for _, v in pairs(game:GetService("ReplicatedStorage").Remotes:GetChildren()) do for _, connection in pairs(getconnections(v:GetPropertyChangedSignal("Name"))) do connection:Disable() end end local RemotesFolder = game:GetService("ReplicatedStorage").Remotes local count = 1 for _, remote in pairs(RemotesFolder:GetChildren()) do if remote:IsA("RemoteEvent") or remote:IsA("RemoteFunction") then remote.Name = "Remote" .. count count = count + 1 end end