local rs=game:GetService("RunService") local tcs=game:GetService("TextChatService") local sg=game:GetService("StarterGui") local lp=game.Players.LocalPlayer local function say(m) if tcs.ChatVersion==Enum.ChatVersion.TextChatService then local ok=pcall(function()local ch=tcs.TextChannels.RBXGeneral if ch then ch:SendAsync(m)end end) if not ok then pcall(function()sg:SetCore("ChatSendMessage",m)end)end else pcall(function()sg:SetCore("ChatSendMessage",m)end)end end say("Anti crash loaded credits to me_meymeyme") local rc={} rs.Heartbeat:Connect(function() table.clear(rc) for _,pl in pairs(game.Players:GetPlayers())do if pl.Character then rc[pl.Character]=true end end end) workspace.DescendantAdded:Connect(function(o) if o:IsA("Model")then task.defer(function() if o.Parent and o:FindFirstChildOfClass("Humanoid")and not rc[o]and o~=lp.Character then o:Destroy() end end) end end) rs.PreRender:Connect(function() local mychar=lp.Character for _,o in pairs(workspace:GetDescendants())do if o:IsA("Model")and o:FindFirstChildOfClass("Humanoid")and not rc[o]and o~=mychar then o:Destroy()end end local d=0 for _,pt in pairs(workspace:GetDescendants())do if d>=200 then break end if pt:IsA("BasePart")and pt.Name~="Baseplate"and pt.Parent and (not mychar or not pt:IsDescendantOf(mychar))and (not rc[pt.Parent])then local ok,hs=pcall(function()return workspace:GetPartsInPart(pt)end) if ok and hs then local c=0 for _,h in pairs(hs)do if h~=pt and (not mychar or not h:IsDescendantOf(mychar))and not rc[h.Parent]then c=c+1 end end if c>=3 then pt:Destroy()d=d+1 end end end end end)