local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Sword Simulator GUI", "Ocean") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Teleports") Section:NewDropdown( "Eggs", "Eggs Teleports", { "Area 51", "Candy Land", "Dragon Dojo", "Elemental Realm", "Ghastly Graveyard", "Pointy Pyramids", "Spooky Forest", "VIP", "Volcano Valley" }, function(currentOption) if (currentOption) then local CFrame for i,v in pairs(game.Workspace.Game.Stages[currentOption].Dispensers:GetChildren()) do CFrame = v.Model.Amount.CFrame break end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame end end ) Section:NewDropdown( "Stages", "Stage Teleports", { "Area 51", "Candy Land", "Dragon Dojo", "Elemental Realm", "Ghastly Graveyard", "Pointy Pyramids", "Spooky Forest", "VIP", "Volcano Valley" }, function(currentOption) if (currentOption) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Game.StageDetectors[currentOption].CFrame end end ) Section:NewButton( "Coin Auto Farm", "What to say", function() local pl = game.Players.LocalPlayer.Character.HumanoidRootPart for i = 1, 2 do --change this to 'while true do wait(1)' for infinite Auto Farm for a, b in pairs(game.Workspace.Game.Stages:GetChildren()) do for i, v in pairs(game.Workspace.Game.Stages[b.Name].Coins:GetChildren()) do if v:FindFirstChild("Root") then pl.CFrame = v.Root.CFrame wait(0.1) elseif v:FindFirstChild("Part") then pl.CFrame = v.Part.CFrame wait(0.1) else wait(0.3) end end end end end )