local mt = getrawmetatable(game) local oldNamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = function(self, ...) local method = getnamecallmethod() if tostring(self) == "secure" and method == "FireServer" then return end return oldNamecall(self, ...) end local player = game.Players.LocalPlayer local antiCheatScript = player.PlayerScripts:FindFirstChild("FirstJoinSettings") if antiCheatScript then antiCheatScript:Destroy() print("Anti-cheat script bypassed successfully.") end