-- [[ KOI WARE v1.1 DASHBOARD CORE ENGINE WITH INTRO ]]
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local UserInputService = game:GetService("UserInputService")
local StarterGui = game:GetService("StarterGui")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local SoundService = game:GetService("SoundService")
local Sound = Instance.new("Sound")
Sound.Name = "BackgroundMusic"
Sound.SoundId = "rbxassetid://76401456255970"
Sound.Volume = 0.5
Sound.Looped = true
-- Parent to SoundService for better performance
Sound.Parent = SoundService
-- Wait for the sound to load before playing
if not Sound.IsLoaded then
Sound.Loaded:Wait()
end
Sound:Play()
print("Sound is now playing: " .. tostring(Sound.IsPlaying))
-- Clean up existing instance to prevent overlapping UI copies
if CoreGui:FindFirstChild("KoiPremiumDashboard") then
CoreGui.KoiPremiumDashboard:Destroy()
end
----------------------------------------------------------------
-- LOADING SCREEN INITIALIZATION & INTRO START
----------------------------------------------------------------
-- Blur
local Blur = Instance.new("BlurEffect")
Blur.Size = 0
Blur.Parent = Lighting
-- GUI
local Gui = Instance.new("ScreenGui")
Gui.Name = "KoiWareIntro"
Gui.IgnoreGuiInset = true
Gui.ResetOnSpawn = false
Gui.Parent = PlayerGui
-- Black Overlay
local Background = Instance.new("Frame")
Background.Size = UDim2.new(1,0,1,0)
Background.BackgroundColor3 = Color3.new(0,0,0)
Background.BackgroundTransparency = 1
Background.BorderSizePixel = 0
Background.Parent = Gui
-- Left Glow Text
local LeftGlow = Instance.new("TextLabel")
LeftGlow.Size = UDim2.new(1,0,1,0)
LeftGlow.Position = UDim2.new(-0.002,0,0,0)
LeftGlow.BackgroundTransparency = 1
LeftGlow.Text = "Koi Ware v11"
LeftGlow.Font = Enum.Font.Arcade
LeftGlow.TextScaled = true
LeftGlow.TextColor3 = Color3.fromRGB(255,255,255)
LeftGlow.TextTransparency = 1
LeftGlow.Parent = Gui
-- Right Glow Text
local RightGlow = Instance.new("TextLabel")
RightGlow.Size = UDim2.new(1,0,1,0)
RightGlow.Position = UDim2.new(0.002,0,0,0)
RightGlow.BackgroundTransparency = 1
RightGlow.Text = "Koi Ware v11"
RightGlow.Font = Enum.Font.Arcade
RightGlow.TextScaled = true
RightGlow.TextColor3 = Color3.fromRGB(255,255,255)
RightGlow.TextTransparency = 1
RightGlow.Parent = Gui
-- Main Text
local Text = Instance.new("TextLabel")
Text.Size = UDim2.new(1,0,1,0)
Text.BackgroundTransparency = 1
Text.Text = "Koi Ware v11"
Text.Font = Enum.Font.Arcade
Text.TextScaled = true
Text.TextColor3 = Color3.fromRGB(255,255,255)
Text.TextTransparency = 1
Text.Parent = Gui
-- Play Intro Animations
TweenService:Create(Blur, TweenInfo.new(2, Enum.EasingStyle.Quart, Enum.EasingDirection.Out), {Size = 80}):Play()
TweenService:Create(Background, TweenInfo.new(2), {BackgroundTransparency = 0.15}):Play()
TweenService:Create(Text, TweenInfo.new(2), {TextTransparency = 0}):Play()
TweenService:Create(LeftGlow, TweenInfo.new(2), {TextTransparency = 0.85}):Play()
TweenService:Create(RightGlow, TweenInfo.new(2), {TextTransparency = 0.85}):Play()
----------------------------------------------------------------
-- DASHBOARD CORE ARCHITECTURE
----------------------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "KoiPremiumDashboard"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = CoreGui
-- Software Professional Hex Spectrum
local SYSTEM_MAIN_BG = Color3.fromRGB(15, 15, 17) -- Ultra Dark Slate
local SYSTEM_PANELS = Color3.fromRGB(22, 22, 26) -- Distinct Dashboard Card Base
local SYSTEM_SIDEBAR = Color3.fromRGB(12, 12, 14) -- Pitch Dark Control Rail
local ACCENT_CYAN = Color3.fromRGB(0, 185, 255) -- Electric Blue Interactive Elements
local ACCENT_GREEN = Color3.fromRGB(45, 195, 105) -- System Status Clear Hex
local TEXT_MAIN = Color3.fromRGB(235, 240, 245) -- Pure Crisp White
local TEXT_MUTED = Color3.fromRGB(130, 140, 155) -- Muted Label Secondary Gray
local FN_MAIN = Enum.Font.SourceSans
local FN_CODE = Enum.Font.Code
----------------------------------------------------------------
-- SYSTEM DRAG SYSTEM ARCHITECTURE
----------------------------------------------------------------
local function applyDragEngine(frame, handle)
local dragging, dragInput, dragStart, startPos
handle.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
handle.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
end
----------------------------------------------------------------
-- MAIN APPLICATION MATRICES FRAME
----------------------------------------------------------------
local FrameChassis = Instance.new("Frame")
FrameChassis.Name = "FrameChassis"
FrameChassis.Size = UDim2.new(0, 720, 0, 440)
FrameChassis.Position = UDim2.new(0.5, -360, 0.5, -220)
FrameChassis.BackgroundColor3 = SYSTEM_MAIN_BG
FrameChassis.BorderSizePixel = 0
FrameChassis.Active = true
FrameChassis.Visible = false -- Kept hidden while the loading screen plays
FrameChassis.Parent = ScreenGui
Instance.new("UICorner", FrameChassis).CornerRadius = UDim.new(0, 10)
local ExternalStroke = Instance.new("UIStroke", FrameChassis)
ExternalStroke.Thickness = 1
ExternalStroke.Color = Color3.fromRGB(40, 42, 50)
-- Upper Header Panel
local HeaderBar = Instance.new("Frame", FrameChassis)
HeaderBar.Size = UDim2.new(1, 0, 0, 40)
HeaderBar.BackgroundTransparency = 1
applyDragEngine(FrameChassis, HeaderBar)
-- Rebranded Brand Header Title
local BrandLabel = Instance.new("TextLabel", HeaderBar)
BrandLabel.Text = "Koi Ware v1.1"
BrandLabel.Size = UDim2.new(0, 150, 1, 0)
BrandLabel.Position = UDim2.new(0, 20, 0, 0)
BrandLabel.Font = Enum.Font.SourceSansBold
BrandLabel.TextSize = 16
BrandLabel.TextColor3 = TEXT_MAIN
BrandLabel.TextXAlignment = Enum.TextXAlignment.Left
BrandLabel.BackgroundTransparency = 1
----------------------------------------------------------------
-- DESKTOP COMPACT DOCK RECOVERY BUTTON (MINIMIZE TARGET)
----------------------------------------------------------------
local MiniDockIcon = Instance.new("TextButton")
MiniDockIcon.Name = "MiniDockIcon"
MiniDockIcon.Text = "Menu"
MiniDockIcon.Size = UDim2.new(0, 56, 0, 46)
MiniDockIcon.Position = UDim2.new(0.02, 0, 0.85, 0)
MiniDockIcon.BackgroundColor3 = SYSTEM_PANELS
MiniDockIcon.Font = FN_CODE
MiniDockIcon.TextSize = 14
MiniDockIcon.TextColor3 = ACCENT_CYAN
MiniDockIcon.Visible = false
MiniDockIcon.Parent = ScreenGui
Instance.new("UICorner", MiniDockIcon).CornerRadius = UDim.new(0, 8)
local DockOutline = Instance.new("UIStroke", MiniDockIcon)
DockOutline.Color = ACCENT_CYAN
DockOutline.Thickness = 1
-- Min / Max / Close Control Interface (Right Aligned)
local ControlsRow = Instance.new("Frame", HeaderBar)
ControlsRow.Size = UDim2.new(0, 80, 1, 0)
ControlsRow.Position = UDim2.new(1, -90, 0, 0)
ControlsRow.BackgroundTransparency = 1
local RowLayout = Instance.new("UIListLayout")
RowLayout.FillDirection = Enum.FillDirection.Horizontal
RowLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right
RowLayout.VerticalAlignment = Enum.VerticalAlignment.Center
RowLayout.Padding = UDim.new(0, 14)
RowLayout.Parent = ControlsRow
local function createWinDot(color, action)
local d = Instance.new("TextButton", ControlsRow)
d.Text = ""
d.Size = UDim2.new(0, 12, 0, 12)
d.BackgroundColor3 = color
d.BorderSizePixel = 0
Instance.new("UICorner", d).CornerRadius = UDim.new(1, 0)
d.MouseButton1Click:Connect(action)
end
createWinDot(Color3.fromRGB(255, 95, 85), function() ScreenGui:Destroy() end)
-- Minimize Button
createWinDot(Color3.fromRGB(255, 190, 46), function()
FrameChassis.Visible = false
MiniDockIcon.Visible = true
end)
MiniDockIcon.MouseButton1Click:Connect(function()
MiniDockIcon.Visible = false
FrameChassis.Visible = true
end)
createWinDot(Color3.fromRGB(40, 200, 64), function() print("Window structural size maximized.") end)
----------------------------------------------------------------
-- KOI-WARE LEFT SIDEBAR NAVIGATION RAIL
----------------------------------------------------------------
local NavigationRail = Instance.new("Frame")
NavigationRail.Size = UDim2.new(0, 180, 1, -40)
NavigationRail.Position = UDim2.new(0, 0, 0, 40)
NavigationRail.BackgroundColor3 = SYSTEM_SIDEBAR
NavigationRail.BorderSizePixel = 0
NavigationRail.Parent = FrameChassis
local RailCorner = Instance.new("UICorner", NavigationRail)
RailCorner.CornerRadius = UDim.new(0, 10)
-- Fix rounding overlap at base links
local BasePatch = Instance.new("Frame", NavigationRail)
BasePatch.Size = UDim2.new(0, 20, 1, 0)
BasePatch.Position = UDim2.new(1, -20, 0, 0)
BasePatch.BackgroundColor3 = SYSTEM_SIDEBAR
BasePatch.BorderSizePixel = 0
-- Separate container layout to keep buttons organized without affecting profile layout
local ScrollButtonsFrame = Instance.new("Frame", NavigationRail)
ScrollButtonsFrame.Size = UDim2.new(1, 0, 1, -60)
ScrollButtonsFrame.BackgroundTransparency = 1
local MenuLayout = Instance.new("UIListLayout")
MenuLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
MenuLayout.Padding = UDim.new(0, 4)
MenuLayout.Parent = ScrollButtonsFrame
Instance.new("UIPadding", ScrollButtonsFrame).PaddingTop = UDim.new(0, 10)
-- Core Home Categorizer Label
local NavCategoryTitle = Instance.new("TextLabel", ScrollButtonsFrame)
NavCategoryTitle.Text = "Home"
NavCategoryTitle.Size = UDim2.new(1, -32, 0, 24)
NavCategoryTitle.Font = Enum.Font.SourceSansBold
NavCategoryTitle.TextSize = 14
NavCategoryTitle.TextColor3 = TEXT_MAIN
NavCategoryTitle.TextXAlignment = Enum.TextXAlignment.Left
NavCategoryTitle.BackgroundTransparency = 1
-- Table tracking navigation buttons
local TabButtons = {}
local FrameMainTitle
local OverviewContentFrame
local ChosenOneContentFrame
local function createRailBtn(label, active, onSelected)
local b = Instance.new("TextButton", ScrollButtonsFrame)
b.Text = " " .. label
b.Size = UDim2.new(1, -24, 0, 32)
b.BackgroundColor3 = active and SYSTEM_PANELS or Color3.fromRGB(0,0,0)
b.BackgroundTransparency = active and 0 or 1
b.Font = FN_MAIN
b.TextSize = 12
b.TextColor3 = active and TEXT_MAIN or TEXT_MUTED
b.TextXAlignment = Enum.TextXAlignment.Left
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6)
TabButtons[label] = b
b.MouseButton1Click:Connect(function()
for name, button in pairs(TabButtons) do
button.BackgroundColor3 = Color3.fromRGB(0,0,0)
button.BackgroundTransparency = 1
button.TextColor3 = TEXT_MUTED
end
b.BackgroundColor3 = SYSTEM_PANELS
b.BackgroundTransparency = 0
b.TextColor3 = TEXT_MAIN
if FrameMainTitle then
if label == "The Chosen One" then
FrameMainTitle.Text = ""
else
FrameMainTitle.Text = label
end
end
if onSelected then
onSelected()
end
end)
return b
end
local TabOverview = createRailBtn("Overview", true, function()
if OverviewContentFrame and ChosenOneContentFrame then
OverviewContentFrame.Visible = true
ChosenOneContentFrame.Visible = false
end
end)
local TabChosenOne = createRailBtn("The Chosen One", false, function()
if OverviewContentFrame and ChosenOneContentFrame then
OverviewContentFrame.Visible = false
ChosenOneContentFrame.Visible = true
end
end)
----------------------------------------------------------------
-- FIXED ACCOUNT USER PROFILE CHIP (ANCHORED SAFELY)
----------------------------------------------------------------
local UserProfileChip = Instance.new("Frame", NavigationRail)
UserProfileChip.Size = UDim2.new(1, -24, 0, 44)
UserProfileChip.Position = UDim2.new(0, 12, 1, -54)
UserProfileChip.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
Instance.new("UICorner", UserProfileChip).CornerRadius = UDim.new(0, 6)
local AvatarFrame = Instance.new("ImageLabel", UserProfileChip)
AvatarFrame.Image = Players:GetUserThumbnailAsync(LocalPlayer.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size48x48)
AvatarFrame.Size = UDim2.new(0, 28, 0, 28)
AvatarFrame.Position = UDim2.new(0, 8, 0.5, -14)
Instance.new("UICorner", AvatarFrame).CornerRadius = UDim.new(1, 0)
local NameLbl = Instance.new("TextLabel", UserProfileChip)
NameLbl.Text = LocalPlayer.Name
NameLbl.Size = UDim2.new(1, -50, 0, 16)
NameLbl.Position = UDim2.new(0, 42, 0, 6)
NameLbl.Font = Enum.Font.SourceSansSemibold
NameLbl.TextSize = 12
NameLbl.TextColor3 = TEXT_MAIN
NameLbl.TextXAlignment = Enum.TextXAlignment.Left
NameLbl.BackgroundTransparency = 1
local StatusLbl = Instance.new("TextLabel", UserProfileChip)
StatusLbl.Text = "Signed In"
StatusLbl.Size = UDim2.new(1, -50, 0, 12)
StatusLbl.Position = UDim2.new(0, 42, 0, 22)
StatusLbl.Font = FN_MAIN
StatusLbl.TextSize = 10
StatusLbl.TextColor3 = TEXT_MUTED
StatusLbl.TextXAlignment = Enum.TextXAlignment.Left
StatusLbl.BackgroundTransparency = 1
----------------------------------------------------------------
-- MAIN HUB WORKSPACE PANELS
----------------------------------------------------------------
local HubWorkspace = Instance.new("Frame")
HubWorkspace.Size = UDim2.new(1, -200, 1, -50)
HubWorkspace.Position = UDim2.new(0, 190, 0, 40)
HubWorkspace.BackgroundTransparency = 1
HubWorkspace.Parent = FrameChassis
local HubLayout = Instance.new("UIListLayout")
HubLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left
HubLayout.Padding = UDim.new(0, 16)
HubLayout.Parent = HubWorkspace
FrameMainTitle = Instance.new("TextLabel", HubWorkspace)
FrameMainTitle.Text = "Overview"
FrameMainTitle.Size = UDim2.new(1, 0, 0, 24)
FrameMainTitle.Font = Enum.Font.SourceSansBold
FrameMainTitle.TextSize = 18
FrameMainTitle.TextColor3 = TEXT_MAIN
FrameMainTitle.TextXAlignment = Enum.TextXAlignment.Left
FrameMainTitle.BackgroundTransparency = 1
----------------------------------------------------------------
-- VIEW CONTAINER 1: OVERVIEW PAGE CARDS
----------------------------------------------------------------
OverviewContentFrame = Instance.new("Frame", HubWorkspace)
OverviewContentFrame.Size = UDim2.new(1, 0, 1, -40)
OverviewContentFrame.BackgroundTransparency = 1
OverviewContentFrame.Visible = true
local OverviewLayout = Instance.new("UIListLayout")
OverviewLayout.Padding = UDim.new(0, 16)
OverviewLayout.Parent = OverviewContentFrame
-- CARD BLOCK 1: LICENSE STATUS PANEL
local LicenseCard = Instance.new("Frame", OverviewContentFrame)
LicenseCard.Size = UDim2.new(1, -10, 0, 85)
LicenseCard.BackgroundColor3 = SYSTEM_PANELS
Instance.new("UICorner", LicenseCard).CornerRadius = UDim.new(0, 8)
Instance.new("UIStroke", LicenseCard).Color = Color3.fromRGB(32, 33, 40)
local CardTitle1 = Instance.new("TextLabel", LicenseCard)
CardTitle1.Text = "License"
CardTitle1.Size = UDim2.new(1, -24, 0, 28)
CardTitle1.Position = UDim2.new(0, 12, 0, 4)
CardTitle1.Font = Enum.Font.SourceSansSemibold
CardTitle1.TextSize = 13
CardTitle1.TextColor3 = TEXT_MUTED
CardTitle1.TextXAlignment = Enum.TextXAlignment.Left
CardTitle1.BackgroundTransparency = 1
local StatusLineText = Instance.new("TextLabel", LicenseCard)
StatusLineText.Text = "Status"
StatusLineText.Size = UDim2.new(0, 100, 0, 20)
StatusLineText.Position = UDim2.new(0, 12, 0, 32)
StatusLineText.Font = FN_MAIN
StatusLineText.TextSize = 12
StatusLineText.TextColor3 = TEXT_MAIN
StatusLineText.TextXAlignment = Enum.TextXAlignment.Left
StatusLineText.BackgroundTransparency = 1
local StatusValueText = Instance.new("TextLabel", LicenseCard)
StatusValueText.Text = "Free + Balance"
StatusValueText.Size = UDim2.new(1, -24, 0, 20)
StatusValueText.Position = UDim2.new(0, 12, 0, 32)
StatusValueText.Font = Enum.Font.SourceSansBold
StatusValueText.TextSize = 12
StatusValueText.TextColor3 = ACCENT_GREEN
StatusValueText.TextXAlignment = Enum.TextXAlignment.Right
StatusValueText.BackgroundTransparency = 1
local ExpireLineText = Instance.new("TextLabel", LicenseCard)
ExpireLineText.Text = "Expires"
ExpireLineText.Size = UDim2.new(0, 100, 0, 20)
ExpireLineText.Position = UDim2.new(0, 12, 0, 54)
ExpireLineText.Font = FN_MAIN
ExpireLineText.TextSize = 12
ExpireLineText.TextColor3 = TEXT_MAIN
ExpireLineText.TextXAlignment = Enum.TextXAlignment.Left
ExpireLineText.BackgroundTransparency = 1
local ExpireValueText = Instance.new("TextLabel", LicenseCard)
ExpireValueText.Text = "3. Jan. 2030"
ExpireValueText.Size = UDim2.new(1, -24, 0, 20)
ExpireValueText.Position = UDim2.new(0, 12, 0, 54)
ExpireValueText.Font = FN_MAIN
ExpireValueText.TextSize = 12
ExpireValueText.TextColor3 = TEXT_MUTED
ExpireValueText.TextXAlignment = Enum.TextXAlignment.Right
ExpireValueText.BackgroundTransparency = 1
-- CARD BLOCK 2: SYSTEM COMPATIBILITY
local CompCard = Instance.new("Frame", OverviewContentFrame)
CompCard.Size = UDim2.new(1, -10, 0, 75)
CompCard.BackgroundColor3 = SYSTEM_PANELS
Instance.new("UICorner", CompCard).CornerRadius = UDim.new(0, 8)
Instance.new("UIStroke", CompCard).Color = Color3.fromRGB(32, 33, 40)
local CardTitle2 = Instance.new("TextLabel", CompCard)
CardTitle2.Text = "Compatibility"
CardTitle2.Size = UDim2.new(1, -24, 0, 24)
CardTitle2.Position = UDim2.new(0, 12, 0, 4)
CardTitle2.Font = Enum.Font.SourceSansSemibold
CardTitle2.TextSize = 13
CardTitle2.TextColor3 = TEXT_MUTED
CardTitle2.TextXAlignment = Enum.TextXAlignment.Left
CardTitle2.BackgroundTransparency = 1
local BadgeSU = Instance.new("Frame", CompCard)
BadgeSU.Size = UDim2.new(0, 32, 0, 24)
BadgeSU.Position = UDim2.new(0, 12, 0, 34)
BadgeSU.BackgroundColor3 = Color3.fromRGB(28, 24, 38)
Instance.new("UICorner", BadgeSU).CornerRadius = UDim.new(0, 4)
Instance.new("UIStroke", BadgeSU).Color = Color3.fromRGB(60, 40, 90)
local BadgeText = Instance.new("TextLabel", BadgeSU)
BadgeText.Text = "sU"
BadgeText.Size = UDim2.new(1, 0, 1, 0)
BadgeText.Font = FN_CODE
BadgeText.TextSize = 11
BadgeText.TextColor3 = Color3.fromRGB(160, 110, 255)
BadgeText.BackgroundTransparency = 1
local ResultsTitle = Instance.new("TextLabel", CompCard)
ResultsTitle.Text = "sUNC Test Results"
ResultsTitle.Size = UDim2.new(0, 150, 0, 14)
ResultsTitle.Position = UDim2.new(0, 54, 0, 32)
ResultsTitle.Font = Enum.Font.SourceSansSemibold
ResultsTitle.TextSize = 12
ResultsTitle.TextColor3 = TEXT_MAIN
ResultsTitle.TextXAlignment = Enum.TextXAlignment.Left
ResultsTitle.BackgroundTransparency = 1
local ResultsSub = Instance.new("TextLabel", CompCard)
ResultsSub.Text = "View Koi Sunc reports"
ResultsSub.Size = UDim2.new(0, 200, 0, 14)
ResultsSub.Position = UDim2.new(0, 54, 0, 46)
ResultsSub.Font = FN_MAIN
ResultsSub.TextSize = 11
ResultsSub.TextColor3 = TEXT_MUTED
ResultsSub.TextXAlignment = Enum.TextXAlignment.Left
ResultsSub.BackgroundTransparency = 1
-- CARD BLOCK 3: CHANGELOG STRIP
local LogCard = Instance.new("Frame", OverviewContentFrame)
LogCard.Size = UDim2.new(1, -10, 0, 100)
LogCard.BackgroundColor3 = SYSTEM_PANELS
Instance.new("UICorner", LogCard).CornerRadius = UDim.new(0, 8)
Instance.new("UIStroke", LogCard).Color = Color3.fromRGB(32, 33, 40)
local CardTitle3 = Instance.new("TextLabel", LogCard)
CardTitle3.Text = "What's New"
CardTitle3.Size = UDim2.new(1, -24, 0, 24)
CardTitle3.Position = UDim2.new(0, 12, 0, 4)
CardTitle3.Font = Enum.Font.SourceSansSemibold
CardTitle3.TextSize = 13
CardTitle3.TextColor3 = TEXT_MUTED
CardTitle3.TextXAlignment = Enum.TextXAlignment.Left
CardTitle3.BackgroundTransparency = 1
local VerTag = Instance.new("Frame", LogCard)
VerTag.Size = UDim2.new(0, 46, 0, 18)
VerTag.Position = UDim2.new(0, 12, 0, 34)
VerTag.BackgroundColor3 = Color3.fromRGB(28, 30, 36)
Instance.new("UICorner", VerTag).CornerRadius = UDim.new(0, 4)
local VerText = Instance.new("TextLabel", VerTag)
VerText.Text = "v0.2.0"
VerText.Size = UDim2.new(1, 0, 1, 0)
VerText.Font = FN_CODE
VerText.TextSize = 10
VerText.TextColor3 = TEXT_MAIN
VerText.BackgroundTransparency = 1
local LatestTag = Instance.new("TextLabel", LogCard)
LatestTag.Text = "LATEST"
LatestTag.Size = UDim2.new(0, 50, 0, 18)
LatestTag.Position = UDim2.new(0, 64, 0, 34)
LatestTag.Font = Enum.Font.SourceSansBold
LatestTag.TextSize = 10
LatestTag.TextColor3 = TEXT_MUTED
LatestTag.TextXAlignment = Enum.TextXAlignment.Left
LatestTag.BackgroundTransparency = 1
local DateText = Instance.new("TextLabel", LogCard)
DateText.Text = "May 15"
DateText.Size = UDim2.new(1, -24, 0, 18)
DateText.Position = UDim2.new(0, 12, 0, 34)
DateText.Font = FN_MAIN
DateText.TextSize = 11
DateText.TextColor3 = TEXT_MUTED
DateText.TextXAlignment = Enum.TextXAlignment.Right
DateText.BackgroundTransparency = 1
local LogBullet1 = Instance.new("TextLabel", LogCard)
LogBullet1.Text = "- Updated for version-ec412128eba3476e"
LogBullet1.Size = UDim2.new(1, -24, 0, 16)
LogBullet1.Position = UDim2.new(0, 14, 0, 60)
LogBullet1.Font = FN_MAIN
LogBullet1.TextSize = 12
LogBullet1.TextColor3 = TEXT_MUTED
LogBullet1.TextXAlignment = Enum.TextXAlignment.Left
LogBullet1.BackgroundTransparency = 1
local LogBullet2 = Instance.new("TextLabel", LogCard)
LogBullet2.Text = "- Luau 0.719 -> 0.720 updates"
LogBullet2.Size = UDim2.new(1, -24, 0, 16)
LogBullet2.Position = UDim2.new(0, 14, 0, 78)
LogBullet2.Font = FN_MAIN
LogBullet2.TextSize = 12
LogBullet2.TextColor3 = TEXT_MUTED
LogBullet2.TextXAlignment = Enum.TextXAlignment.Left
LogBullet2.BackgroundTransparency = 1
----------------------------------------------------------------
-- VIEW CONTAINER 2: THE CHOSEN ONE TAB
----------------------------------------------------------------
ChosenOneContentFrame = Instance.new("ScrollingFrame", HubWorkspace)
ChosenOneContentFrame.Size = UDim2.new(1, 0, 1, -40)
ChosenOneContentFrame.BackgroundTransparency = 1
ChosenOneContentFrame.Visible = false
ChosenOneContentFrame.BorderSizePixel = 0
ChosenOneContentFrame.ScrollBarThickness = 4
ChosenOneContentFrame.ScrollBarImageColor3 = Color3.fromRGB(60,60,65)
local FunctionalGrid = Instance.new("UIGridLayout", ChosenOneContentFrame)
FunctionalGrid.CellSize = UDim2.new(0, 240, 0, 45)
FunctionalGrid.CellPadding = UDim2.new(0, 14, 0, 14)
-- Safe Confirmation Button Builder with custom grey outlines
local function buildActionScriptBtn(name, codeToExecute)
local b = Instance.new("TextButton", ChosenOneContentFrame)
b.Text = name
b.Size = UDim2.new(0, 240, 0, 45)
b.BackgroundColor3 = SYSTEM_PANELS
b.Font = Enum.Font.SourceSansBold
b.TextSize = 14
b.TextColor3 = TEXT_MAIN
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6)
local ButtonStroke = Instance.new("UIStroke", b)
ButtonStroke.Thickness = 1
ButtonStroke.Color = Color3.fromRGB(80, 83, 95)
b.MouseEnter:Connect(function()
ButtonStroke.Color = ACCENT_CYAN
end)
b.MouseLeave:Connect(function()
ButtonStroke.Color = Color3.fromRGB(80, 83, 95)
end)
local isChecking = false
local checkTimeOut = 0
b.MouseButton1Click:Connect(function()
if not isChecking then
isChecking = true
b.Text = "Are You Sure?"
b.TextColor3 = Color3.fromRGB(255, 190, 46)
local currentCheckId = tick()
checkTimeOut = currentCheckId
task.delay(3, function()
if checkTimeOut == currentCheckId and isChecking then
isChecking = false
b.Text = name
b.TextColor3 = TEXT_MAIN
end
end)
else
isChecking = false
b.Text = name
b.TextColor3 = TEXT_MAIN
local success, err = pcall(codeToExecute)
if success then
print("[SUCCESS] Ran: " .. name)
else
warn("[ERROR] Failed " .. name .. ": " .. tostring(err))
end
end
end)
end
-- BUTTON 1: Spy Chat
buildActionScriptBtn("Spy Chat", function()
local TextChatService = game:GetService("TextChatService")
local isog = workspace:FindFirstChild("Cubes") ~= nil
local colors = {
peasant = isog and {128, 128, 128} or {150, 103, 102},
arken = {4, 175, 236},
admin = {245, 205, 48},
hidden = {255, 0, 0}
}
local function toHex(c)
return "#" .. Color3.fromRGB(table.unpack(c)):ToHex()
end
TextChatService.OnIncomingMessage = function(msg)
local props = Instance.new("TextChatMessageProperties")
local plr = Players:GetPlayerByUserId(msg.TextSource.UserId)
if not plr then return props end
local cn
if plr:HasTag("Muted") or string.sub(msg.Text, 1, 1) == ";" then
cn = "hidden"
elseif plr.Neutral == true then
cn = plr:GetAttribute("Arken") == true and "arken" or "peasant"
else
cn = "admin"
end
local r, g, b = table.unpack(colors[cn])
local hex = toHex(colors[cn])
local name = plr.DisplayName
if isog then
props.PrefixText = "[" .. name .. "]: "
else
props.PrefixText = "Constants: (" .. name .. ") "
end
return props
end
end)
-- BUTTON 2: Break Bkit
buildActionScriptBtn("Break Bkit", function()
local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cube = game:GetService("ReplicatedStorage"):FindFirstChild("Cube")
if not cube then return end
local events = LocalPlayer.Backpack:FindFirstChild("Events")
if not events then return end
for i = 1, 500 do
if not game:GetService("ReplicatedStorage"):FindFirstChild("Cube") then break end
events:FireServer(hrp.Position, Enum.NormalId.Top, cube, Color3.new(), "Smooth")
end
end)
-- BUTTON 3: Break bkit [ OG ]
buildActionScriptBtn("Break bkit [ OG ]", function()
local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local backpack = LocalPlayer:WaitForChild("Backpack")
local function holdDeleteTool()
local tool = char:FindFirstChild("Delete") or backpack:FindFirstChild("Delete")
if not tool then return end
if char:FindFirstChild("Delete") then return end
hum:EquipTool(tool)
end
holdDeleteTool()
task.wait(0.1)
if LocalPlayer.Backpack:FindFirstChild("Events") and char:FindFirstChild("HumanoidRootPart") and game:GetService("ReplicatedStorage"):FindFirstChild("Cube") then
LocalPlayer.Backpack.Events:FireServer(char.HumanoidRootPart.Position, Enum.NormalId.Top, game:GetService("ReplicatedStorage").Cube, Color3.new(), "Smooth")
end
end)
-- BUTTON 4: Anti-Visual
buildActionScriptBtn("Anti-Visual", function()
Lighting.FogStart = 0
Lighting.FogEnd = 1000000
Lighting:GetPropertyChangedSignal("FogEnd"):Connect(function()
Lighting.FogEnd = 1000000
end)
Lighting:GetPropertyChangedSignal("FogStart"):Connect(function()
Lighting.FogStart = 0
end)
local function RemoveEffects()
for _, v in ipairs(Lighting:GetChildren()) do
if v:IsA("Atmosphere") then
v:Destroy()
elseif v:IsA("BlurEffect") then
v.Enabled = false
elseif v:IsA("ColorCorrectionEffect") then
v.Saturation = 0
v.Contrast = 0
v.TintColor = Color3.new(1,1,1)
end
end
end
RemoveEffects()
Lighting.ChildAdded:Connect(function()
task.wait()
RemoveEffects()
end)
task.spawn(function()
while task.wait(0.1) do
Lighting.FogStart = 0
Lighting.FogEnd = 1000000
end
end)
end)
-- BUTTON 5: Anti-VampSword
buildActionScriptBtn("Anti-VampSword", function()
local function fixAll()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
workspace.CurrentCamera.CameraSubject = humanoid
if humanoid.WalkSpeed == 0 then
humanoid.WalkSpeed = 16
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.R then
fixAll()
end
end)
LocalPlayer.CharacterAdded:Connect(function(character)
task.wait(0.5)
fixAll()
end)
task.spawn(function()
while task.wait(0.5) do
if LocalPlayer.Character then
local humanoid = LocalPlayer.Character:FindFirstChild("Humanoid")
if humanoid and humanoid.Health > 0 then
pcall(function()
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
end)
if humanoid.WalkSpeed == 0 then
task.wait(3.2)
if humanoid.WalkSpeed == 0 then
humanoid.WalkSpeed = 16
end
end
end
end
end
end)
end)
-- Automatic canvas resolution updater for the tab content container grid layout
local function updateCanvasSize()
ChosenOneContentFrame.CanvasSize = UDim2.new(0, 0, 0, FunctionalGrid.AbsoluteContentSize.Y + 20)
end
FunctionalGrid:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSize)
updateCanvasSize()
----------------------------------------------------------------
-- LOADING SCREEN OUTRO ENGINE & REVEAL
----------------------------------------------------------------
task.wait(4)
-- Outro Animations
TweenService:Create(Text, TweenInfo.new(1.5), {TextTransparency = 1}):Play()
TweenService:Create(LeftGlow, TweenInfo.new(1.5), {TextTransparency = 1}):Play()
TweenService:Create(RightGlow, TweenInfo.new(1.5), {TextTransparency = 1}):Play()
TweenService:Create(Background, TweenInfo.new(1.5), {BackgroundTransparency = 1}):Play()
TweenService:Create(Blur, TweenInfo.new(1.5), {Size = 0}):Play()
task.wait(1.5)
-- Clean up loading visual assets
Gui:Destroy()
Blur:Destroy()
-- Transition to visible state for Dashboard Frame
FrameChassis.Visible = true