local r = (game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()):WaitForChild("HumanoidRootPart") for _, p in pairs(workspace:GetDescendants()) do if p.Name == "TouchPart" and p:IsA("BasePart") then firetouchinterest(r, p, 0) firetouchinterest(r, p, 1) end end