local Players = game:GetService("Players") local player = Players.LocalPlayer local function updatetool() local backpack = player:WaitForChild("Backpack") for _, tool in ipairs(backpack:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("Settings") then local module = tool.Settings local r = require(module) r.Auto = true r.Firerate = 0.05 r.ReloadTime = 0 r.Explosive = true r.Spread = 0 r.CameraShakeEnabled = false r.ExplosionRadius = 99999 end end end updatetool() player.CharacterAdded:Connect(function() task.wait(0.5) updatetool() end)