--You can change the weapon you want to spawn by changing the 2.line of the script like name Chainsaw instead of Machete if you want an chainsaw --It doesnt spawns bat and crowbar for some reasons local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart local saw = workspace:FindFirstChild("Machete") or workspace.Ignore:FindFirstChild("Machete") saw:SetPrimaryPartCFrame(hrp.CFrame * CFrame.new(0, 0, -2))