-- survive the killer guiiii!!!!! local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer local DETECT_DISTANCE = 25 local noclipEnabled = false local espEnabled = false local minimized = false local blacklist = {} local mapInvisible = false local originalTransparency = {} local mainFrameInitialPosition = UDim2.new(0.5, -110, 0.5, -100) local function makeDraggable(guiObj) local dragging, dragInput, dragStart, startPos guiObj.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = guiObj.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) guiObj.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) RunService.Heartbeat:Connect(function() if dragging and dragInput then local delta = dragInput.Position - dragStart guiObj.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) end local screenGui = Instance.new("ScreenGui") screenGui.Name = "STKMenuV1.3" screenGui.ResetOnSpawn = false screenGui.Parent = player:WaitForChild("PlayerGui") local openBtn = Instance.new("TextButton", screenGui) openBtn.Size = UDim2.new(0, 35, 0, 35) openBtn.Position = UDim2.new(0, 10, 0.5, -17) openBtn.Text = "≡" openBtn.Font = Enum.Font.SourceSansBold openBtn.TextSize = 24 openBtn.BackgroundColor3 = Color3.fromRGB(40,40,40) openBtn.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", openBtn).CornerRadius = UDim.new(1,0) makeDraggable(openBtn) local mainFrame = Instance.new("Frame", screenGui) mainFrame.Size = UDim2.new(0, 220, 0, 200) mainFrame.Position = mainFrameInitialPosition mainFrame.BackgroundColor3 = Color3.fromRGB(35,35,35) mainFrame.Visible = false Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0,12) makeDraggable(mainFrame) local titleBar = Instance.new("Frame", mainFrame) titleBar.Size = UDim2.new(1, 0, 0, 25) titleBar.BackgroundColor3 = Color3.fromRGB(25,25,25) Instance.new("UICorner", titleBar).CornerRadius = UDim.new(0,12) local title = Instance.new("TextLabel", titleBar) title.Size = UDim2.new(1, -50, 1, 0) title.Position = UDim2.new(0, 5, 0, 0) title.BackgroundTransparency = 1 title.Text = "STK Menu" title.Font = Enum.Font.SourceSansBold title.TextSize = 16 title.TextColor3 = Color3.fromRGB(255,255,255) title.TextXAlignment = Enum.TextXAlignment.Left local closeBtn = Instance.new("TextButton", titleBar) closeBtn.Size = UDim2.new(0, 25, 0, 20) closeBtn.Position = UDim2.new(1, -30, 0.5, -10) closeBtn.Text = "X" closeBtn.Font = Enum.Font.SourceSansBold closeBtn.TextSize = 16 closeBtn.BackgroundColor3 = Color3.fromRGB(120,40,40) closeBtn.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0,6) local miniBtn = Instance.new("TextButton", titleBar) miniBtn.Size = UDim2.new(0, 25, 0, 20) miniBtn.Position = UDim2.new(1, -60, 0.5, -10) miniBtn.Text = "_" miniBtn.Font = Enum.Font.SourceSansBold miniBtn.TextSize = 16 miniBtn.BackgroundColor3 = Color3.fromRGB(60,60,120) miniBtn.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", miniBtn).CornerRadius = UDim.new(0,6) local scroll = Instance.new("ScrollingFrame", mainFrame) scroll.Size = UDim2.new(1, -10, 1, -25) scroll.Position = UDim2.new(0, 5, 0, 25) scroll.BackgroundColor3 = Color3.fromRGB(45,45,45) scroll.ScrollBarThickness = 5 Instance.new("UICorner", scroll).CornerRadius = UDim.new(0,8) local UIList = Instance.new("UIListLayout", scroll) UIList.Padding = UDim.new(0,4) UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center UIList.SortOrder = Enum.SortOrder.LayoutOrder -- Auto-update canvas size berdasarkan jumlah item UIList:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() scroll.CanvasSize = UDim2.new(0, 0, 0, UIList.AbsoluteContentSize.Y + 10) -- +10 untuk padding ekstra end) local nameBox = Instance.new("TextBox", scroll) nameBox.Size = UDim2.new(1, -10, 0, 30) nameBox.PlaceholderText = "Player name..." nameBox.BackgroundColor3 = Color3.fromRGB(60,60,60) nameBox.Text = "" nameBox.Font = Enum.Font.SourceSans nameBox.TextSize = 14 nameBox.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", nameBox).CornerRadius = UDim.new(0,6) local blacklistBox = Instance.new("TextBox", scroll) blacklistBox.Size = UDim2.new(1, -10, 0, 30) blacklistBox.PlaceholderText = "Blacklist player..." blacklistBox.BackgroundColor3 = Color3.fromRGB(80,50,50) blacklistBox.Text = "" blacklistBox.Font = Enum.Font.SourceSans blacklistBox.TextSize = 14 blacklistBox.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", blacklistBox).CornerRadius = UDim.new(0,6) local function makeButton(txt, color) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -10, 0, 30) btn.Text = txt btn.Font = Enum.Font.SourceSansBold btn.TextSize = 14 btn.BackgroundColor3 = color btn.TextColor3 = Color3.fromRGB(255,255,255) Instance.new("UICorner", btn).CornerRadius = UDim.new(0,6) btn.Parent = scroll return btn end local stopBtn = makeButton("Stop", Color3.fromRGB(170,60,60)) local espBtn = makeButton("ESP Toggle", Color3.fromRGB(180,120,40)) local unshadowBtn = makeButton("UN shadow", Color3.fromRGB(180,140,30)) local tpRandomBtn = makeButton("Teleport Random", Color3.fromRGB(200,100,50)) local tpNameBtn = makeButton("Teleport to Player", Color3.fromRGB(200,60,90)) local noclipBtn = makeButton("Noclip Toggle", Color3.fromRGB(100,180,180)) local addBlacklistBtn = makeButton("Add Blacklist", Color3.fromRGB(150,60,60)) local invisibleMapBtn = makeButton("Invisible Map", Color3.fromRGB(80,120,160)) local toLobbyBtn = makeButton("To Lobby", Color3.fromRGB(70,150,70)) local speedBtn = makeButton("Speed 30", Color3.fromRGB(100,200,100)) local unfogBtn = makeButton("un fog", Color3.fromRGB(100,50,100)) local normalLightingBtn = makeButton("Normal lighting ", Color3.fromRGB(40,100,80)) local dayBtn = makeButton("Afternoon ", Color3.fromRGB(70,80,100)) local nightBtn = makeButton("Evening ", Color3.fromRGB(100,100,100)) local runScriptBtn = makeButton("invisible gui", Color3.fromRGB(100,150,70)) local statusLabel = Instance.new("TextLabel", scroll) statusLabel.Size = UDim2.new(1, -10, 0, 20) statusLabel.Text = "Status: idle" statusLabel.Font = Enum.Font.SourceSans statusLabel.TextSize = 12 statusLabel.BackgroundTransparency = 1 statusLabel.TextColor3 = Color3.fromRGB(200,200,200) -- GUI Open / Close / Minimize openBtn.MouseButton1Click:Connect(function() if not mainFrame.Visible then mainFrame.Position = mainFrameInitialPosition mainFrame.Visible = true mainFrame.Size = UDim2.new(0, 0, 0, 0) TweenService:Create(mainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { Size = UDim2.new(0, 220, 0, 200) }):Play() minimized = false end end) closeBtn.MouseButton1Click:Connect(function() mainFrame.Visible = false end) miniBtn.MouseButton1Click:Connect(function() if minimized then TweenService:Create(mainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 220, 0, 200) }):Play() minimized = false else TweenService:Create(mainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.In), { Size = UDim2.new(0, 220, 0, 25) }):Play() minimized = true end end) -- Helper Functions local function isBlacklisted(plr) local lowerName = string.lower(plr.Name) for _, blk in ipairs(blacklist) do if string.find(lowerName, string.lower(blk), 1, true) then return true end end return false end local function findPlayerByPartial(text) local lower = string.lower(text) if lower == "" then return nil end for _, pl in ipairs(Players:GetPlayers()) do if pl ~= player and string.find(string.lower(pl.Name), lower, 1, true) then if not isBlacklisted(pl) then return pl end end end end local function pickRandomPlayer() local list = {} for _, pl in ipairs(Players:GetPlayers()) do if pl ~= player and not isBlacklisted(pl) then table.insert(list, pl) end end if #list > 0 then return list[math.random(1,#list)] end end local function safeTeleport(target) if target and not isBlacklisted(target) and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then local myRoot = player.Character and player.Character:FindFirstChild("HumanoidRootPart") local targetRoot = target.Character:FindFirstChild("HumanoidRootPart") if myRoot and targetRoot then myRoot.CFrame = targetRoot.CFrame + Vector3.new(2,0,0) statusLabel.Text = "Teleported to "..target.Name end else statusLabel.Text = "Cannot teleport to target (blacklisted or missing)" end end -- Button Functions stopBtn.MouseButton1Click:Connect(function() statusLabel.Text = "Status: idle" end) tpRandomBtn.MouseButton1Click:Connect(function() safeTeleport(pickRandomPlayer()) end) tpNameBtn.MouseButton1Click:Connect(function() safeTeleport(findPlayerByPartial(nameBox.Text)) end) addBlacklistBtn.MouseButton1Click:Connect(function() local text = blacklistBox.Text if text ~= "" then table.insert(blacklist, text) statusLabel.Text = "Added to blacklist: "..text blacklistBox.Text = "" end end) noclipBtn.MouseButton1Click:Connect(function() noclipEnabled = not noclipEnabled statusLabel.Text = "Noclip: "..tostring(noclipEnabled) end) invisibleMapBtn.MouseButton1Click:Connect(function() mapInvisible = not mapInvisible if mapInvisible then for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") and not part:IsDescendantOf(player.Character) then local isPlayerPart = false for _, plr in ipairs(Players:GetPlayers()) do if plr.Character and part:IsDescendantOf(plr.Character) then isPlayerPart = true break end end if not isPlayerPart then originalTransparency[part] = part.Transparency part.Transparency = 1 end end end statusLabel.Text = "Map Invisible ON" else for part, trans in pairs(originalTransparency) do if part and part.Parent then part.Transparency = trans end end originalTransparency = {} statusLabel.Text = "Map Invisible OFF" end end) toLobbyBtn.MouseButton1Click:Connect(function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = CFrame.new(-9.22, 267.96, -5.39) statusLabel.Text = "Teleported to Lobby" end end) speedBtn.MouseButton1Click:Connect(function() if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.WalkSpeed = 30 statusLabel.Text = "Speed set to 30" end end) -- Noclip RunService.Stepped:Connect(function() if noclipEnabled and player.Character then for _, part in ipairs(player.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) -- ESP local highlights = {} local nameTags = {} espBtn.MouseButton1Click:Connect(function() espEnabled = not espEnabled if espEnabled then for _, pl in ipairs(Players:GetPlayers()) do if pl ~= player and pl.Character and not isBlacklisted(pl) then local hl = Instance.new("Highlight") hl.FillColor = Color3.fromRGB(255,255,0) hl.OutlineColor = Color3.fromRGB(255,255,255) hl.Parent = pl.Character highlights[pl] = hl local bill = Instance.new("BillboardGui") bill.Name = "NameESP" bill.Size = UDim2.new(0,100,0,50) bill.Adornee = pl.Character:FindFirstChild("HumanoidRootPart") bill.AlwaysOnTop = true local label = Instance.new("TextLabel", bill) label.Size = UDim2.new(1,0,1,0) label.BackgroundTransparency = 1 label.TextColor3 = Color3.fromRGB(255,255,0) label.TextStrokeColor3 = Color3.fromRGB(0,0,0) label.TextStrokeTransparency = 0 label.Font = Enum.Font.SourceSansBold label.TextSize = 14 label.Text = pl.Name nameTags[pl] = bill bill.Parent = player.PlayerGui end end statusLabel.Text = "ESP ON" else for _, hl in pairs(highlights) do if hl then hl:Destroy() end end highlights = {} for _, bill in pairs(nameTags) do if bill then bill:Destroy() end end nameTags = {} statusLabel.Text = "ESP OFF" end end) unshadowBtn.MouseButton1Click:Connect(function() -- Hilangkan semua bayangan dari semua part di Workspace for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then part.CastShadow = false end end -- Hilangkan shadow dari semua light di Lighting local Lighting = game:GetService("Lighting") for _, light in pairs(Lighting:GetChildren()) do if light:IsA("DirectionalLight") or light:IsA("PointLight") or light:IsA("SpotLight") then light.ShadowSoftness = 1 -- bisa di-set ke 1 agar shadow tidak terlihat end end -- Update label untuk memberi tahu user statusLabel.Text = "Shadows removed from entire map!" end) -- Tombol Un Fog unfogBtn.MouseButton1Click:Connect(function() local Lighting = game:GetService("Lighting") Lighting.FogStart = 0 Lighting.FogEnd = 100000 statusLabel.Text = "Fog removed from entire map!" end) -- Tombol Normal Lighting normalLightingBtn.MouseButton1Click:Connect(function() local Lighting = game:GetService("Lighting") Lighting.ClockTime = 15 -- Siang normal Lighting.Brightness = 2 -- Brightness default Lighting.Ambient = Color3.fromRGB(255,255,255) Lighting.OutdoorAmbient = Color3.fromRGB(128,128,128) statusLabel.Text = "Normal lighting applied!" end) -- Tombol Day dayBtn.MouseButton1Click:Connect(function() local Lighting = game:GetService("Lighting") Lighting.ClockTime = 14 -- jam 2 siang Lighting.Brightness = 2 Lighting.Ambient = Color3.fromRGB(255,255,255) Lighting.OutdoorAmbient = Color3.fromRGB(128,128,128) statusLabel.Text = "Day mode activated!" end) -- Tombol Night nightBtn.MouseButton1Click:Connect(function() local Lighting = game:GetService("Lighting") Lighting.ClockTime = 0 -- jam 12 malam Lighting.Brightness = 1 Lighting.Ambient = Color3.fromRGB(50,50,50) Lighting.OutdoorAmbient = Color3.fromRGB(20,20,20) statusLabel.Text = "Night mode activated!" end) runScriptBtn.MouseButton1Click:Connect(function() local success, err = pcall(function() loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))() end) if success then statusLabel.Text = "Script executed successfully!" else statusLabel.Text = "Failed to execute script: " .. err end end) -- Auto teleport jika didekat blacklist RunService.Heartbeat:Connect(function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local myRoot = player.Character.HumanoidRootPart for _, pl in ipairs(Players:GetPlayers()) do if pl ~= player and pl.Character and pl.Character:FindFirstChild("HumanoidRootPart") then if isBlacklisted(pl) then local distance = (myRoot.Position - pl.Character.HumanoidRootPart.Position).Magnitude if distance <= DETECT_DISTANCE then safeTeleport(pickRandomPlayer()) break end end end end end end) Players.PlayerRemoving:Connect(function(plr) if highlights[plr] then highlights[plr]:Destroy() highlights[plr]=nil end if nameTags[plr] then nameTags[plr]:Destroy() nameTags[plr]=nil end end)