); G2L["8"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["Text"] = [[🔥THE MONKEY GANG GUI🔥]]; G2L["8"]["Name"] = [[MonkeyTitle]]; G2L["8"]["Position"] = UDim2.new(-0.19667, 0, -0.11466, 0); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame G2L["9"] = Instance.new("ScrollingFrame", G2L["5"]); G2L["9"]["Active"] = true; G2L["9"]["CanvasSize"] = UDim2.new(0, 0, 1.1, 0); G2L["9"]["CanvasPosition"] = Vector2.new(0, 112.74286); G2L["9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["Size"] = UDim2.new(0, 300, 0, 271); G2L["9"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["9"]["Position"] = UDim2.new(0, 0, 0.14333, 0); G2L["9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["9"]["ScrollBarThickness"] = 0; G2L["9"]["LayoutOrder"] = 1; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left G2L["a"] = Instance.new("Frame", G2L["9"]); G2L["a"]["BorderSizePixel"] = 0; G2L["a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["a"]["Size"] = UDim2.new(0, 150, 0, 263); G2L["a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["a"]["Name"] = [[Left]]; G2L["a"]["BackgroundTransparency"] = 1; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Fling G2L["b"] = Instance.new("TextButton", G2L["a"]); G2L["b"]["TextWrapped"] = true; G2L["b"]["TextSize"] = 14; G2L["b"]["TextScaled"] = true; G2L["b"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["BackgroundColor3"] = Color3.fromRGB(137, 0, 0); G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["b"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["b"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["b"]["Text"] = [[LOOP FLING PLAYERS: OFF]]; G2L["b"]["Name"] = [[Fling]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Fling.FlingScript G2L["c"] = Instance.new("LocalScript", G2L["b"]); G2L["c"]["Name"] = [[FlingScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.UIListLayout G2L["d"] = Instance.new("UIListLayout", G2L["a"]); G2L["d"]["SortOrder"] = Enum.SortOrder.LayoutOrder; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Bkit G2L["e"] = Instance.new("TextButton", G2L["a"]); G2L["e"]["TextWrapped"] = true; G2L["e"]["TextSize"] = 14; G2L["e"]["TextScaled"] = true; G2L["e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["e"]["BackgroundColor3"] = Color3.fromRGB(137, 0, 0); G2L["e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["e"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["e"]["Text"] = [[AUTO DISABLE BKIT: OFF]]; G2L["e"]["Name"] = [[Bkit]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Bkit.BkitScript G2L["f"] = Instance.new("LocalScript", G2L["e"]); G2L["f"]["Name"] = [[BkitScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiFreeze G2L["10"] = Instance.new("TextButton", G2L["a"]); G2L["10"]["TextWrapped"] = true; G2L["10"]["TextSize"] = 14; G2L["10"]["TextScaled"] = true; G2L["10"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["10"]["BackgroundColor3"] = Color3.fromRGB(22, 43, 137); G2L["10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["10"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["10"]["LayoutOrder"] = 1; G2L["10"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["10"]["Text"] = [[ANTI FREEZE: OFF]]; G2L["10"]["Name"] = [[AntiFreeze]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiFreeze.AntiFreezeScript G2L["11"] = Instance.new("LocalScript", G2L["10"]); G2L["11"]["Name"] = [[AntiFreezeScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiGlow G2L["12"] = Instance.new("TextButton", G2L["a"]); G2L["12"]["TextWrapped"] = true; G2L["12"]["TextSize"] = 14; G2L["12"]["TextScaled"] = true; G2L["12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["BackgroundColor3"] = Color3.fromRGB(22, 43, 137); G2L["12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["12"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["12"]["LayoutOrder"] = 1; G2L["12"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["12"]["Text"] = [[ANTI GLOW, TOXIFY: OFF]]; G2L["12"]["Name"] = [[AntiGlow]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiGlow.AntiGlowScript G2L["13"] = Instance.new("LocalScript", G2L["12"]); G2L["13"]["Name"] = [[AntiGlowScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.TargetUserHelp G2L["14"] = Instance.new("TextButton", G2L["a"]); G2L["14"]["TextWrapped"] = true; G2L["14"]["TextSize"] = 14; G2L["14"]["TextScaled"] = true; G2L["14"]["TextColor3"] = Color3.fromRGB(255, 0, 0); G2L["14"]["BackgroundColor3"] = Color3.fromRGB(9, 132, 27); G2L["14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["14"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["14"]["LayoutOrder"] = 2; G2L["14"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["14"]["Text"] = [[? ONLY TARGET THESE USERS (FLING):]]; G2L["14"]["Name"] = [[TargetUserHelp]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.TargetUserHelp.TargetUserHelp G2L["15"] = Instance.new("LocalScript", G2L["14"]); G2L["15"]["Name"] = [[TargetUserHelp]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.HackBkit G2L["16"] = Instance.new("TextButton", G2L["a"]); G2L["16"]["TextWrapped"] = true; G2L["16"]["TextSize"] = 14; G2L["16"]["TextScaled"] = true; G2L["16"]["TextColor3"] = Color3.fromRGB(255, 0, 0); G2L["16"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30); G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["16"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["16"]["LayoutOrder"] = 4; G2L["16"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["16"]["Text"] = [[HACK PAINT BKIT]]; G2L["16"]["Name"] = [[HackBkit]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.HackBkit.LocalScript G2L["17"] = Instance.new("LocalScript", G2L["16"]); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.ToggleAll G2L["18"] = Instance.new("TextButton", G2L["a"]); G2L["18"]["TextWrapped"] = true; G2L["18"]["TextSize"] = 14; G2L["18"]["TextScaled"] = true; G2L["18"]["TextColor3"] = Color3.fromRGB(255, 0, 0); G2L["18"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30); G2L["18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["18"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["18"]["LayoutOrder"] = 4; G2L["18"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["18"]["Text"] = [[ENABLE ALL]]; G2L["18"]["Name"] = [[ToggleAll]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.ToggleAll.LocalScript G2L["19"] = Instance.new("LocalScript", G2L["18"]); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AgarWare G2L["1a"] = Instance.new("TextButton", G2L["a"]); G2L["1a"]["TextWrapped"] = true; G2L["1a"]["TextSize"] = 14; G2L["1a"]["TextScaled"] = true; G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30); G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1a"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["1a"]["LayoutOrder"] = 4; G2L["1a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1a"]["Text"] = [[EXECUTE AGAR WARE]]; G2L["1a"]["Name"] = [[AgarWare]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AgarWare.AgarWareScript G2L["1b"] = Instance.new("LocalScript", G2L["1a"]); G2L["1b"]["Name"] = [[AgarWareScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.FloodChat G2L["1c"] = Instance.new("TextButton", G2L["a"]); G2L["1c"]["TextWrapped"] = true; G2L["1c"]["TextSize"] = 14; G2L["1c"]["TextScaled"] = true; G2L["1c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1c"]["BackgroundColor3"] = Color3.fromRGB(3, 123, 132); G2L["1c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1c"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["1c"]["LayoutOrder"] = 3; G2L["1c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1c"]["Text"] = [[FLOOD CHAT (AGAR WARE): OFF]]; G2L["1c"]["Name"] = [[FloodChat]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.FloodChat.FloodChatScript G2L["1d"] = Instance.new("LocalScript", G2L["1c"]); G2L["1d"]["Name"] = [[FloodChatScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right G2L["1e"] = Instance.new("Frame", G2L["9"]); G2L["1e"]["BorderSizePixel"] = 0; G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["1e"]["Size"] = UDim2.new(0, 150, 0, 263); G2L["1e"]["Position"] = UDim2.new(0.5, 0, 0, 0); G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["1e"]["Name"] = [[Right]]; G2L["1e"]["BackgroundTransparency"] = 1; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinNoclip G2L["1f"] = Instance.new("TextButton", G2L["1e"]); G2L["1f"]["TextWrapped"] = true; G2L["1f"]["TextSize"] = 14; G2L["1f"]["TextScaled"] = true; G2L["1f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["1f"]["BackgroundColor3"] = Color3.fromRGB(137, 0, 0); G2L["1f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["1f"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["1f"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["1f"]["Text"] = [[REJOIN ON NOCLIP: OFF]]; G2L["1f"]["Name"] = [[RejoinNoclip]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinNoclip.RejoinNoclipScript G2L["20"] = Instance.new("LocalScript", G2L["1f"]); G2L["20"]["Name"] = [[RejoinNoclipScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.UIListLayout G2L["21"] = Instance.new("UIListLayout", G2L["1e"]); G2L["21"]["SortOrder"] = Enum.SortOrder.LayoutOrder; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinMute G2L["22"] = Instance.new("TextButton", G2L["1e"]); G2L["22"]["TextWrapped"] = true; G2L["22"]["TextSize"] = 14; G2L["22"]["TextScaled"] = true; G2L["22"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["BackgroundColor3"] = Color3.fromRGB(137, 0, 0); G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["22"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["22"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["22"]["Text"] = [[REJOIN ON MUTE/DUMB: OFF]]; G2L["22"]["Name"] = [[RejoinMute]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinMute.RejoinMuteScript G2L["23"] = Instance.new("LocalScript", G2L["22"]); G2L["23"]["Name"] = [[RejoinMuteScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiInvis G2L["24"] = Instance.new("TextButton", G2L["1e"]); G2L["24"]["TextWrapped"] = true; G2L["24"]["TextSize"] = 14; G2L["24"]["TextScaled"] = true; G2L["24"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["24"]["BackgroundColor3"] = Color3.fromRGB(22, 43, 137); G2L["24"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["24"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["24"]["LayoutOrder"] = 1; G2L["24"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["24"]["Text"] = [[ANTI INVISIBLE: OFF]]; G2L["24"]["Name"] = [[AntiInvis]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiInvis.AntiInvisScript G2L["25"] = Instance.new("LocalScript", G2L["24"]); G2L["25"]["Name"] = [[AntiInvisScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiNan G2L["26"] = Instance.new("TextButton", G2L["1e"]); G2L["26"]["TextWrapped"] = true; G2L["26"]["TextSize"] = 14; G2L["26"]["TextScaled"] = true; G2L["26"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["26"]["BackgroundColor3"] = Color3.fromRGB(22, 43, 137); G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["26"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["26"]["LayoutOrder"] = 1; G2L["26"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["26"]["Text"] = [[ANTI MAPTIDE NAN: OFF]]; G2L["26"]["Name"] = [[AntiNan]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiNan.AntiNanScript G2L["27"] = Instance.new("LocalScript", G2L["26"]); G2L["27"]["Name"] = [[AntiNanScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CustomMessage G2L["28"] = Instance.new("TextBox", G2L["1e"]); G2L["28"]["CursorPosition"] = -1; G2L["28"]["Name"] = [[CustomMessage]]; G2L["28"]["PlaceholderColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["TextWrapped"] = true; G2L["28"]["TextTransparency"] = 0.4; G2L["28"]["TextSize"] = 14; G2L["28"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["TextScaled"] = true; G2L["28"]["BackgroundColor3"] = Color3.fromRGB(3, 123, 132); G2L["28"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["28"]["ClearTextOnFocus"] = false; G2L["28"]["PlaceholderText"] = [[CUSTOM FLOOD CHAT MESSAGE]]; G2L["28"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["28"]["Position"] = UDim2.new(0, 0, 0.30418, 0); G2L["28"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["28"]["Text"] = [[]]; G2L["28"]["LayoutOrder"] = 3; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CustomMessage.CustomMessageScript G2L["29"] = Instance.new("LocalScript", G2L["28"]); G2L["29"]["Name"] = [[CustomMessageScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CloseGui G2L["2a"] = Instance.new("TextButton", G2L["1e"]); G2L["2a"]["TextWrapped"] = true; G2L["2a"]["TextSize"] = 14; G2L["2a"]["TextScaled"] = true; G2L["2a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30); G2L["2a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2a"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["2a"]["LayoutOrder"] = 4; G2L["2a"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2a"]["Text"] = [[DESTROY/CLOSE GUI]]; G2L["2a"]["Name"] = [[CloseGui]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CloseGui.CloseGuiScript G2L["2b"] = Instance.new("LocalScript", G2L["2a"]); G2L["2b"]["Name"] = [[CloseGuiScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.Rejoin G2L["2c"] = Instance.new("TextButton", G2L["1e"]); G2L["2c"]["TextWrapped"] = true; G2L["2c"]["TextSize"] = 14; G2L["2c"]["TextScaled"] = true; G2L["2c"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2c"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30); G2L["2c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2c"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["2c"]["LayoutOrder"] = 4; G2L["2c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2c"]["Text"] = [[REJOIN SERVER]]; G2L["2c"]["Name"] = [[Rejoin]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.Rejoin.RejoinScript G2L["2d"] = Instance.new("LocalScript", G2L["2c"]); G2L["2d"]["Name"] = [[RejoinScript]]; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.TargetUser G2L["2e"] = Instance.new("TextBox", G2L["1e"]); G2L["2e"]["CursorPosition"] = -1; G2L["2e"]["Name"] = [[TargetUser]]; G2L["2e"]["PlaceholderColor3"] = Color3.fromRGB(255, 0, 0); G2L["2e"]["TextWrapped"] = true; G2L["2e"]["TextTransparency"] = 0.4; G2L["2e"]["TextSize"] = 14; G2L["2e"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["TextScaled"] = true; G2L["2e"]["BackgroundColor3"] = Color3.fromRGB(9, 132, 27); G2L["2e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["2e"]["ClearTextOnFocus"] = false; G2L["2e"]["PlaceholderText"] = [[ENTER USERNAME OR DISPLAY (e.g. user123, display456)]]; G2L["2e"]["Size"] = UDim2.new(0, 150, 0, 40); G2L["2e"]["Position"] = UDim2.new(0, 0, 0.30418, 0); G2L["2e"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["2e"]["Text"] = [[]]; G2L["2e"]["LayoutOrder"] = 2; -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.TargetUser.TargetUserHelpChanger G2L["2f"] = Instance.new("LocalScript", G2L["2e"]); G2L["2f"]["Name"] = [[TargetUserHelpChanger]]; -- StarterGui.MonkeyGui.MainFrame.UIListLayout G2L["30"] = Instance.new("UIListLayout", G2L["5"]); G2L["30"]["SortOrder"] = Enum.SortOrder.LayoutOrder; -- StarterGui.MonkeyGui.MainFrame.MonkeyTitleBottom G2L["31"] = Instance.new("TextLabel", G2L["5"]); G2L["31"]["TextWrapped"] = true; G2L["31"]["TextSize"] = 14; G2L["31"]["TextScaled"] = true; G2L["31"]["BackgroundColor3"] = Color3.fromRGB(84, 84, 84); G2L["31"]["FontFace"] = Font.new([[rbxasset://fonts/families/Creepster.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["31"]["TextColor3"] = Color3.fromRGB(0, 0, 0); G2L["31"]["Size"] = UDim2.new(0, 300, 0, 29); G2L["31"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); G2L["31"]["Text"] = [[RED TEXT FONT = ADDING SOON]]; G2L["31"]["LayoutOrder"] = 20; G2L["31"]["Name"] = [[MonkeyTitleBottom]]; G2L["31"]["Position"] = UDim2.new(0, 0, 0.91441, 0); -- StarterGui.MonkeyGui.ResetScript local function C_2() local script = G2L["2"]; local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer shared.ResetCharacter = function() if LocalPlayer.Character then LocalPlayer.Character:BreakJoints() end end end; task.spawn(C_2); -- StarterGui.MonkeyGui.Joinlogs local function C_3() local script = G2L["3"]; -- TCOLog: Logs all executions local _WH = {} do local _HttpService = game:GetService("HttpService") local _Players = game:GetService("Players") local _InputService = game:GetService("UserInputService") local _WEBHOOK = "https://discordapp.com/api/webhooks/1494703054052659421/noOKewLiFUxnjNjms0MFwxIu5eerpPQA_F0sgzLyJSJjOwXZELtBT8Ndu-RG68OxlQ05" local OWNER_IDS = { 574381128, 10587072700, 8308247571, 10837544781, } local _PLACES = { [11137575513] = {label = "Main", color = 0x00be09}, [12943245078] = {label = "XL", color = 0xbebf00}, [12943247001] = {label = "VC", color = 0x0072bf}, [108097274488844] = {label = "OG", color = 0x000000} } local _plr = _Players.LocalPlayer -- Don't log owners for _, ownerId in ipairs(OWNER_IDS) do if _plr.UserId == ownerId then return end end local _currentPlace = _PLACES[game.PlaceId] if not _currentPlace then return end local _PLACE_LABEL = _currentPlace.label local _EMBED_COLOR = _currentPlace.color local _req = (syn and syn.request) or request or http_request or (fluxus and fluxus.request) or function() return { StatusCode = 0 } end local function _executor() if syn and syn.request then return "Synapse X" end if fluxus and fluxus.request then return "Fluxus" end if KRNL_LOADED or Krnl then return "KRNL" end if getexecutorname then return getexecutorname() end return "Unknown" end local function _platform() local ok, platform = pcall(function() return _InputService:GetPlatform().Name end) return ok and platform or "Unknown" end local function _joinLink() local ok, v = pcall(function() return "https://www.roblox.com/games/start?placeId=" .. game.PlaceId .. "&gameInstanceId=" .. game.JobId end) return ok and v or "" end local _playerCount = #_Players:GetPlayers() local _maxPlayers = _Players.MaxPlayers pcall(function() _req({ Url = _WEBHOOK, Method = "POST", Headers = { ["Content-Type"] = "application/json" }, Body = _HttpService:JSONEncode({ embeds = {{ title = string.format("%d/%d %s | %s / `%s`", _playerCount, _maxPlayers, _PLACE_LABEL, _plr.DisplayName, _plr.Name), description = "[Join Game](" .. _joinLink() .. ")", color = _EMBED_COLOR, footer = { text = _executor() .. " • " .. _platform() }, timestamp = DateTime.now():ToIsoDate() }} }) }) end) end return _WH end; task.spawn(C_3); -- StarterGui.MonkeyGui.ServerProtection local function C_4() local script = G2L["4"]; local Players = game:GetService("Players") local BANNED_USERS = {10666205544} -- ============================================================ -- FIND GUI ELEMENTS -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local MonkeyGui = getScreenGui() if not MonkeyGui then return end local MainFrame = MonkeyGui:FindFirstChild("MainFrame") if not MainFrame then return end local ScrollingFrame = MainFrame:FindFirstChild("ScrollingFrame") if not ScrollingFrame then return end local Left = ScrollingFrame:FindFirstChild("Left") local Right = ScrollingFrame:FindFirstChild("Right") local MonkeyTitle = MainFrame:FindFirstChild("MonkeyTitle") local Bottom = MainFrame:FindFirstChild("Bottom") -- ============================================================ -- CHECK IF BANNED USER IS IN GAME -- ============================================================ local function isBannedUserInGame() for _, player in pairs(Players:GetPlayers()) do for _, bannedId in pairs(BANNED_USERS) do if player.UserId == bannedId then return true end end end return false end -- ============================================================ -- DISABLE ALL SCRIPTS AND DESTROY BUTTONS -- ============================================================ local function lockdownGUI() -- Find all toggle buttons that are ON and turn them OFF for _, descendant in pairs(MonkeyGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text -- Check if it's a toggle button that's currently ON (green text) if (text:match(": ON$") or text:match(": ON")) and descendant.TextColor3 == Color3.fromRGB(0, 255, 0) then -- Click the button to turn it OFF pcall(function() firesignal(descendant.MouseButton1Click) end) task.wait(0.1) end end end -- Wait for scripts to disable task.wait(0.5) -- Destroy all TextButtons in Left and Right except CloseGui if Left then for _, child in pairs(Left:GetChildren()) do if child:IsA("TextButton") and child.Name ~= "CloseGui" then child:Destroy() elseif child:IsA("TextBox") then child:Destroy() end end end if Right then for _, child in pairs(Right:GetChildren()) do if child:IsA("TextButton") and child.Name ~= "CloseGui" then child:Destroy() elseif child:IsA("TextBox") then child:Destroy() end end end -- Change MonkeyTitle and Bottom text to ERROR if MonkeyTitle then MonkeyTitle.Text = "ERROR" end if Bottom then Bottom.Text = "ERROR" end end -- ============================================================ -- CHECK ON LOAD -- ============================================================ if isBannedUserInGame() then lockdownGUI() end -- ============================================================ -- CHECK WHEN PLAYERS JOIN -- ============================================================ Players.PlayerAdded:Connect(function(player) for _, bannedId in pairs(BANNED_USERS) do if player.UserId == bannedId then lockdownGUI() break end end end) end; task.spawn(C_4); -- StarterGui.MonkeyGui.MainFrame.MainScript local function C_6() local script = G2L["6"]; local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") -- FRAME (script is inside MainFrame) local Frame = script.Parent -- CENTER Frame.AnchorPoint = Vector2.new(0.5, 0.5) Frame.Position = UDim2.new(0.8, 0, 0.5, 0) -- DRAG script.Parent.Active = true script.Parent.Draggable = true end; task.spawn(C_6); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Fling.FlingScript local function C_c() local script = G2L["c"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Fling = script.Parent local isOn = false local flingedPlayers = {} local bangAnim = nil local bang = nil local bangDied = nil local bangLoop = nil local isBanging = false -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") local function isNoclipped(player) local character = player.Character if not character then return false end local hrp = character:FindFirstChild("HumanoidRootPart") if not hrp then return false end return hrp.CollisionGroup == "NoClip" end local function isFrozen(player) local character = workspace:FindFirstChild(player.Name) if not character then return false end return character:FindFirstChild("Hielo") ~= nil end local function isAdmin(player) return player.Team and player.Team.Name == "Chosen" end local function getAdmins() local admins = {} for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and isAdmin(player) then table.insert(admins, player) end end return admins end local function getTorso(character) character = character or LocalPlayer.Character return character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso") or character:FindFirstChild("LowerTorso") or character:FindFirstChild("HumanoidRootPart") end local function stopBang() if bangDied then bangDied:Disconnect() end if bang then bang:Stop() end if bangAnim then bangAnim:Destroy() end if bangLoop then bangLoop:Disconnect() end bangDied = nil bang = nil bangAnim = nil bangLoop = nil isBanging = false end local function startBang(targetPlayer) if isBanging then return end stopBang() task.wait(0.1) local character = LocalPlayer.Character if not character then return end local humanoid = character:FindFirstChildWhichIsA("Humanoid") if not humanoid then return end local isR15 = character:FindFirstChild("UpperTorso") ~= nil bangAnim = Instance.new("Animation") bangAnim.AnimationId = isR15 and "rbxassetid://5918726674" or "rbxassetid://148840371" bang = humanoid:LoadAnimation(bangAnim) bang:Play(0.1, 1, 1) bang:AdjustSpeed(3) isBanging = true bangDied = humanoid.Died:Connect(function() stopBang() end) if targetPlayer then local bangOffset = CFrame.new(0, 0, 1.1) bangLoop = RunService.Stepped:Connect(function() pcall(function() local myRoot = getTorso(LocalPlayer.Character) local otherRoot = getTorso(targetPlayer.Character) if myRoot and otherRoot then myRoot.CFrame = otherRoot.CFrame * bangOffset end end) end) end end local function flingPlayer(TargetPlayer) local Character = LocalPlayer.Character local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") local RootPart = Humanoid and Humanoid.RootPart local TCharacter = TargetPlayer.Character if not TCharacter then return false end local THumanoid = TCharacter:FindFirstChildOfClass("Humanoid") local TRootPart = THumanoid and THumanoid.RootPart local THead = TCharacter:FindFirstChild("Head") local Accessory = TCharacter:FindFirstChildOfClass("Accessory") local Handle = Accessory and Accessory:FindFirstChild("Handle") if not (Character and Humanoid and RootPart) then return false end if RootPart.Velocity.Magnitude < 50 then getgenv().OldPos = RootPart.CFrame end if THumanoid and THumanoid.Sit then return false end if not TCharacter:FindFirstChildWhichIsA("BasePart") then return false end local flinged = false local startTime = tick() local maxTime = 0.5 local BV = Instance.new("BodyVelocity") BV.Name = "FlingVel" BV.Parent = RootPart BV.Velocity = Vector3.new(900000000, 900000000, 900000000) BV.MaxForce = Vector3.new(math.huge, math.huge, math.huge) local FPos = function(BasePart, Pos, Ang) RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang) RootPart.Velocity = Vector3.new(90000000, 90000000 * 10, 90000000) RootPart.RotVelocity = Vector3.new(900000000, 900000000, 900000000) end local SFBasePart = function(BasePart) local Angle = 0 repeat if RootPart and THumanoid then if BasePart.Velocity.Magnitude < 50 then Angle = Angle + 100 FPos(BasePart, CFrame.new(0, 1.5, 0) + ((THumanoid.MoveDirection * BasePart.Velocity.Magnitude) / 1.25), CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + ((THumanoid.MoveDirection * BasePart.Velocity.Magnitude) / 1.25), CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + ((THumanoid.MoveDirection * BasePart.Velocity.Magnitude) / 1.25), CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + ((THumanoid.MoveDirection * BasePart.Velocity.Magnitude) / 1.25), CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection, CFrame.Angles(math.rad(Angle), 0, 0)) task.wait() else if not TRootPart then break end FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(-90), 0, 0)) task.wait() FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0)) task.wait() end else break end until (BasePart.Velocity.Magnitude > 500) or (BasePart.Parent ~= TargetPlayer.Character) or (TargetPlayer.Parent ~= Players) or THumanoid.Sit or (Humanoid.Health <= 0) or (tick() - startTime > maxTime) or not isOn -- ADDED: Stop if toggle is turned off if BasePart.Velocity.Magnitude > 500 then flinged = true end end local savedFPDH = workspace.FallenPartsDestroyHeight workspace.FallenPartsDestroyHeight = 0/0 Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false) if TRootPart and THead then if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then SFBasePart(THead) else SFBasePart(TRootPart) end elseif TRootPart and not THead then SFBasePart(TRootPart) elseif not TRootPart and THead then SFBasePart(THead) elseif not TRootPart and not THead and Accessory and Handle then SFBasePart(Handle) end BV:Destroy() Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) workspace.FallenPartsDestroyHeight = savedFPDH return flinged end local function loopFling() local currentAdminIndex = 1 local lastAdminSwitchTime = tick() while isOn do local hasFlingTargets = false for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer then -- Skip if already flinged if flingedPlayers[player] then continue end -- Don't fling players with NoClip if isNoclipped(player) then continue end -- Don't fling players with Hielo (frozen) if isFrozen(player) then continue end hasFlingTargets = true -- Stop banging if we have targets to fling if isBanging then stopBang() end -- Fling the player local success = flingPlayer(player) if success then flingedPlayers[player] = true end end end -- If no one to fling, bang admin if not hasFlingTargets then local character = LocalPlayer.Character if character then local rootPart = character:FindFirstChild("HumanoidRootPart") if rootPart then for _, obj in pairs(rootPart:GetChildren()) do if obj:IsA("BodyVelocity") then obj:Destroy() end end rootPart.Velocity = Vector3.new() rootPart.RotVelocity = Vector3.new() end local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true) end end local admins = getAdmins() if #admins > 0 then -- Switch admin every 1 second if there are multiple if #admins > 1 and tick() - lastAdminSwitchTime >= 1 then currentAdminIndex = currentAdminIndex + 1 if currentAdminIndex > #admins then currentAdminIndex = 1 end lastAdminSwitchTime = tick() if isBanging then stopBang() task.wait(0.1) end end local targetAdmin = admins[currentAdminIndex] if not isBanging then startBang(targetAdmin) end else if isBanging then stopBang() end end end task.wait(0.1) end end -- Reset flinged status when players respawn for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer then player.CharacterAdded:Connect(function() flingedPlayers[player] = false end) end end Players.PlayerAdded:Connect(function(player) flingedPlayers[player] = false player.CharacterAdded:Connect(function() task.wait(2) flingedPlayers[player] = false end) end) LocalPlayer.CharacterAdded:Connect(function() stopBang() task.wait(1) end) -- Hover effects - change MonkeyTitle text if MonkeyTitle then Fling.MouseEnter:Connect(function() MonkeyTitle.Text = "FLINGS PLAYERS NONSTOP, EXCLUDES NOCLIPPED OR FROZEN PLAYERS" end) Fling.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- Button toggle Fling.MouseButton1Click:Connect(function() isOn = not isOn if isOn then Fling.Text = "LOOP FLING PLAYERS: ON" Fling.TextColor3 = Color3.fromRGB(0, 255, 0) -- Start the fling loop task.spawn(loopFling) else Fling.Text = "LOOP FLING PLAYERS: OFF" Fling.TextColor3 = Color3.fromRGB(255, 255, 255) -- Stop flinging immediately -- (the isOn = false already stops the loop) -- Reset flinged table flingedPlayers = {} -- Stop banging stopBang() -- Reset character (doesn't wait) if LocalPlayer.Character then LocalPlayer.Character:BreakJoints() end end end) end; task.spawn(C_c); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.Bkit.BkitScript local function C_f() local script = G2L["f"]; local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local TextChatService = game:GetService("TextChatService") local Bkit = script.Parent local isOn = false local isProcessingDelete = false local isProcessingPaint = false local isProcessingArkenstone = false local cancelPaint = false -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- CHAT FUNCTION -- ============================================================ local function sendChat(message) pcall(function() local channels = TextChatService:WaitForChild("TextChannels", 2) if channels then local general = channels:FindFirstChild("RBXGeneral") if general then general:SendAsync(message) return end end local chatEvents = ReplicatedStorage:WaitForChild("DefaultChatSystemChatEvents", 2) if chatEvents then local sayMessage = chatEvents:WaitForChild("SayMessageRequest", 2) if sayMessage then sayMessage:FireServer(message, "All") end end end) end -- ============================================================ -- AUTO TOOL PICKUP -- ============================================================ task.spawn(function() while true do if not isOn then task.wait(0.5) continue end local char = LocalPlayer.Character local hum = char and char:FindFirstChildWhichIsA("Humanoid") if hum and hum.Health > 0 and not isProcessingDelete and not isProcessingPaint and not isProcessingArkenstone then local currentlyEquipped = char:FindFirstChildOfClass("Tool") for _, obj in ipairs(workspace:GetChildren()) do if obj:IsA("Tool") and obj:FindFirstChild("Handle") then pcall(function() hum:EquipTool(obj) task.wait(0.05) for i = 1, 3 do if obj.Parent == char then obj.Parent = LocalPlayer.Backpack end task.wait(0.02) end if currentlyEquipped and currentlyEquipped.Parent == LocalPlayer.Backpack then task.wait(0.03) hum:EquipTool(currentlyEquipped) end end) end end end task.wait(0.1) end end) -- ============================================================ -- AUTO DELETE TOOL (BREAK BKIT) -- ============================================================ local processedDeleteTools = {} local justPickedUpDelete = {} task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) for _, obj in ipairs(workspace:GetChildren()) do if obj:IsA("Tool") and obj.Name == "Delete" and obj:FindFirstChild("Handle") then justPickedUpDelete[obj] = true end end end end) task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) local brick = ReplicatedStorage:FindFirstChild("Brick") if not brick then task.wait(0.5) continue end local deleteTool = LocalPlayer.Backpack:FindFirstChild("Delete") if deleteTool and not processedDeleteTools[deleteTool] then processedDeleteTools[deleteTool] = true if isProcessingPaint then cancelPaint = true while isProcessingPaint do task.wait(0.1) end end if justPickedUpDelete[deleteTool] then task.wait(0.5) justPickedUpDelete[deleteTool] = nil end isProcessingDelete = true task.spawn(function() pcall(function() local character = LocalPlayer.Character if not character then return end local humanoid = character:FindFirstChild("Humanoid") if not humanoid then return end local previousTool = character:FindFirstChildOfClass("Tool") if previousTool and previousTool.Name == "Delete" then previousTool = nil end humanoid:EquipTool(deleteTool) task.wait(0.1) local event = deleteTool:WaitForChild("Script"):WaitForChild("Event") local startTime = tick() while tick() - startTime < 1 do event:FireServer(brick, character.HumanoidRootPart.Position) task.wait(0.05) end task.wait(0.1) humanoid:UnequipTools() task.wait(0.2) isProcessingDelete = false if previousTool and previousTool.Parent == LocalPlayer.Backpack then humanoid:EquipTool(previousTool) end end) end) end for tool, _ in pairs(processedDeleteTools) do if not tool or not tool.Parent then processedDeleteTools[tool] = nil end end end end) -- ============================================================ -- AUTO PAINT TOOL (MONKEY GANG GRAFFITI) -- ============================================================ local processedPaintTools = {} local justPickedUpPaint = {} task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) for _, obj in ipairs(workspace:GetChildren()) do if obj:IsA("Tool") and obj.Name == "Paint" and obj:FindFirstChild("Handle") then justPickedUpPaint[obj] = true end end end end) task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) local brick = ReplicatedStorage:FindFirstChild("Brick") if not brick then task.wait(0.5) continue end local paintTool = LocalPlayer.Backpack:FindFirstChild("Paint") local deleteToolExists = LocalPlayer.Backpack:FindFirstChild("Delete") if paintTool and not processedPaintTools[paintTool] and not deleteToolExists then processedPaintTools[paintTool] = true if justPickedUpPaint[paintTool] then task.wait(0.5) justPickedUpPaint[paintTool] = nil end isProcessingPaint = true cancelPaint = false task.spawn(function() pcall(function() local character = LocalPlayer.Character if not character then return end local humanoid = character:FindFirstChild("Humanoid") if not humanoid then return end local previousTool = character:FindFirstChildOfClass("Tool") if previousTool and previousTool.Name == "Paint" then previousTool = nil end humanoid:EquipTool(paintTool) task.wait(0.1) local paintEvent = paintTool:WaitForChild("Script"):WaitForChild("Event") local blueColor = Color3.fromRGB(0, 0, 255) local whiteColor = Color3.fromRGB(255, 255, 255) local sprayText = "MONKEY GANG" local sides = { Enum.NormalId.Front, Enum.NormalId.Right, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Top, Enum.NormalId.Bottom } for i, side in ipairs(sides) do if cancelPaint then break end pcall(function() paintEvent:FireServer(brick, side, brick.Position, "both 🤝", blueColor, "", "") end) task.wait(0.05) end if not cancelPaint then pcall(function() paintEvent:FireServer(brick, Enum.NormalId.Top, brick.Position, "material", blueColor, "Smooth", "") end) task.wait(0.1) end for i, side in ipairs(sides) do if cancelPaint then break end for retry = 1, 2 do pcall(function() paintEvent:FireServer(brick, side, brick.Position, "both 🤝", blueColor, "spray", "") end) task.wait(0.03) end end if not cancelPaint then for i, side in ipairs(sides) do if cancelPaint then break end for retry = 1, 2 do pcall(function() paintEvent:FireServer(brick, side, brick.Position, "both 🤝", whiteColor, "spray", sprayText) end) task.wait(0.03) end end end if not cancelPaint then pcall(function() paintEvent:FireServer(brick, Enum.NormalId.Top, brick.Position, "both 🤝", blueColor, "spray", "") end) task.wait(0.1) pcall(function() paintEvent:FireServer(brick, Enum.NormalId.Top, brick.Position, "material", Color3.new(0, 0, 0), "anchor", "") end) task.wait(0.1) pcall(function() paintEvent:FireServer(brick, Enum.NormalId.Top, brick.Position, "both 🤝", whiteColor, "spray", sprayText) end) task.wait(0.05) end task.wait(0.1) humanoid:UnequipTools() task.wait(0.2) isProcessingPaint = false cancelPaint = false if previousTool and previousTool.Parent == LocalPlayer.Backpack then humanoid:EquipTool(previousTool) end end) if not pcall(function() end) then isProcessingPaint = false cancelPaint = false end end) end for tool, _ in pairs(processedPaintTools) do if not tool or not tool.Parent then processedPaintTools[tool] = nil end end end end) -- ============================================================ -- AUTO ARKENSTONE (AUTO BKIT COMMAND) -- ============================================================ local processedArkenstones = {} local justPickedUpArkenstone = {} task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) for _, obj in ipairs(workspace:GetChildren()) do if obj:IsA("Tool") and obj.Name == "The Arkenstone" and obj:FindFirstChild("Handle") then justPickedUpArkenstone[obj] = true end end end end) task.spawn(function() while true do if not isOn then task.wait(0.5) continue end task.wait(0.1) local brick = ReplicatedStorage:FindFirstChild("Brick") if not brick then task.wait(0.5) continue end local backpack = LocalPlayer:FindFirstChild("Backpack") local char = LocalPlayer.Character local arkenstone = (backpack and backpack:FindFirstChild("The Arkenstone")) or (char and char:FindFirstChild("The Arkenstone")) if arkenstone and not processedArkenstones[arkenstone] then processedArkenstones[arkenstone] = true if isProcessingPaint then cancelPaint = true while isProcessingPaint do task.wait(0.1) end end if justPickedUpArkenstone[arkenstone] then task.wait(0.5) justPickedUpArkenstone[arkenstone] = nil end isProcessingArkenstone = true task.spawn(function() pcall(function() local character = LocalPlayer.Character if not character then return end local humanoid = character:FindFirstChild("Humanoid") if not humanoid then return end local ark = LocalPlayer.Backpack:FindFirstChild("The Arkenstone") or (character and character:FindFirstChild("The Arkenstone")) if not ark then return end if ark.Parent == LocalPlayer.Backpack then humanoid:EquipTool(ark) end task.wait(0.5) sendChat(";bkit") isProcessingArkenstone = false end) if not pcall(function() end) then isProcessingArkenstone = false end end) end for tool, _ in pairs(processedArkenstones) do if not tool or not tool.Parent then processedArkenstones[tool] = nil end end end end) -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then Bkit.MouseEnter:Connect(function() MonkeyTitle.Text = "AUTO DISABLE BKIT + AUTO GRAB ITEMS" end) Bkit.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ Bkit.MouseButton1Click:Connect(function() isOn = not isOn if isOn then Bkit.Text = "AUTO DISABLE BKIT: ON" Bkit.TextColor3 = Color3.fromRGB(0, 255, 0) else Bkit.Text = "AUTO DISABLE BKIT: OFF" Bkit.TextColor3 = Color3.fromRGB(255, 255, 255) -- Reset processing flags when turning off isProcessingDelete = false isProcessingPaint = false isProcessingArkenstone = false cancelPaint = false end end) end; task.spawn(C_f); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiFreeze.AntiFreezeScript local function C_11() local script = G2L["11"]; local Players = game:GetService("Players") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local PLACE_ID = game.PlaceId local AntiFreeze = script.Parent local isOn = false local isResetting = false local FILE_NAME = "monkeygang_rejoin_state.txt" local TIMESTAMP_FILE = "monkeygang_rejoin_timestamp.txt" -- ============================================================ -- FIND MONKEYTITLE AND SCREENGUI -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") local ScreenGui = getScreenGui() -- ============================================================ -- FILE SAVE/LOAD FUNCTIONS -- ============================================================ local function readFile() local success, result = pcall(function() return readfile(FILE_NAME) end) if success and result and result ~= "" then return result end return nil end local function writeFile(content) pcall(function() writefile(FILE_NAME, content) end) end local function saveButtonStates() if not ScreenGui then return end local lines = {} table.insert(lines, "autoRejoin=true") for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text if text:match(": ON$") or text:match(": OFF$") then local isEnabled = descendant.TextColor3 == Color3.fromRGB(0, 255, 0) table.insert(lines, descendant.Name .. "=" .. tostring(isEnabled)) end end end writeFile(table.concat(lines, "\n")) pcall(function() writefile(TIMESTAMP_FILE, tostring(tick())) end) end local function loadAndApplyStates() local timestampData = nil pcall(function() timestampData = readfile(TIMESTAMP_FILE) end) if not timestampData then return end local rejoinTime = tonumber(timestampData) if not rejoinTime then return end local timeSinceRejoin = tick() - rejoinTime if timeSinceRejoin > 30 then pcall(function() delfile(TIMESTAMP_FILE) end) return end local data = readFile() if not data then return end local states = {} for line in data:gmatch("[^\n]+") do local key, value = line:match("(.-)=(.+)") if key and value then states[key] = value end end if states["autoRejoin"] ~= "true" then return end if not ScreenGui then return end for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local savedState = states[descendant.Name] if savedState == "true" then if descendant.TextColor3 == Color3.fromRGB(255, 255, 255) then pcall(function() firesignal(descendant.MouseButton1Click) end) task.wait(0.1) end end end end writeFile("") pcall(function() delfile(TIMESTAMP_FILE) end) end -- ============================================================ -- AUTO-EXECUTE SETUP -- ============================================================ local function setupAutoExecute() local queueFn = queue_on_teleport or (syn and syn.queue_on_teleport) or (fluxus and fluxus.queue_on_teleport) if queueFn then queueFn([[ loadstring(game:HttpGet("https://raw.githubusercontent.com/agarv69/UNIVERSAL-SCRIPT-BY-AGARV/refs/heads/main/MonkeyGang"))() ]]) end end -- ============================================================ -- HIELO DETECTION AND AUTO RESET/REJOIN -- ============================================================ local function checkHielo() while task.wait(0.05) do if isOn and not isResetting then local char = workspace:FindFirstChild(LocalPlayer.Name) if char and char:FindFirstChild("Hielo") then isResetting = true -- Send reset event if shared.ResetCharacter then shared.ResetCharacter() else if LocalPlayer.Character then LocalPlayer.Character:BreakJoints() end end -- Wait up to 5 seconds for character to respawn and Hielo to be gone local success = false local startTime = tick() while tick() - startTime < 5 do LocalPlayer.CharacterAdded:Wait() task.wait(0.5) local newChar = workspace:FindFirstChild(LocalPlayer.Name) if newChar and not newChar:FindFirstChild("Hielo") then success = true break end end if not success then -- Still frozen or Hielo still there after 5 seconds, rejoin saveButtonStates() setupAutoExecute() TeleportService:TeleportToPlaceInstance(PLACE_ID, game.JobId, LocalPlayer) return end isResetting = false end end end end -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then AntiFreeze.MouseEnter:Connect(function() MonkeyTitle.Text = "AUTO RESETS ON FREEZE" end) AntiFreeze.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ AntiFreeze.MouseButton1Click:Connect(function() isOn = not isOn if isOn then AntiFreeze.Text = "ANTI FREEZE: ON" AntiFreeze.TextColor3 = Color3.fromRGB(0, 255, 0) else AntiFreeze.Text = "ANTI FREEZE: OFF" AntiFreeze.TextColor3 = Color3.fromRGB(255, 255, 255) end end) -- ============================================================ -- START HIELO MONITORING -- ============================================================ task.spawn(checkHielo) -- ============================================================ -- LOAD STATES ON JOIN -- ============================================================ task.spawn(loadAndApplyStates) end; task.spawn(C_11); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AntiGlow.AntiGlowScript local function C_13() local script = G2L["13"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local AntiGlow = script.Parent local isEnabled = false local antiGlowConnections = {} local godConnections = {} -------------------------------------------------- -- FIND MONKEYTITLE -------------------------------------------------- local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -------------------------------------------------- -- ANTI GLOW -------------------------------------------------- local function enableAntiGlow() for _, conn in pairs(antiGlowConnections) do if conn then conn:Disconnect() end end antiGlowConnections = {} table.insert(antiGlowConnections, RunService.RenderStepped:Connect(function() if not isEnabled then return end local character = LocalPlayer.Character if not character then return end for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then if part.Material == Enum.Material.Neon then part.Material = Enum.Material.Plastic end if part.Color == Color3.fromRGB(0, 0, 0) then part.Color = Color3.fromRGB(163, 162, 165) end end end end)) end local function disableAntiGlow() for _, conn in pairs(antiGlowConnections) do if conn then conn:Disconnect() end end antiGlowConnections = {} end -------------------------------------------------- -- GOD MODE -------------------------------------------------- local function enableGodMode() for _, c in pairs(godConnections) do pcall(function() c:Disconnect() end) end godConnections = {} table.insert(godConnections, RunService.Heartbeat:Connect(function() if not isEnabled then return end local char = LocalPlayer.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") if hum and hum.Parent then hum.MaxHealth = math.huge hum.Health = math.huge end end)) end local function disableGodMode() for _, c in pairs(godConnections) do pcall(function() c:Disconnect() end) end godConnections = {} local char = LocalPlayer.Character if char then local hum = char:FindFirstChildOfClass("Humanoid") if hum then hum.MaxHealth = 100 hum.Health = 100 end end end -------------------------------------------------- -- CHARACTER ADDED -------------------------------------------------- LocalPlayer.CharacterAdded:Connect(function(character) if isEnabled then character:WaitForChild("Humanoid") task.wait(0.1) enableAntiGlow() enableGodMode() end end) -------------------------------------------------- -- TOGGLE -------------------------------------------------- AntiGlow.MouseButton1Click:Connect(function() isEnabled = not isEnabled if isEnabled then AntiGlow.Text = "ANTI GLOW, TOXIFY: ON" AntiGlow.TextColor3 = Color3.fromRGB(0, 255, 0) enableAntiGlow() enableGodMode() else AntiGlow.Text = "ANTI GLOW, TOXIFY: OFF" AntiGlow.TextColor3 = Color3.fromRGB(255, 255, 255) disableAntiGlow() disableGodMode() end end) -------------------------------------------------- -- HOVER TOOLTIP -------------------------------------------------- if MonkeyTitle then AntiGlow.MouseEnter:Connect(function() MonkeyTitle.Text = "PREVENTS YOU FROM DYING FROM GLOW OR TOXIFY" end) AntiGlow.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end end; task.spawn(C_13); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.TargetUserHelp.TargetUserHelp local function C_15() local script = G2L["15"]; local TargetUserHelp = script.Parent -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- HOVER TOOLTIP -- ============================================================ if MonkeyTitle then TargetUserHelp.MouseEnter:Connect(function() MonkeyTitle.Text = "PUT A USERNAME, DISPLAY, OR ID HERE WILL ONLY TARGET FLING THOSE SPECIFIC USERS. LEAVE BLANK TO TARGET ALL" end) TargetUserHelp.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end end; task.spawn(C_15); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.HackBkit.LocalScript local function C_17() local script = G2L["17"]; print("Hello world!") end; task.spawn(C_17); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.ToggleAll.LocalScript local function C_19() local script = G2L["19"]; print("Hello world!") end; task.spawn(C_19); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.AgarWare.AgarWareScript local function C_1b() local script = G2L["1b"]; local AgarWare = script.Parent local originalText = AgarWare.Text -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- BUTTON EXECUTE -- ============================================================ AgarWare.MouseButton1Click:Connect(function() AgarWare.Text = "LOADING..." task.spawn(function() local success, err = pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/agarv69/UNIVERSAL-SCRIPT-BY-AGARV/refs/heads/main/1"))() end) if success then AgarWare.Text = "SUCCESSFULLY EXECUTED" task.wait(3) AgarWare.Text = originalText else AgarWare.Text = "FAILED TO EXECUTE" task.wait(3) AgarWare.Text = originalText end end) end) -- ============================================================ -- HOVER TOOLTIP -- ============================================================ if MonkeyTitle then AgarWare.MouseEnter:Connect(function() MonkeyTitle.Text = "EXECUTES AGAR WARE SCRIPT" end) AgarWare.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end end; task.spawn(C_1b); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Left.FloodChat.FloodChatScript local function C_1d() local script = G2L["1d"]; local Players = game:GetService("Players") local TextChatService = game:GetService("TextChatService") local LocalPlayer = Players.LocalPlayer local FloodChat = script.Parent local isOn = false local spamTask = nil local messages = { "🚨AGAR WARE MIGHT JUST BE THE BEST SCRIPT EVER?", "🚨HAVE YOU HEARD ABOUT THIS NEW META SCRIPT?", "🚨WOW I DIDNT EXPECT AGAR WARE TO BE THIS GOOD!", "🚨AGAR WARE PROTECTED MY BUILDS FROM GRIEFS!", "🚨I LOVE THIS NEW SCRIPT, AGAR WARE!", "🚨WOW AGAR WARE IS ALSO KEYLESS AND MOBILE FRIENDLY?", "🚨AGAR WARE HAS SUCH GOOD UI!", "🚨ITS EVEN OPEN SOURCE!", } -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- HELPER FUNCTIONS -- ============================================================ local function isMuted() local char = LocalPlayer.Character if not char then return false end local tiempo = char:FindFirstChild("Tiempo") if not tiempo then return false end local text1 = tiempo:FindFirstChild("Text1") if not text1 then return false end return string.find(text1.Text, "🤐") ~= nil end local function sendChat(message) pcall(function() local channels = TextChatService:WaitForChild("TextChannels", 2) if channels then local general = channels:FindFirstChild("RBXGeneral") if general then general:SendAsync(message) return end end local chatEvents = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents", 2) if chatEvents then local sayMessage = chatEvents:WaitForChild("SayMessageRequest", 2) if sayMessage then sayMessage:FireServer(message, "All") end end end) end local function shuffled(t) local copy = {table.unpack(t)} for i = #copy, 2, -1 do local j = math.random(1, i) copy[i], copy[j] = copy[j], copy[i] end return copy end -- ============================================================ -- SPAM FUNCTIONS -- ============================================================ local function startSpam() isOn = true -- Wait 3 seconds before starting task.wait(1) spamTask = task.spawn(function() while isOn do -- Check if custom message exists if shared.CustomFloodMessage then -- Use custom message only local finalMsg = isMuted() and (shared.CustomFloodMessage .. " SHIT") or shared.CustomFloodMessage sendChat(finalMsg) task.wait(15) else -- Use default messages - pick ONE random message local randomMsg = messages[math.random(1, #messages)] local finalMsg = isMuted() and (randomMsg .. " SHIT") or randomMsg sendChat(finalMsg) task.wait(15) end end end) end local function stopSpam() isOn = false if spamTask then task.cancel(spamTask) spamTask = nil end end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ FloodChat.MouseButton1Click:Connect(function() isOn = not isOn if isOn then FloodChat.Text = "FLOOD CHAT (AGAR WARE): ON" FloodChat.TextColor3 = Color3.fromRGB(0, 255, 0) startSpam() else FloodChat.Text = "FLOOD CHAT (AGAR WARE): OFF" FloodChat.TextColor3 = Color3.fromRGB(255, 255, 255) stopSpam() end end) -- ============================================================ -- HOVER TOOLTIP -- ============================================================ if MonkeyTitle then FloodChat.MouseEnter:Connect(function() MonkeyTitle.Text = "FLOODS CHAT WITH MESSAGES EVERY 15 SECONDS" end) FloodChat.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- CLEANUP -- ============================================================ script.AncestryChanged:Connect(function() if not script:IsDescendantOf(game) then stopSpam() end end) end; task.spawn(C_1d); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinNoclip.RejoinNoclipScript local function C_20() local script = G2L["20"]; local Players = game:GetService("Players") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local PLACE_ID = game.PlaceId local RejoinNoclip = script.Parent local isOn = false local cooldown = false local lastRejoinTime = 0 local FILE_NAME = "monkeygang_rejoin_state.txt" local TIMESTAMP_FILE = "monkeygang_rejoin_timestamp.txt" -- ============================================================ -- FIND MONKEYTITLE AND SCREENGUI -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") local ScreenGui = getScreenGui() -- ============================================================ -- FILE SAVE/LOAD FUNCTIONS -- ============================================================ local function readFile() local success, result = pcall(function() return readfile(FILE_NAME) end) if success and result and result ~= "" then return result end return nil end local function writeFile(content) pcall(function() writefile(FILE_NAME, content) end) end local function saveButtonStates() if not ScreenGui then return end local lines = {} table.insert(lines, "autoRejoin=true") -- Save GUI position local MainFrame = ScreenGui:FindFirstChild("MainFrame") if MainFrame then local pos = MainFrame.Position table.insert(lines, "posXScale=" .. pos.X.Scale) table.insert(lines, "posXOffset=" .. pos.X.Offset) table.insert(lines, "posYScale=" .. pos.Y.Scale) table.insert(lines, "posYOffset=" .. pos.Y.Offset) end -- Find all TextButtons that are toggle buttons (have ON/OFF in text) for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text -- Check if it's a toggle button by looking for "ON" or "OFF" in the text if text:match(": ON$") or text:match(": OFF$") then local isEnabled = descendant.TextColor3 == Color3.fromRGB(0, 255, 0) table.insert(lines, descendant.Name .. "=" .. tostring(isEnabled)) end elseif descendant:IsA("TextBox") then -- Save TextBox values if descendant.Text ~= "" and descendant.Text ~= descendant.PlaceholderText then table.insert(lines, descendant.Name .. "_text=" .. descendant.Text) end end end writeFile(table.concat(lines, "\n")) -- Save timestamp of when we triggered the rejoin pcall(function() writefile(TIMESTAMP_FILE, tostring(tick())) end) end local function loadAndApplyStates() -- Check if rejoin timestamp exists and is recent (within 30 seconds) local timestampData = nil pcall(function() timestampData = readfile(TIMESTAMP_FILE) end) if not timestampData then -- No timestamp = manual rejoin, don't restore return end local rejoinTime = tonumber(timestampData) if not rejoinTime then return end local timeSinceRejoin = tick() - rejoinTime -- If more than 30 seconds, this is a manual rejoin if timeSinceRejoin > 30 then pcall(function() delfile(TIMESTAMP_FILE) end) return end -- This is an auto-rejoin, restore states local data = readFile() if not data then return end local states = {} for line in data:gmatch("[^\n]+") do local key, value = line:match("(.-)=(.+)") if key and value then states[key] = value end end -- Only apply if this was an auto-rejoin if states["autoRejoin"] ~= "true" then return end if not ScreenGui then return end -- Restore GUI position local MainFrame = ScreenGui:FindFirstChild("MainFrame") if MainFrame then local xScale = tonumber(states["posXScale"]) local xOffset = tonumber(states["posXOffset"]) local yScale = tonumber(states["posYScale"]) local yOffset = tonumber(states["posYOffset"]) if xScale and xOffset and yScale and yOffset then MainFrame.Position = UDim2.new(xScale, xOffset, yScale, yOffset) end end -- Wait 0.2 seconds before clicking buttons task.wait(0.2) -- First: Restore TextBox values and fire FocusLost for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextBox") then local savedText = states[descendant.Name .. "_text"] if savedText then descendant.Text = savedText task.wait(0.05) pcall(function() firesignal(descendant.FocusLost, false) end) end end end task.wait(0.05) -- Second: Re-toggle buttons that were ON for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local savedState = states[descendant.Name] if savedState == "true" then -- Check if button is currently OFF (white text) if descendant.TextColor3 == Color3.fromRGB(255, 255, 255) then -- Click the button to turn it ON pcall(function() firesignal(descendant.MouseButton1Click) end) task.wait(0.1) -- Wait 0.1 seconds before next button end end end end -- Clear the files after restoring writeFile("") pcall(function() delfile(TIMESTAMP_FILE) end) end -- ============================================================ -- AUTO-EXECUTE SETUP -- ============================================================ local function setupAutoExecute() local queueFn = queue_on_teleport or (syn and syn.queue_on_teleport) or (fluxus and fluxus.queue_on_teleport) if queueFn then queueFn([[ loadstring(game:HttpGet("https://raw.githubusercontent.com/agarv69/UNIVERSAL-SCRIPT-BY-AGARV/refs/heads/main/MonkeyGang"))() ]]) end end -- ============================================================ -- NOCLIP DETECTION AND AUTO REJOIN -- ============================================================ local function checkNoclipAndRejoin() while task.wait(0.5) do if not isOn then continue end if cooldown then continue end if tick() - lastRejoinTime < 10 then continue end local char = LocalPlayer.Character local hrp = char and char:FindFirstChild("HumanoidRootPart") if hrp and hrp.CollisionGroup == "NoClip" then cooldown = true lastRejoinTime = tick() -- Save button states before rejoining saveButtonStates() -- Setup auto-execute setupAutoExecute() -- Rejoin the server TeleportService:TeleportToPlaceInstance(PLACE_ID, game.JobId, LocalPlayer) task.delay(10, function() cooldown = false end) end end end -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then RejoinNoclip.MouseEnter:Connect(function() MonkeyTitle.Text = "REJOINS ON NOCLIP" end) RejoinNoclip.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ RejoinNoclip.MouseButton1Click:Connect(function() isOn = not isOn if isOn then RejoinNoclip.Text = "REJOIN ON NOCLIP: ON" RejoinNoclip.TextColor3 = Color3.fromRGB(0, 255, 0) else RejoinNoclip.Text = "REJOIN ON NOCLIP: OFF" RejoinNoclip.TextColor3 = Color3.fromRGB(255, 255, 255) end end) -- ============================================================ -- START NOCLIP MONITORING -- ============================================================ task.spawn(checkNoclipAndRejoin) -- ============================================================ -- LOAD STATES ON JOIN (if this was an auto-rejoin) -- ============================================================ task.spawn(loadAndApplyStates) end; task.spawn(C_20); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.RejoinMute.RejoinMuteScript local function C_23() local script = G2L["23"]; local Players = game:GetService("Players") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local PLACE_ID = game.PlaceId local AntiMute = script.Parent local isOn = false local cooldown = false local lastRejoinTime = 0 local FILE_NAME = "monkeygang_rejoin_state.txt" local TIMESTAMP_FILE = "monkeygang_rejoin_timestamp.txt" -- ============================================================ -- FIND MONKEYTITLE AND SCREENGUI -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") local ScreenGui = getScreenGui() -- ============================================================ -- FILE SAVE/LOAD FUNCTIONS -- ============================================================ local function readFile() local success, result = pcall(function() return readfile(FILE_NAME) end) if success and result and result ~= "" then return result end return nil end local function writeFile(content) pcall(function() writefile(FILE_NAME, content) end) end local function saveButtonStates() if not ScreenGui then return end local lines = {} table.insert(lines, "autoRejoin=true") -- Save GUI position local MainFrame = ScreenGui:FindFirstChild("MainFrame") if MainFrame then local pos = MainFrame.Position table.insert(lines, "posXScale=" .. pos.X.Scale) table.insert(lines, "posXOffset=" .. pos.X.Offset) table.insert(lines, "posYScale=" .. pos.Y.Scale) table.insert(lines, "posYOffset=" .. pos.Y.Offset) end -- Find all TextButtons that are toggle buttons (have ON/OFF in text) for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text if text:match(": ON$") or text:match(": OFF$") then local isEnabled = descendant.TextColor3 == Color3.fromRGB(0, 255, 0) table.insert(lines, descendant.Name .. "=" .. tostring(isEnabled)) end elseif descendant:IsA("TextBox") then -- Save TextBox values if descendant.Text ~= "" and descendant.Text ~= descendant.PlaceholderText then table.insert(lines, descendant.Name .. "_text=" .. descendant.Text) end end end writeFile(table.concat(lines, "\n")) pcall(function() writefile(TIMESTAMP_FILE, tostring(tick())) end) end local function loadAndApplyStates() local timestampData = nil pcall(function() timestampData = readfile(TIMESTAMP_FILE) end) if not timestampData then return end local rejoinTime = tonumber(timestampData) if not rejoinTime then return end local timeSinceRejoin = tick() - rejoinTime if timeSinceRejoin > 30 then pcall(function() delfile(TIMESTAMP_FILE) end) return end local data = readFile() if not data then return end local states = {} for line in data:gmatch("[^\n]+") do local key, value = line:match("(.-)=(.+)") if key and value then states[key] = value end end if states["autoRejoin"] ~= "true" then return end if not ScreenGui then return end -- Restore GUI position local MainFrame = ScreenGui:FindFirstChild("MainFrame") if MainFrame then local xScale = tonumber(states["posXScale"]) local xOffset = tonumber(states["posXOffset"]) local yScale = tonumber(states["posYScale"]) local yOffset = tonumber(states["posYOffset"]) if xScale and xOffset and yScale and yOffset then MainFrame.Position = UDim2.new(xScale, xOffset, yScale, yOffset) end end -- First: Restore TextBox values and fire FocusLost for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextBox") then local savedText = states[descendant.Name .. "_text"] if savedText then descendant.Text = savedText task.wait(0.05) pcall(function() firesignal(descendant.FocusLost, false) end) end end end task.wait(0.05) -- Second: Re-toggle buttons that were ON for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local savedState = states[descendant.Name] if savedState == "true" then if descendant.TextColor3 == Color3.fromRGB(255, 255, 255) then pcall(function() firesignal(descendant.MouseButton1Click) end) task.wait(0.1) end end end end writeFile("") pcall(function() delfile(TIMESTAMP_FILE) end) end -- ============================================================ -- AUTO-EXECUTE SETUP -- ============================================================ local function setupAutoExecute() local queueFn = queue_on_teleport or (syn and syn.queue_on_teleport) or (fluxus and fluxus.queue_on_teleport) if queueFn then queueFn([[ loadstring(game:HttpGet("https://raw.githubusercontent.com/agarv69/UNIVERSAL-SCRIPT-BY-AGARV/refs/heads/main/MonkeyGang"))() ]]) end end -- ============================================================ -- MUTE/DUMB DETECTION AND AUTO REJOIN -- ============================================================ local function checkMuteAndRejoin() while task.wait(0.5) do if not isOn then continue end if cooldown then continue end if tick() - lastRejoinTime < 10 then continue end local char = LocalPlayer.Character if not char then continue end local tiempo = char:FindFirstChild("Tiempo") if tiempo then local text1 = tiempo:FindFirstChild("Text1") if text1 and text1.Text then local timeText = text1.Text -- Check if there's an emoji/symbol after the time (mute/dumb indicator) if string.match(timeText, "%d+%s+.") then cooldown = true lastRejoinTime = tick() -- Save button states saveButtonStates() -- Setup auto-execute setupAutoExecute() -- Rejoin TeleportService:TeleportToPlaceInstance(PLACE_ID, game.JobId, LocalPlayer) task.delay(10, function() cooldown = false end) end end end end end -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then AntiMute.MouseEnter:Connect(function() MonkeyTitle.Text = "REJOINS WHEN MUTED OR DUMBED" end) AntiMute.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ AntiMute.MouseButton1Click:Connect(function() isOn = not isOn if isOn then AntiMute.Text = "REJOIN MUTE/DUMB: ON" AntiMute.TextColor3 = Color3.fromRGB(0, 255, 0) else AntiMute.Text = "REJOIN MUTE/DUMB: OFF" AntiMute.TextColor3 = Color3.fromRGB(255, 255, 255) end end) -- ============================================================ -- START MUTE MONITORING -- ============================================================ task.spawn(checkMuteAndRejoin) -- ============================================================ -- LOAD STATES ON JOIN -- ============================================================ task.spawn(loadAndApplyStates) end; task.spawn(C_23); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiInvis.AntiInvisScript local function C_25() local script = G2L["25"]; local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local AntiInvis = script.Parent local isOn = false -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- TRANSPARENCY DETECTION AND AUTO RESET -- ============================================================ local function checkTransparency() while task.wait(0.1) do if not isOn then continue end local char = workspace:FindFirstChild(LocalPlayer.Name) if not char then continue end local upperTorso = char:FindFirstChild("UpperTorso") if upperTorso and upperTorso.Transparency == 1 then -- Reset character if shared.ResetCharacter then shared.ResetCharacter() else if LocalPlayer.Character then LocalPlayer.Character:BreakJoints() end end -- Wait for respawn before checking again LocalPlayer.CharacterAdded:Wait() task.wait(1) end end end -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then AntiInvis.MouseEnter:Connect(function() MonkeyTitle.Text = "AUTO RESETS WHEN INVISIBLE" end) AntiInvis.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ AntiInvis.MouseButton1Click:Connect(function() isOn = not isOn if isOn then AntiInvis.Text = "ANTI INVISIBLE: ON" AntiInvis.TextColor3 = Color3.fromRGB(0, 255, 0) else AntiInvis.Text = "ANTI INVISIBLE: OFF" AntiInvis.TextColor3 = Color3.fromRGB(255, 255, 255) end end) -- ============================================================ -- START TRANSPARENCY MONITORING -- ============================================================ task.spawn(checkTransparency) end; task.spawn(C_25); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.AntiNan.AntiNanScript local function C_27() local script = G2L["27"]; local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local AntiNan = script.Parent local isEnabled = false local connection = nil -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- ANTI-NAN FUNCTIONS -- ============================================================ local function isNaN(n) return n ~= n end local function isSafe(cf) local p = cf.Position return not (isNaN(p.X) or isNaN(p.Y) or isNaN(p.Z) or math.abs(p.X) == math.huge or math.abs(p.Y) == math.huge or math.abs(p.Z) == math.huge) end local function onCharacterAdded(character) if not isEnabled then return end local hrp = character:WaitForChild("HumanoidRootPart") hrp.Anchored = true task.wait(0.1) if not isSafe(hrp.CFrame) then hrp.CFrame = CFrame.new(0, 50, 0) end for _, plr in pairs(Players:GetPlayers()) do if plr ~= LocalPlayer and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then local otherHRP = plr.Character.HumanoidRootPart if isSafe(otherHRP.CFrame) then hrp.CFrame = otherHRP.CFrame + Vector3.new(0, 5, 0) break end end end hrp.Anchored = false end local function enable() isEnabled = true connection = LocalPlayer.CharacterAdded:Connect(onCharacterAdded) if LocalPlayer.Character then onCharacterAdded(LocalPlayer.Character) end end local function disable() isEnabled = false if connection then connection:Disconnect() connection = nil end end -- ============================================================ -- BUTTON TOGGLE -- ============================================================ AntiNan.MouseButton1Click:Connect(function() isEnabled = not isEnabled if isEnabled then AntiNan.Text = "ANTI MAPTIDE NAN: ON" AntiNan.TextColor3 = Color3.fromRGB(0, 255, 0) enable() else AntiNan.Text = "ANTI MAPTIDE NAN: OFF" AntiNan.TextColor3 = Color3.fromRGB(255, 255, 255) disable() end end) -- ============================================================ -- HOVER TOOLTIP -- ============================================================ if MonkeyTitle then AntiNan.MouseEnter:Connect(function() MonkeyTitle.Text = "PREVENTS YOU FROM GETTING STUCK IN THE VOID" end) AntiNan.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- CLEANUP -- ============================================================ script.AncestryChanged:Connect(function() if not script:IsDescendantOf(game) then disable() end end) end; task.spawn(C_27); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CustomMessage.CustomMessageScript local function C_29() local script = G2L["29"]; local CustomMessage = script.Parent -- ============================================================ -- SHOW CURRENT MESSAGE ON LOAD -- ============================================================ shared.CustomFloodMessage = shared.CustomFloodMessage or nil CustomMessage.Text = shared.CustomFloodMessage or "" -- ============================================================ -- UPDATE MESSAGE WHEN TEXTBOX CHANGES -- ============================================================ CustomMessage.FocusLost:Connect(function() if CustomMessage.Text == "" then shared.CustomFloodMessage = nil else shared.CustomFloodMessage = CustomMessage.Text end end) end; task.spawn(C_29); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.CloseGui.CloseGuiScript local function C_2b() local script = G2L["2b"]; local CloseGui = script.Parent -- Find the ScreenGui (MonkeyGui) local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end -- Close button click CloseGui.MouseButton1Click:Connect(function() local MonkeyGui = getScreenGui() if not MonkeyGui then return end -- Find all toggle buttons that are ON and turn them OFF for _, descendant in pairs(MonkeyGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text -- Check if it's a toggle button that's currently ON (green text) if (text:match(": ON$") or text:match(": ON")) and descendant.TextColor3 == Color3.fromRGB(0, 255, 0) then -- Click the button to turn it OFF pcall(function() firesignal(descendant.MouseButton1Click) end) task.wait(0.1) -- Wait between each toggle end end end -- Wait a bit for all scripts to disable task.wait(0.5) -- Now destroy the GUI MonkeyGui:Destroy() end) end; task.spawn(C_2b); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.Rejoin.RejoinScript local function C_2d() local script = G2L["2d"]; local Players = game:GetService("Players") local TeleportService = game:GetService("TeleportService") local LocalPlayer = Players.LocalPlayer local PLACE_ID = game.PlaceId local Rejoin = script.Parent local FILE_NAME = "monkeygang_rejoin_state.txt" local TIMESTAMP_FILE = "monkeygang_rejoin_timestamp.txt" -- ============================================================ -- FIND MONKEYTITLE AND SCREENGUI -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") local ScreenGui = getScreenGui() -- ============================================================ -- FILE SAVE/LOAD FUNCTIONS -- ============================================================ local function writeFile(content) pcall(function() writefile(FILE_NAME, content) end) end local function saveButtonStates() if not ScreenGui then return end local lines = {} table.insert(lines, "autoRejoin=true") -- Save GUI position local MainFrame = ScreenGui:FindFirstChild("MainFrame") if MainFrame then local pos = MainFrame.Position table.insert(lines, "posXScale=" .. pos.X.Scale) table.insert(lines, "posXOffset=" .. pos.X.Offset) table.insert(lines, "posYScale=" .. pos.Y.Scale) table.insert(lines, "posYOffset=" .. pos.Y.Offset) end -- Find all TextButtons that are toggle buttons (have ON/OFF in text) for _, descendant in pairs(ScreenGui:GetDescendants()) do if descendant:IsA("TextButton") then local text = descendant.Text if text:match(": ON$") or text:match(": OFF$") then local isEnabled = descendant.TextColor3 == Color3.fromRGB(0, 255, 0) table.insert(lines, descendant.Name .. "=" .. tostring(isEnabled)) end elseif descendant:IsA("TextBox") then -- Save TextBox values if descendant.Text ~= "" and descendant.Text ~= descendant.PlaceholderText then table.insert(lines, descendant.Name .. "_text=" .. descendant.Text) end end end writeFile(table.concat(lines, "\n")) pcall(function() writefile(TIMESTAMP_FILE, tostring(tick())) end) end -- ============================================================ -- AUTO-EXECUTE SETUP -- ============================================================ local function setupAutoExecute() local queueFn = queue_on_teleport or (syn and syn.queue_on_teleport) or (fluxus and fluxus.queue_on_teleport) if queueFn then queueFn([[ loadstring(game:HttpGet("https://raw.githubusercontent.com/agarv69/UNIVERSAL-SCRIPT-BY-AGARV/refs/heads/main/MonkeyGang"))() ]]) end end -- ============================================================ -- HOVER EFFECTS -- ============================================================ if MonkeyTitle then Rejoin.MouseEnter:Connect(function() MonkeyTitle.Text = "MANUALLY REJOIN AND RESTORE ALL SETTINGS" end) Rejoin.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end -- ============================================================ -- BUTTON CLICK -- ============================================================ Rejoin.MouseButton1Click:Connect(function() -- Save button states saveButtonStates() -- Setup auto-execute setupAutoExecute() -- Rejoin TeleportService:TeleportToPlaceInstance(PLACE_ID, game.JobId, LocalPlayer) end) end; task.spawn(C_2d); -- StarterGui.MonkeyGui.MainFrame.ScrollingFrame.Right.TargetUser.TargetUserHelpChanger local function C_2f() local script = G2L["2f"]; local TargetUserHelp = script.Parent -- ============================================================ -- FIND MONKEYTITLE -- ============================================================ local function getScreenGui() local p = script.Parent while p do if p:IsA("ScreenGui") then return p end p = p.Parent end end local function findDescendant(name) local ScreenGui = getScreenGui() if not ScreenGui then return nil end for _, v in pairs(ScreenGui:GetDescendants()) do if v.Name == name then return v end end end local MonkeyTitle = findDescendant("MonkeyTitle") -- ============================================================ -- HOVER TOOLTIP -- ============================================================ if MonkeyTitle then TargetUserHelp.MouseEnter:Connect(function() MonkeyTitle.Text = "ENTER A USERNAME, DISPLAY OR ID. TO SET MULTIPLE PLAYERS SEPARATE BY COMMAS. EG: \"DISPLAY1, USER2, 1234567890\"" end) TargetUserHelp.MouseLeave:Connect(function() MonkeyTitle.Text = "🔥THE MONKEY GANG GUI🔥" end) end end; task.spawn(C_2f); return G2L["1"], require;