local screenGui = Instance.new("ScreenGui") screenGui.Name = "niggas0161" screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 260) frame.Position = UDim2.new(0.1, 0, 0.25, 0) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 35) frame.BorderSizePixel = 0 frame.Parent = screenGui Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12) local shadow = Instance.new("ImageLabel") shadow.Name = "Shadow" shadow.Parent = frame shadow.AnchorPoint = Vector2.new(0.5, 0.5) shadow.Position = UDim2.new(0.5, 0, 0.5, 6) shadow.Size = UDim2.new(1, 20, 1, 20) shadow.BackgroundTransparency = 1 shadow.Image = "rbxassetid://6015897843" shadow.ImageColor3 = Color3.fromRGB(0, 0, 0) shadow.ImageTransparency = 0.4 local title = Instance.new("TextLabel") title.Parent = frame title.Size = UDim2.new(1, 0, 0, 35) title.BackgroundTransparency = 1 title.Text = "niggas0161" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.GothamBold title.TextSize = 20 local function createButton(text, yPos, color) local btn = Instance.new("TextButton") btn.Parent = frame btn.Size = UDim2.new(1, -40, 0, 40) btn.Position = UDim2.new(0, 20, 0, yPos) btn.BackgroundColor3 = color btn.Text = text btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 16 Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8) return btn end local removeBtn = createButton("REMOVE GUARDS", 50, Color3.fromRGB(200, 60, 60)) local destroyBtn = createButton("DESTROY GUI", 100, Color3.fromRGB(60, 120, 220)) local wsBox = Instance.new("TextBox") wsBox.Parent = frame wsBox.Size = UDim2.new(1, -40, 0, 40) wsBox.Position = UDim2.new(0, 20, 0, 160) wsBox.BackgroundColor3 = Color3.fromRGB(50, 50, 55) wsBox.Text = "Enter WalkSpeed" wsBox.TextColor3 = Color3.fromRGB(255, 255, 255) wsBox.Font = Enum.Font.Gotham wsBox.TextSize = 16 Instance.new("UICorner", wsBox).CornerRadius = UDim.new(0, 8) local wsBtn = createButton("SET WALKSPEED", 210, Color3.fromRGB(80, 180, 80)) removeBtn.MouseButton1Click:Connect(function() local guardsPath = workspace:FindFirstChild("Map") and workspace.Map:FindFirstChild("Zones") and workspace.Map.Zones:FindFirstChild("Field") and workspace.Map.Zones.Field:FindFirstChild("Guards") if guardsPath then guardsPath:Destroy() print("Guards removed.") else warn("Guards folder not found.") end end) destroyBtn.MouseButton1Click:Connect(function() screenGui:Destroy() end) wsBtn.MouseButton1Click:Connect(function() local value = tonumber(wsBox.Text) if value then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value print("WalkSpeed set to:", value) else warn("Invalid WalkSpeed value.") end end) local dragging = false local dragStart, startPos local UIS = game:GetService("UserInputService") local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position end end) frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) UIS.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then update(input) end end)