local Players = game:GetService("Players") local Me = Players.LocalPlayer local RS = game:GetService("ReplicatedStorage") local WS = workspace -- change keybind here!! the keybind is "B" 🥹 game:GetService("UserInputService").InputBegan:Connect(function(Key) if Key.KeyCode == Enum.KeyCode.B then -- checks if ur holding a gun (you have too) local Gun = Me.Character and Me.Character:FindFirstChildOfClass("Tool") if Gun and Gun:FindFirstChild("Setting") then -- kill all 😱 for _, Plr in pairs(Players:GetPlayers()) do if Plr ~= Me and Plr.Character and Plr.Character:FindFirstChild("Humanoid") and Plr.Character.Humanoid.Health > 0 then local dome = Plr.Character:FindFirstChild("Head") if dome then RS.VisualizeMuzzle:FireServer(Gun.Handle, true, {false, 7, Color3.new(1,1,0), 15, true, 0.02}, Gun.GunScript_Local.MuzzleEffect) RS.InflictTarget:FireServer(Gun, Me, Plr.Character.Humanoid, dome, 9e9, {0,0,false,false,Gun.GunScript_Server.IgniteScript,Gun.GunScript_Server.IcifyScript,100,100}, {false,5,3}, dome, {false,{1930359546},1,1.5,1}, dome.Position, Vector3.new(0,0,0), true) end wait(0.1) end end end end end) -- slicedd_ was here ❤️‍🩹