---------- IGNORE ---------- if game.UserInputService.TouchEnabled and not game.UserInputService.KeyboardEnabled then --Mobile lp:Kick("How smart can you be to do this?") elseif game.GuiService:IsTenFootInterface() then --Console lp:Kick("Okay..I give up..How is this possible") end ---------------------------- Settings = { true, 0.5, Vector3.new(2048, 0.1, 2048), Vector3.new(0, 0, 0) } function TotallyDoxxed() -- [[Safezone]] -- if not workspace:FindFirstChild("YourZombieZone") then local s = Instance.new("Part",workspace) s.Name = "YourZombieZone" s.Anchored = Settings[1] s.Size = Settings[3] s.Position = Settings[4] s.Transparency = Settings[2] end -- [[Delete Fences]] -- if workspace:FindFirstChild("Gates") then workspace:FindFirstChild("Gates"):Destroy() end end function TotallyBoxed(target) target.HumanoidRootPart:FindFirstChild("RootJoint"):Destroy() target.HumanoidRootPart.Transparency = 0 -- (it isn't 0, when you haven't changed it before. Torso transparency is 0!) end function TotallyFoxxed() --what the fox... if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then plr.Character.HumanoidRootPart.CFrame = CFrame.new(-math.random(85,100), 2, -math.random(190,195)) end end TotallyDoxxed() plr = game.Players.LocalPlayer getgenv().AutoSkip = false getgenv().AutoShoot = false getgenv().Balls = false -- just some balls game.UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.Z then getgenv().AutoShoot = not getgenv().AutoShoot tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool") repeat if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment) tool.Parent = plr.Character mouse1press() -- undetectable end task.wait() until getgenv().AutoShoot == false -- elseif input.KeyCode == Enum.KeyCode.V then getgenv().Balls = not getgenv().Balls if getgenv().Balls then for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") then if zom.HumanoidRootPart:FindFirstChild("RootJoint") then TotallyBoxed(zom) end end end end -- workspace.Zombies_Local.ChildAdded:Connect(function(child) if getgenv().Balls then print("lol") TotallyBoxed(child) end end) elseif input.KeyCode == Enum.KeyCode.C then TotallyFoxxed() elseif input.KeyCode == Enum.KeyCode.X then getgenv().AutoSkip = not getgenv().AutoSkip while getgenv().AutoSkip do game:GetService("ReplicatedStorage").WaveRemotes.SkipVote:FireServer(getgenv().AutoSkip) task.wait(3) end end end)