-- [[ KOI WARE v1.1 DASHBOARD CORE ENGINE WITH INTRO ]] local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local UserInputService = game:GetService("UserInputService") local StarterGui = game:GetService("StarterGui") local Lighting = game:GetService("Lighting") local TweenService = game:GetService("TweenService") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local SoundService = game:GetService("SoundService") local Sound = Instance.new("Sound") Sound.Name = "BackgroundMusic" Sound.SoundId = "rbxassetid://76401456255970" Sound.Volume = 0.5 Sound.Looped = true -- Parent to SoundService for better performance Sound.Parent = SoundService -- Wait for the sound to load before playing if not Sound.IsLoaded then Sound.Loaded:Wait() end Sound:Play() print("Sound is now playing: " .. tostring(Sound.IsPlaying)) -- Clean up existing instance to prevent overlapping UI copies if CoreGui:FindFirstChild("KoiPremiumDashboard") then CoreGui.KoiPremiumDashboard:Destroy() end ---------------------------------------------------------------- -- LOADING SCREEN INITIALIZATION & INTRO START ---------------------------------------------------------------- -- Blur local Blur = Instance.new("BlurEffect") Blur.Size = 0 Blur.Parent = Lighting -- GUI local Gui = Instance.new("ScreenGui") Gui.Name = "KoiWareIntro" Gui.IgnoreGuiInset = true Gui.ResetOnSpawn = false Gui.Parent = PlayerGui -- Black Overlay local Background = Instance.new("Frame") Background.Size = UDim2.new(1,0,1,0) Background.BackgroundColor3 = Color3.new(0,0,0) Background.BackgroundTransparency = 1 Background.BorderSizePixel = 0 Background.Parent = Gui -- Left Glow Text local LeftGlow = Instance.new("TextLabel") LeftGlow.Size = UDim2.new(1,0,1,0) LeftGlow.Position = UDim2.new(-0.002,0,0,0) LeftGlow.BackgroundTransparency = 1 LeftGlow.Text = "Koi Ware v11" LeftGlow.Font = Enum.Font.Arcade LeftGlow.TextScaled = true LeftGlow.TextColor3 = Color3.fromRGB(255,255,255) LeftGlow.TextTransparency = 1 LeftGlow.Parent = Gui -- Right Glow Text local RightGlow = Instance.new("TextLabel") RightGlow.Size = UDim2.new(1,0,1,0) RightGlow.Position = UDim2.new(0.002,0,0,0) RightGlow.BackgroundTransparency = 1 RightGlow.Text = "Koi Ware v11" RightGlow.Font = Enum.Font.Arcade RightGlow.TextScaled = true RightGlow.TextColor3 = Color3.fromRGB(255,255,255) RightGlow.TextTransparency = 1 RightGlow.Parent = Gui -- Main Text local Text = Instance.new("TextLabel") Text.Size = UDim2.new(1,0,1,0) Text.BackgroundTransparency = 1 Text.Text = "Koi Ware v11" Text.Font = Enum.Font.Arcade Text.TextScaled = true Text.TextColor3 = Color3.fromRGB(255,255,255) Text.TextTransparency = 1 Text.Parent = Gui -- Play Intro Animations TweenService:Create(Blur, TweenInfo.new(2, Enum.EasingStyle.Quart, Enum.EasingDirection.Out), {Size = 80}):Play() TweenService:Create(Background, TweenInfo.new(2), {BackgroundTransparency = 0.15}):Play() TweenService:Create(Text, TweenInfo.new(2), {TextTransparency = 0}):Play() TweenService:Create(LeftGlow, TweenInfo.new(2), {TextTransparency = 0.85}):Play() TweenService:Create(RightGlow, TweenInfo.new(2), {TextTransparency = 0.85}):Play() ---------------------------------------------------------------- -- DASHBOARD CORE ARCHITECTURE ---------------------------------------------------------------- local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "KoiPremiumDashboard" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.Parent = CoreGui -- Software Professional Hex Spectrum local SYSTEM_MAIN_BG = Color3.fromRGB(15, 15, 17) -- Ultra Dark Slate local SYSTEM_PANELS = Color3.fromRGB(22, 22, 26) -- Distinct Dashboard Card Base local SYSTEM_SIDEBAR = Color3.fromRGB(12, 12, 14) -- Pitch Dark Control Rail local ACCENT_CYAN = Color3.fromRGB(0, 185, 255) -- Electric Blue Interactive Elements local ACCENT_GREEN = Color3.fromRGB(45, 195, 105) -- System Status Clear Hex local TEXT_MAIN = Color3.fromRGB(235, 240, 245) -- Pure Crisp White local TEXT_MUTED = Color3.fromRGB(130, 140, 155) -- Muted Label Secondary Gray local FN_MAIN = Enum.Font.SourceSans local FN_CODE = Enum.Font.Code ---------------------------------------------------------------- -- SYSTEM DRAG SYSTEM ARCHITECTURE ---------------------------------------------------------------- local function applyDragEngine(frame, handle) local dragging, dragInput, dragStart, startPos handle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) handle.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) end ---------------------------------------------------------------- -- MAIN APPLICATION MATRICES FRAME ---------------------------------------------------------------- local FrameChassis = Instance.new("Frame") FrameChassis.Name = "FrameChassis" FrameChassis.Size = UDim2.new(0, 720, 0, 440) FrameChassis.Position = UDim2.new(0.5, -360, 0.5, -220) FrameChassis.BackgroundColor3 = SYSTEM_MAIN_BG FrameChassis.BorderSizePixel = 0 FrameChassis.Active = true FrameChassis.Visible = false -- Kept hidden while the loading screen plays FrameChassis.Parent = ScreenGui Instance.new("UICorner", FrameChassis).CornerRadius = UDim.new(0, 10) local ExternalStroke = Instance.new("UIStroke", FrameChassis) ExternalStroke.Thickness = 1 ExternalStroke.Color = Color3.fromRGB(40, 42, 50) -- Upper Header Panel local HeaderBar = Instance.new("Frame", FrameChassis) HeaderBar.Size = UDim2.new(1, 0, 0, 40) HeaderBar.BackgroundTransparency = 1 applyDragEngine(FrameChassis, HeaderBar) -- Rebranded Brand Header Title local BrandLabel = Instance.new("TextLabel", HeaderBar) BrandLabel.Text = "Koi Ware v1.1" BrandLabel.Size = UDim2.new(0, 150, 1, 0) BrandLabel.Position = UDim2.new(0, 20, 0, 0) BrandLabel.Font = Enum.Font.SourceSansBold BrandLabel.TextSize = 16 BrandLabel.TextColor3 = TEXT_MAIN BrandLabel.TextXAlignment = Enum.TextXAlignment.Left BrandLabel.BackgroundTransparency = 1 ---------------------------------------------------------------- -- DESKTOP COMPACT DOCK RECOVERY BUTTON (MINIMIZE TARGET) ---------------------------------------------------------------- local MiniDockIcon = Instance.new("TextButton") MiniDockIcon.Name = "MiniDockIcon" MiniDockIcon.Text = "Menu" MiniDockIcon.Size = UDim2.new(0, 56, 0, 46) MiniDockIcon.Position = UDim2.new(0.02, 0, 0.85, 0) MiniDockIcon.BackgroundColor3 = SYSTEM_PANELS MiniDockIcon.Font = FN_CODE MiniDockIcon.TextSize = 14 MiniDockIcon.TextColor3 = ACCENT_CYAN MiniDockIcon.Visible = false MiniDockIcon.Parent = ScreenGui Instance.new("UICorner", MiniDockIcon).CornerRadius = UDim.new(0, 8) local DockOutline = Instance.new("UIStroke", MiniDockIcon) DockOutline.Color = ACCENT_CYAN DockOutline.Thickness = 1 -- Min / Max / Close Control Interface (Right Aligned) local ControlsRow = Instance.new("Frame", HeaderBar) ControlsRow.Size = UDim2.new(0, 80, 1, 0) ControlsRow.Position = UDim2.new(1, -90, 0, 0) ControlsRow.BackgroundTransparency = 1 local RowLayout = Instance.new("UIListLayout") RowLayout.FillDirection = Enum.FillDirection.Horizontal RowLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right RowLayout.VerticalAlignment = Enum.VerticalAlignment.Center RowLayout.Padding = UDim.new(0, 14) RowLayout.Parent = ControlsRow local function createWinDot(color, action) local d = Instance.new("TextButton", ControlsRow) d.Text = "" d.Size = UDim2.new(0, 12, 0, 12) d.BackgroundColor3 = color d.BorderSizePixel = 0 Instance.new("UICorner", d).CornerRadius = UDim.new(1, 0) d.MouseButton1Click:Connect(action) end createWinDot(Color3.fromRGB(255, 95, 85), function() ScreenGui:Destroy() end) -- Minimize Button createWinDot(Color3.fromRGB(255, 190, 46), function() FrameChassis.Visible = false MiniDockIcon.Visible = true end) MiniDockIcon.MouseButton1Click:Connect(function() MiniDockIcon.Visible = false FrameChassis.Visible = true end) createWinDot(Color3.fromRGB(40, 200, 64), function() print("Window structural size maximized.") end) ---------------------------------------------------------------- -- KOI-WARE LEFT SIDEBAR NAVIGATION RAIL ---------------------------------------------------------------- local NavigationRail = Instance.new("Frame") NavigationRail.Size = UDim2.new(0, 180, 1, -40) NavigationRail.Position = UDim2.new(0, 0, 0, 40) NavigationRail.BackgroundColor3 = SYSTEM_SIDEBAR NavigationRail.BorderSizePixel = 0 NavigationRail.Parent = FrameChassis local RailCorner = Instance.new("UICorner", NavigationRail) RailCorner.CornerRadius = UDim.new(0, 10) -- Fix rounding overlap at base links local BasePatch = Instance.new("Frame", NavigationRail) BasePatch.Size = UDim2.new(0, 20, 1, 0) BasePatch.Position = UDim2.new(1, -20, 0, 0) BasePatch.BackgroundColor3 = SYSTEM_SIDEBAR BasePatch.BorderSizePixel = 0 -- Separate container layout to keep buttons organized without affecting profile layout local ScrollButtonsFrame = Instance.new("Frame", NavigationRail) ScrollButtonsFrame.Size = UDim2.new(1, 0, 1, -60) ScrollButtonsFrame.BackgroundTransparency = 1 local MenuLayout = Instance.new("UIListLayout") MenuLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center MenuLayout.Padding = UDim.new(0, 4) MenuLayout.Parent = ScrollButtonsFrame Instance.new("UIPadding", ScrollButtonsFrame).PaddingTop = UDim.new(0, 10) -- Core Home Categorizer Label local NavCategoryTitle = Instance.new("TextLabel", ScrollButtonsFrame) NavCategoryTitle.Text = "Home" NavCategoryTitle.Size = UDim2.new(1, -32, 0, 24) NavCategoryTitle.Font = Enum.Font.SourceSansBold NavCategoryTitle.TextSize = 14 NavCategoryTitle.TextColor3 = TEXT_MAIN NavCategoryTitle.TextXAlignment = Enum.TextXAlignment.Left NavCategoryTitle.BackgroundTransparency = 1 -- Table tracking navigation buttons local TabButtons = {} local FrameMainTitle local OverviewContentFrame local ChosenOneContentFrame local function createRailBtn(label, active, onSelected) local b = Instance.new("TextButton", ScrollButtonsFrame) b.Text = " " .. label b.Size = UDim2.new(1, -24, 0, 32) b.BackgroundColor3 = active and SYSTEM_PANELS or Color3.fromRGB(0,0,0) b.BackgroundTransparency = active and 0 or 1 b.Font = FN_MAIN b.TextSize = 12 b.TextColor3 = active and TEXT_MAIN or TEXT_MUTED b.TextXAlignment = Enum.TextXAlignment.Left Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6) TabButtons[label] = b b.MouseButton1Click:Connect(function() for name, button in pairs(TabButtons) do button.BackgroundColor3 = Color3.fromRGB(0,0,0) button.BackgroundTransparency = 1 button.TextColor3 = TEXT_MUTED end b.BackgroundColor3 = SYSTEM_PANELS b.BackgroundTransparency = 0 b.TextColor3 = TEXT_MAIN if FrameMainTitle then if label == "The Chosen One" then FrameMainTitle.Text = "" else FrameMainTitle.Text = label end end if onSelected then onSelected() end end) return b end local TabOverview = createRailBtn("Overview", true, function() if OverviewContentFrame and ChosenOneContentFrame then OverviewContentFrame.Visible = true ChosenOneContentFrame.Visible = false end end) local TabChosenOne = createRailBtn("The Chosen One", false, function() if OverviewContentFrame and ChosenOneContentFrame then OverviewContentFrame.Visible = false ChosenOneContentFrame.Visible = true end end) ---------------------------------------------------------------- -- FIXED ACCOUNT USER PROFILE CHIP (ANCHORED SAFELY) ---------------------------------------------------------------- local UserProfileChip = Instance.new("Frame", NavigationRail) UserProfileChip.Size = UDim2.new(1, -24, 0, 44) UserProfileChip.Position = UDim2.new(0, 12, 1, -54) UserProfileChip.BackgroundColor3 = Color3.fromRGB(20, 20, 25) Instance.new("UICorner", UserProfileChip).CornerRadius = UDim.new(0, 6) local AvatarFrame = Instance.new("ImageLabel", UserProfileChip) AvatarFrame.Image = Players:GetUserThumbnailAsync(LocalPlayer.UserId, Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size48x48) AvatarFrame.Size = UDim2.new(0, 28, 0, 28) AvatarFrame.Position = UDim2.new(0, 8, 0.5, -14) Instance.new("UICorner", AvatarFrame).CornerRadius = UDim.new(1, 0) local NameLbl = Instance.new("TextLabel", UserProfileChip) NameLbl.Text = LocalPlayer.Name NameLbl.Size = UDim2.new(1, -50, 0, 16) NameLbl.Position = UDim2.new(0, 42, 0, 6) NameLbl.Font = Enum.Font.SourceSansSemibold NameLbl.TextSize = 12 NameLbl.TextColor3 = TEXT_MAIN NameLbl.TextXAlignment = Enum.TextXAlignment.Left NameLbl.BackgroundTransparency = 1 local StatusLbl = Instance.new("TextLabel", UserProfileChip) StatusLbl.Text = "Signed In" StatusLbl.Size = UDim2.new(1, -50, 0, 12) StatusLbl.Position = UDim2.new(0, 42, 0, 22) StatusLbl.Font = FN_MAIN StatusLbl.TextSize = 10 StatusLbl.TextColor3 = TEXT_MUTED StatusLbl.TextXAlignment = Enum.TextXAlignment.Left StatusLbl.BackgroundTransparency = 1 ---------------------------------------------------------------- -- MAIN HUB WORKSPACE PANELS ---------------------------------------------------------------- local HubWorkspace = Instance.new("Frame") HubWorkspace.Size = UDim2.new(1, -200, 1, -50) HubWorkspace.Position = UDim2.new(0, 190, 0, 40) HubWorkspace.BackgroundTransparency = 1 HubWorkspace.Parent = FrameChassis local HubLayout = Instance.new("UIListLayout") HubLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left HubLayout.Padding = UDim.new(0, 16) HubLayout.Parent = HubWorkspace FrameMainTitle = Instance.new("TextLabel", HubWorkspace) FrameMainTitle.Text = "Overview" FrameMainTitle.Size = UDim2.new(1, 0, 0, 24) FrameMainTitle.Font = Enum.Font.SourceSansBold FrameMainTitle.TextSize = 18 FrameMainTitle.TextColor3 = TEXT_MAIN FrameMainTitle.TextXAlignment = Enum.TextXAlignment.Left FrameMainTitle.BackgroundTransparency = 1 ---------------------------------------------------------------- -- VIEW CONTAINER 1: OVERVIEW PAGE CARDS ---------------------------------------------------------------- OverviewContentFrame = Instance.new("Frame", HubWorkspace) OverviewContentFrame.Size = UDim2.new(1, 0, 1, -40) OverviewContentFrame.BackgroundTransparency = 1 OverviewContentFrame.Visible = true local OverviewLayout = Instance.new("UIListLayout") OverviewLayout.Padding = UDim.new(0, 16) OverviewLayout.Parent = OverviewContentFrame -- CARD BLOCK 1: LICENSE STATUS PANEL local LicenseCard = Instance.new("Frame", OverviewContentFrame) LicenseCard.Size = UDim2.new(1, -10, 0, 85) LicenseCard.BackgroundColor3 = SYSTEM_PANELS Instance.new("UICorner", LicenseCard).CornerRadius = UDim.new(0, 8) Instance.new("UIStroke", LicenseCard).Color = Color3.fromRGB(32, 33, 40) local CardTitle1 = Instance.new("TextLabel", LicenseCard) CardTitle1.Text = "License" CardTitle1.Size = UDim2.new(1, -24, 0, 28) CardTitle1.Position = UDim2.new(0, 12, 0, 4) CardTitle1.Font = Enum.Font.SourceSansSemibold CardTitle1.TextSize = 13 CardTitle1.TextColor3 = TEXT_MUTED CardTitle1.TextXAlignment = Enum.TextXAlignment.Left CardTitle1.BackgroundTransparency = 1 local StatusLineText = Instance.new("TextLabel", LicenseCard) StatusLineText.Text = "Status" StatusLineText.Size = UDim2.new(0, 100, 0, 20) StatusLineText.Position = UDim2.new(0, 12, 0, 32) StatusLineText.Font = FN_MAIN StatusLineText.TextSize = 12 StatusLineText.TextColor3 = TEXT_MAIN StatusLineText.TextXAlignment = Enum.TextXAlignment.Left StatusLineText.BackgroundTransparency = 1 local StatusValueText = Instance.new("TextLabel", LicenseCard) StatusValueText.Text = "Free + Balance" StatusValueText.Size = UDim2.new(1, -24, 0, 20) StatusValueText.Position = UDim2.new(0, 12, 0, 32) StatusValueText.Font = Enum.Font.SourceSansBold StatusValueText.TextSize = 12 StatusValueText.TextColor3 = ACCENT_GREEN StatusValueText.TextXAlignment = Enum.TextXAlignment.Right StatusValueText.BackgroundTransparency = 1 local ExpireLineText = Instance.new("TextLabel", LicenseCard) ExpireLineText.Text = "Expires" ExpireLineText.Size = UDim2.new(0, 100, 0, 20) ExpireLineText.Position = UDim2.new(0, 12, 0, 54) ExpireLineText.Font = FN_MAIN ExpireLineText.TextSize = 12 ExpireLineText.TextColor3 = TEXT_MAIN ExpireLineText.TextXAlignment = Enum.TextXAlignment.Left ExpireLineText.BackgroundTransparency = 1 local ExpireValueText = Instance.new("TextLabel", LicenseCard) ExpireValueText.Text = "3. Jan. 2030" ExpireValueText.Size = UDim2.new(1, -24, 0, 20) ExpireValueText.Position = UDim2.new(0, 12, 0, 54) ExpireValueText.Font = FN_MAIN ExpireValueText.TextSize = 12 ExpireValueText.TextColor3 = TEXT_MUTED ExpireValueText.TextXAlignment = Enum.TextXAlignment.Right ExpireValueText.BackgroundTransparency = 1 -- CARD BLOCK 2: SYSTEM COMPATIBILITY local CompCard = Instance.new("Frame", OverviewContentFrame) CompCard.Size = UDim2.new(1, -10, 0, 75) CompCard.BackgroundColor3 = SYSTEM_PANELS Instance.new("UICorner", CompCard).CornerRadius = UDim.new(0, 8) Instance.new("UIStroke", CompCard).Color = Color3.fromRGB(32, 33, 40) local CardTitle2 = Instance.new("TextLabel", CompCard) CardTitle2.Text = "Compatibility" CardTitle2.Size = UDim2.new(1, -24, 0, 24) CardTitle2.Position = UDim2.new(0, 12, 0, 4) CardTitle2.Font = Enum.Font.SourceSansSemibold CardTitle2.TextSize = 13 CardTitle2.TextColor3 = TEXT_MUTED CardTitle2.TextXAlignment = Enum.TextXAlignment.Left CardTitle2.BackgroundTransparency = 1 local BadgeSU = Instance.new("Frame", CompCard) BadgeSU.Size = UDim2.new(0, 32, 0, 24) BadgeSU.Position = UDim2.new(0, 12, 0, 34) BadgeSU.BackgroundColor3 = Color3.fromRGB(28, 24, 38) Instance.new("UICorner", BadgeSU).CornerRadius = UDim.new(0, 4) Instance.new("UIStroke", BadgeSU).Color = Color3.fromRGB(60, 40, 90) local BadgeText = Instance.new("TextLabel", BadgeSU) BadgeText.Text = "sU" BadgeText.Size = UDim2.new(1, 0, 1, 0) BadgeText.Font = FN_CODE BadgeText.TextSize = 11 BadgeText.TextColor3 = Color3.fromRGB(160, 110, 255) BadgeText.BackgroundTransparency = 1 local ResultsTitle = Instance.new("TextLabel", CompCard) ResultsTitle.Text = "sUNC Test Results" ResultsTitle.Size = UDim2.new(0, 150, 0, 14) ResultsTitle.Position = UDim2.new(0, 54, 0, 32) ResultsTitle.Font = Enum.Font.SourceSansSemibold ResultsTitle.TextSize = 12 ResultsTitle.TextColor3 = TEXT_MAIN ResultsTitle.TextXAlignment = Enum.TextXAlignment.Left ResultsTitle.BackgroundTransparency = 1 local ResultsSub = Instance.new("TextLabel", CompCard) ResultsSub.Text = "View Koi Sunc reports" ResultsSub.Size = UDim2.new(0, 200, 0, 14) ResultsSub.Position = UDim2.new(0, 54, 0, 46) ResultsSub.Font = FN_MAIN ResultsSub.TextSize = 11 ResultsSub.TextColor3 = TEXT_MUTED ResultsSub.TextXAlignment = Enum.TextXAlignment.Left ResultsSub.BackgroundTransparency = 1 -- CARD BLOCK 3: CHANGELOG STRIP local LogCard = Instance.new("Frame", OverviewContentFrame) LogCard.Size = UDim2.new(1, -10, 0, 100) LogCard.BackgroundColor3 = SYSTEM_PANELS Instance.new("UICorner", LogCard).CornerRadius = UDim.new(0, 8) Instance.new("UIStroke", LogCard).Color = Color3.fromRGB(32, 33, 40) local CardTitle3 = Instance.new("TextLabel", LogCard) CardTitle3.Text = "What's New" CardTitle3.Size = UDim2.new(1, -24, 0, 24) CardTitle3.Position = UDim2.new(0, 12, 0, 4) CardTitle3.Font = Enum.Font.SourceSansSemibold CardTitle3.TextSize = 13 CardTitle3.TextColor3 = TEXT_MUTED CardTitle3.TextXAlignment = Enum.TextXAlignment.Left CardTitle3.BackgroundTransparency = 1 local VerTag = Instance.new("Frame", LogCard) VerTag.Size = UDim2.new(0, 46, 0, 18) VerTag.Position = UDim2.new(0, 12, 0, 34) VerTag.BackgroundColor3 = Color3.fromRGB(28, 30, 36) Instance.new("UICorner", VerTag).CornerRadius = UDim.new(0, 4) local VerText = Instance.new("TextLabel", VerTag) VerText.Text = "v0.2.0" VerText.Size = UDim2.new(1, 0, 1, 0) VerText.Font = FN_CODE VerText.TextSize = 10 VerText.TextColor3 = TEXT_MAIN VerText.BackgroundTransparency = 1 local LatestTag = Instance.new("TextLabel", LogCard) LatestTag.Text = "LATEST" LatestTag.Size = UDim2.new(0, 50, 0, 18) LatestTag.Position = UDim2.new(0, 64, 0, 34) LatestTag.Font = Enum.Font.SourceSansBold LatestTag.TextSize = 10 LatestTag.TextColor3 = TEXT_MUTED LatestTag.TextXAlignment = Enum.TextXAlignment.Left LatestTag.BackgroundTransparency = 1 local DateText = Instance.new("TextLabel", LogCard) DateText.Text = "May 15" DateText.Size = UDim2.new(1, -24, 0, 18) DateText.Position = UDim2.new(0, 12, 0, 34) DateText.Font = FN_MAIN DateText.TextSize = 11 DateText.TextColor3 = TEXT_MUTED DateText.TextXAlignment = Enum.TextXAlignment.Right DateText.BackgroundTransparency = 1 local LogBullet1 = Instance.new("TextLabel", LogCard) LogBullet1.Text = "- Updated for version-ec412128eba3476e" LogBullet1.Size = UDim2.new(1, -24, 0, 16) LogBullet1.Position = UDim2.new(0, 14, 0, 60) LogBullet1.Font = FN_MAIN LogBullet1.TextSize = 12 LogBullet1.TextColor3 = TEXT_MUTED LogBullet1.TextXAlignment = Enum.TextXAlignment.Left LogBullet1.BackgroundTransparency = 1 local LogBullet2 = Instance.new("TextLabel", LogCard) LogBullet2.Text = "- Luau 0.719 -> 0.720 updates" LogBullet2.Size = UDim2.new(1, -24, 0, 16) LogBullet2.Position = UDim2.new(0, 14, 0, 78) LogBullet2.Font = FN_MAIN LogBullet2.TextSize = 12 LogBullet2.TextColor3 = TEXT_MUTED LogBullet2.TextXAlignment = Enum.TextXAlignment.Left LogBullet2.BackgroundTransparency = 1 ---------------------------------------------------------------- -- VIEW CONTAINER 2: THE CHOSEN ONE TAB ---------------------------------------------------------------- ChosenOneContentFrame = Instance.new("ScrollingFrame", HubWorkspace) ChosenOneContentFrame.Size = UDim2.new(1, 0, 1, -40) ChosenOneContentFrame.BackgroundTransparency = 1 ChosenOneContentFrame.Visible = false ChosenOneContentFrame.BorderSizePixel = 0 ChosenOneContentFrame.ScrollBarThickness = 4 ChosenOneContentFrame.ScrollBarImageColor3 = Color3.fromRGB(60,60,65) local FunctionalGrid = Instance.new("UIGridLayout", ChosenOneContentFrame) FunctionalGrid.CellSize = UDim2.new(0, 240, 0, 45) FunctionalGrid.CellPadding = UDim2.new(0, 14, 0, 14) -- Safe Confirmation Button Builder with custom grey outlines local function buildActionScriptBtn(name, codeToExecute) local b = Instance.new("TextButton", ChosenOneContentFrame) b.Text = name b.Size = UDim2.new(0, 240, 0, 45) b.BackgroundColor3 = SYSTEM_PANELS b.Font = Enum.Font.SourceSansBold b.TextSize = 14 b.TextColor3 = TEXT_MAIN Instance.new("UICorner", b).CornerRadius = UDim.new(0, 6) local ButtonStroke = Instance.new("UIStroke", b) ButtonStroke.Thickness = 1 ButtonStroke.Color = Color3.fromRGB(80, 83, 95) b.MouseEnter:Connect(function() ButtonStroke.Color = ACCENT_CYAN end) b.MouseLeave:Connect(function() ButtonStroke.Color = Color3.fromRGB(80, 83, 95) end) local isChecking = false local checkTimeOut = 0 b.MouseButton1Click:Connect(function() if not isChecking then isChecking = true b.Text = "Are You Sure?" b.TextColor3 = Color3.fromRGB(255, 190, 46) local currentCheckId = tick() checkTimeOut = currentCheckId task.delay(3, function() if checkTimeOut == currentCheckId and isChecking then isChecking = false b.Text = name b.TextColor3 = TEXT_MAIN end end) else isChecking = false b.Text = name b.TextColor3 = TEXT_MAIN local success, err = pcall(codeToExecute) if success then print("[SUCCESS] Ran: " .. name) else warn("[ERROR] Failed " .. name .. ": " .. tostring(err)) end end end) end -- BUTTON 1: Spy Chat buildActionScriptBtn("Spy Chat", function() local TextChatService = game:GetService("TextChatService") local isog = workspace:FindFirstChild("Cubes") ~= nil local colors = { peasant = isog and {128, 128, 128} or {150, 103, 102}, arken = {4, 175, 236}, admin = {245, 205, 48}, hidden = {255, 0, 0} } local function toHex(c) return "#" .. Color3.fromRGB(table.unpack(c)):ToHex() end TextChatService.OnIncomingMessage = function(msg) local props = Instance.new("TextChatMessageProperties") local plr = Players:GetPlayerByUserId(msg.TextSource.UserId) if not plr then return props end local cn if plr:HasTag("Muted") or string.sub(msg.Text, 1, 1) == ";" then cn = "hidden" elseif plr.Neutral == true then cn = plr:GetAttribute("Arken") == true and "arken" or "peasant" else cn = "admin" end local r, g, b = table.unpack(colors[cn]) local hex = toHex(colors[cn]) local name = plr.DisplayName if isog then props.PrefixText = "[" .. name .. "]: " else props.PrefixText = "Constants: (" .. name .. ") " end return props end end) -- BUTTON 2: Break Bkit buildActionScriptBtn("Break Bkit", function() local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cube = game:GetService("ReplicatedStorage"):FindFirstChild("Cube") if not cube then return end local events = LocalPlayer.Backpack:FindFirstChild("Events") if not events then return end for i = 1, 500 do if not game:GetService("ReplicatedStorage"):FindFirstChild("Cube") then break end events:FireServer(hrp.Position, Enum.NormalId.Top, cube, Color3.new(), "Smooth") end end) -- BUTTON 3: Break bkit [ OG ] buildActionScriptBtn("Break bkit [ OG ]", function() local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") local backpack = LocalPlayer:WaitForChild("Backpack") local function holdDeleteTool() local tool = char:FindFirstChild("Delete") or backpack:FindFirstChild("Delete") if not tool then return end if char:FindFirstChild("Delete") then return end hum:EquipTool(tool) end holdDeleteTool() task.wait(0.1) if LocalPlayer.Backpack:FindFirstChild("Events") and char:FindFirstChild("HumanoidRootPart") and game:GetService("ReplicatedStorage"):FindFirstChild("Cube") then LocalPlayer.Backpack.Events:FireServer(char.HumanoidRootPart.Position, Enum.NormalId.Top, game:GetService("ReplicatedStorage").Cube, Color3.new(), "Smooth") end end) -- BUTTON 4: Anti-Visual buildActionScriptBtn("Anti-Visual", function() Lighting.FogStart = 0 Lighting.FogEnd = 1000000 Lighting:GetPropertyChangedSignal("FogEnd"):Connect(function() Lighting.FogEnd = 1000000 end) Lighting:GetPropertyChangedSignal("FogStart"):Connect(function() Lighting.FogStart = 0 end) local function RemoveEffects() for _, v in ipairs(Lighting:GetChildren()) do if v:IsA("Atmosphere") then v:Destroy() elseif v:IsA("BlurEffect") then v.Enabled = false elseif v:IsA("ColorCorrectionEffect") then v.Saturation = 0 v.Contrast = 0 v.TintColor = Color3.new(1,1,1) end end end RemoveEffects() Lighting.ChildAdded:Connect(function() task.wait() RemoveEffects() end) task.spawn(function() while task.wait(0.1) do Lighting.FogStart = 0 Lighting.FogEnd = 1000000 end end) end) -- BUTTON 5: Anti-VampSword buildActionScriptBtn("Anti-VampSword", function() local function fixAll() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) workspace.CurrentCamera.CameraType = Enum.CameraType.Custom workspace.CurrentCamera.CameraSubject = humanoid if humanoid.WalkSpeed == 0 then humanoid.WalkSpeed = 16 end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.R then fixAll() end end) LocalPlayer.CharacterAdded:Connect(function(character) task.wait(0.5) fixAll() end) task.spawn(function() while task.wait(0.5) do if LocalPlayer.Character then local humanoid = LocalPlayer.Character:FindFirstChild("Humanoid") if humanoid and humanoid.Health > 0 then pcall(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end) if humanoid.WalkSpeed == 0 then task.wait(3.2) if humanoid.WalkSpeed == 0 then humanoid.WalkSpeed = 16 end end end end end end) end) -- Automatic canvas resolution updater for the tab content container grid layout local function updateCanvasSize() ChosenOneContentFrame.CanvasSize = UDim2.new(0, 0, 0, FunctionalGrid.AbsoluteContentSize.Y + 20) end FunctionalGrid:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateCanvasSize) updateCanvasSize() ---------------------------------------------------------------- -- LOADING SCREEN OUTRO ENGINE & REVEAL ---------------------------------------------------------------- task.wait(4) -- Outro Animations TweenService:Create(Text, TweenInfo.new(1.5), {TextTransparency = 1}):Play() TweenService:Create(LeftGlow, TweenInfo.new(1.5), {TextTransparency = 1}):Play() TweenService:Create(RightGlow, TweenInfo.new(1.5), {TextTransparency = 1}):Play() TweenService:Create(Background, TweenInfo.new(1.5), {BackgroundTransparency = 1}):Play() TweenService:Create(Blur, TweenInfo.new(1.5), {Size = 0}):Play() task.wait(1.5) -- Clean up loading visual assets Gui:Destroy() Blur:Destroy() -- Transition to visible state for Dashboard Frame FrameChassis.Visible = true