repeat task.wait() until game:IsLoaded() ------------------------------------------------- -- SERVICES ------------------------------------------------- local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local TextChatService = game:GetService("TextChatService") local RunService = game:GetService("RunService") ------------------------------------------------- -- CHAT (NEW + LEGACY COMPAT) ------------------------------------------------- local function Chat(msg) if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then local channel = TextChatService.ChatInputBarConfiguration.TargetTextChannel if channel then channel:SendAsync(msg) end else ReplicatedStorage :WaitForChild("DefaultChatSystemChatEvents") :WaitForChild("SayMessageRequest") :FireServer(msg, "All") end end ------------------------------------------------- -- CHARACTER UTILS ------------------------------------------------- local function Char() return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() end local function HRP() return Char():WaitForChild("HumanoidRootPart") end ------------------------------------------------- -- RAYFIELD ------------------------------------------------- local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local Window = Rayfield:CreateWindow({ Name = "Boundless Matrix", LoadingTitle = "Boundless Matrix", LoadingSubtitle = "Admin Control System", ConfigurationSaving = { Enabled = false } }) ------------------------------------------------- -- TABS ------------------------------------------------- local Main = Window:CreateTab("Main") local Peace = Window:CreateTab("Peace") local RageBait = Window:CreateTab("RageBait") local FunThingy = Window:CreateTab("Fun Thingy") local SpamTab = Window:CreateTab("Spammer") ------------------------------------------------- -- MAIN TAB ------------------------------------------------- Main:CreateParagraph({ Title = "Chat Verification", Content = "If you did the chat verification. it's perfect:) also some dumbass think I didn't create this script and his name is atpn" }) Main:CreateButton({ Name = "Delcubes All", Callback = function() Chat(";delcubes a") end }) Main:CreateButton({ Name = "Remove Other Enlighten", Callback = function() Chat(";enlighten o") task.wait(0.3) Chat(";clearinv o") end }) local antiSpeed = false Main:CreateToggle({ Name = "Anti Speed 0", CurrentValue = false, Callback = function(v) antiSpeed = v end }) Main:CreateParagraph({ Title = "Note", Content = "nothing here! just wait for next update :)" }) ------------------------------------------------- -- PEACE TAB ------------------------------------------------- local autoBkit = false Peace:CreateToggle({ Name = "Auto Bkit People (BETA!)", CurrentValue = false, Callback = function(v) autoBkit = v end }) Players.PlayerAdded:Connect(function(p) if autoBkit and p ~= LocalPlayer then local shortName = string.sub(p.Name, 1, 3) Chat("Bkit " .. shortName) end end) ------------------------------------------------- -- RAGEBAIT TAB ------------------------------------------------- RageBait:CreateParagraph({ Title = "Warning", Content = "Dont Spam The Auto Abuse Server! it will tag and people will realize and report you for spamming." }) RageBait:CreateButton({ Name = "Auto Abuse Server", Callback = function() HRP().CFrame = CFrame.new(0, 220, 50) Chat(";blind o") Chat(";curse") Chat(";iq o 0") Chat(";maptide nan") Chat(";reset o") end }) local autoOof = false RageBait:CreateToggle({ Name = "Auto Oof Others", CurrentValue = false, Callback = function(v) autoOof = v end }) ------------------------------------------------- -- FUN THINGY TAB ------------------------------------------------- FunThingy:CreateParagraph({ Title = "Fun", Content = "Select a player and toggle 'Float Player' to move 2 studs underground below them." }) local selectedPlayerName = nil local selectedPlayer = nil local floatOther = false local playerList = {} local function refreshPlayers() playerList = {} for _,p in ipairs(Players:GetPlayers()) do if p ~= LocalPlayer then table.insert(playerList, p.Name) end end if FunThingy._Dropdown then FunThingy._Dropdown:UpdateOptions(playerList) end if selectedPlayerName then selectedPlayer = Players:FindFirstChild(selectedPlayerName) end end refreshPlayers() Players.PlayerAdded:Connect(refreshPlayers) Players.PlayerRemoving:Connect(refreshPlayers) FunThingy:CreateDropdown({ Name = "Select Player", Options = playerList, Callback = function(v) selectedPlayerName = v selectedPlayer = Players:FindFirstChild(v) end }) FunThingy:CreateToggle({ Name = "Float Player (2 Studs Underground)", CurrentValue = false, Callback = function(v) floatOther = v end }) ------------------------------------------------- -- SPAMMER TAB ------------------------------------------------- local spamText = "" local spamDelay = 5 local spamOn = false SpamTab:CreateInput({ Name = "Spam", Callback = function(v) spamText = v end }) SpamTab:CreateInput({ Name = "Second", Callback = function(v) spamDelay = tonumber(v) or 5 end }) SpamTab:CreateToggle({ Name = "Enable Spam", CurrentValue = false, Callback = function(v) spamOn = v end }) ------------------------------------------------- -- HEARTBEAT LOOP ------------------------------------------------- RunService.Heartbeat:Connect(function() local char = Char() local hrp = HRP() local hum = char:FindFirstChildOfClass("Humanoid") -- Anti Speed if antiSpeed and hum then hum.WalkSpeed = 16 end -- Auto Oof if autoOof then if not _G._oofTick or tick() - _G._oofTick > 5 then _G._oofTick = tick() Chat(";oof o") end end -- Spammer if spamOn and spamText ~= "" then if not _G._spamTick or tick() - _G._spamTick > spamDelay then _G._spamTick = tick() Chat(spamText) end end -- Fun Thingy: Float Other Player if floatOther and selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") then local targetHRP = selectedPlayer.Character.HumanoidRootPart hrp.CFrame = targetHRP.CFrame * CFrame.new(0,-2,0) end end) ------------------------------------------------- -- LOADED NOTIFY ------------------------------------------------- Rayfield:Notify({ Title = "Boundless Matrix", Content = "Loaded Successfully", Duration = 3 })