Settings = { true, 0.5, Vector3.new(2048, 0.1, 2048), Vector3.new(0, 0, 0) } plr = game.Players.LocalPlayer getgenv().AutoSkip = false getgenv().AutoShoot = false getgenv().Balls = false -- just some balls function TotallyDoxxed() -- [[Safezone]] -- if not workspace:FindFirstChild("YourZombieZone") then local s = Instance.new("Part",workspace) s.Name = "YourZombieZone" s.Anchored = Settings[1] s.Size = Settings[3] s.Position = Settings[4] s.Transparency = Settings[2] end -- [[Delete Fences]] -- if workspace:FindFirstChild("Gates") then workspace:FindFirstChild("Gates"):Destroy() end end TotallyDoxxed() --UI Library local GmmUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/MermiXO/GMM-Ui-Lib/refs/heads/main/src.lua?t=" .. tick()))() local ui = GmmUI.new({ Title = "SZA Mod Menu" }) -- MAIN MENU -- local home = ui:NewMenu("Made by AIU: Already In Use") -- LOAD MENUS -- local AutoFarm = ui:NewMenu("Auto Shoot| Auto Skip | and more") local lprlSet = ui:NewMenu("Safe Zone| Walkspeed | FOV | and more") local Stats = ui:NewMenu("Stats Menu") local settings = ui:NewMenu("Settings Menu") function m(str,d) local message = Instance.new("Message",workspace) message.Text = str or "Error 5000.45325788985" task.wait(d) message:Destroy() end function ReturnHome(delayTime) delayTime = delayTime or 0 task.delay(delayTime, function() ui:PushMenu(home) end) end function TotallyFoxxed() --what the fox... if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then plr.Character.HumanoidRootPart.CFrame = CFrame.new(-math.random(85,100), 2, -math.random(190,195)) end end function TotallyBoxed(target) target.HumanoidRootPart.RootJoint:Destroy() target.HumanoidRootPart.Transparency = 0 -- (it isn't 0, when you haven't changed it before. Torso transparency is 0!) end -- LOAD SUBMENUS -- home:Submenu("AutoFarm", "Autofarm at maximum efficiency.", AutoFarm) home:Submenu("Local Player", "Utilities and Player Features.", lprlSet) home:Submenu("Stats", "General Stats, in general or of this round..", Stats) home:Submenu("Coming soon", "General Hot Dogs.", settings) game.TextChatService.TextChannels.RBXGeneral:SendAsync("Script was made by Is_AlreadyInUse in scriptblox.") ---------_-- -- AutoFarm MENU -- ---------_-- AutoFarm:Button("Enable/Disable Auto-Shoot", "", function() getgenv().AutoShoot = not getgenv().AutoShoot m("Auto-Farm has been changed to: "..tostring(getgenv().AutoShoot),2) local tool = plr.Backpack:FindFirstChildWhichIsA("Tool") or plr.Character:FindFirstChildWhichIsA("Tool") repeat if tool then -- just in case the old one haven't been removed or the new one haven't been added (Top Logic Moment) tool.Parent = plr.Character mouse1press() -- undetectable end task.wait() until getgenv().AutoShoot == false task.wait() tool.Parent = plr.Backpack end) AutoFarm:Button("Enable/Disable Auto-Skip", "", function() getgenv().AutoSkip = not getgenv().AutoSkip m("Auto-Skip has been changed to: "..tostring(getgenv().AutoSkip),2) local remote = game:GetService("ReplicatedStorage").WaveRemotes:FindFirstChild("SkipVote", 0.5) repeat if remote then remote:FireServer(getgenv().AutoSkip) end task.wait(3) until getgenv().AutoSkip == false end) AutoFarm:Button("Skip One Round", "", function() local remote = game:GetService("ReplicatedStorage").WaveRemotes:FindFirstChild("SkipVote", 0.5) remote:FireServer(true) end) AutoFarm:Button("← Back", "Return to main menu.", function() ReturnHome(0.5) end) ---------_-- -- lprlSet MENU -- ---------_-- lprlSet:Button("Teleport to Safezone", "", function() TotallyFoxxed() end) lprlSet:Button("Enable/Disable Only Hitboxes", "It will show only the hitboxes of each zombie/", function() getgenv().Balls = not getgenv().Balls for i, zom in pairs(workspace.Zombies_Local:GetChildren()) do if zom:IsA("Model") and zom:FindFirstChild("HumanoidRootPart") and getgenv().Balls then if zom.HumanoidRootPart:FindFirstChild("RootJoint") then TotallyBoxed(zom) end end end workspace.Zombies_Local.ChildAdded:Connect(function(child) if getgenv().Balls then print("Zombie has been infected with ligmaballz virus...") TotallyBoxed(child) end end) end) lprlSet:Button("Walkspeed Increase", "", function() if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then plr.Character.Humanoid.WalkSpeed = plr.Character.Humanoid.WalkSpeed + 10 m("Walkspeed has been changed to: "..plr.Character.Humanoid.WalkSpeed, 1) end end) lprlSet:Button("Walkspeed Decrease", "", function() if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then plr.Character.Humanoid.WalkSpeed = plr.Character.Humanoid.WalkSpeed - 10 m("Walkspeed has been changed to: "..plr.Character.Humanoid.WalkSpeed, 1) end end) lprlSet:Button("Default Walkspeed", "", function() if plr and plr.Character and plr.Character:FindFirstChild("Humanoid") then plr.Character.Humanoid.WalkSpeed = 16 m("Walkspeed has been changed to : "..tostring(16), 1) end end) lprlSet:Button("FOV Increase", "", function() if workspace.CurrentCamera.FieldOfView < 120 then workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 10 m("FOV has been changed to : "..tostring(game.Camera.FieldOfView), 1) else m("You can't increase more your FOV", 3) end end) lprlSet:Button("FOV Decrease", "", function() if workspace.CurrentCamera.FieldOfView > 10 then workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 10 m("FOV has been changed to : "..tostring(game.Camera.FieldOfView), 1) else m("You can't decrease more your FOV", 3) end end) lprlSet:Button("Default FOV", "", function() workspace.CurrentCamera.FieldOfView = 70 m("FOV has been changed to : 70", 1) end) lprlSet:Button("← Back", "Return to main menu.", function() ReturnHome() end) ---------_-- -- Stats MENU -- ---------_-- Stats:Button("Show Round Stats", "If you are blind..but you aren't for watching the message..", function() m("Total Kills: "..tostring(game:GetService("Players").LocalPlayer.leaderstats.Kills.Value).." \nTotal Minerals: "..tostring(game:GetService("Players").LocalPlayer.leaderstats.Minerals.Value),2) end) Stats:Button("← Back", "Return to main menu.", function() ReturnHome() end) --------------------------------------------------- -- SETTINGS MENU --------------------------------------------------- settings:Button("Coming soon", "Coming soon", function() end) settings:Button("← Back", "Return to main menu.", function() ReturnHome() end) ui:PushMenu(home) game.TextChatService.TextChannels.RBXGeneral:SendAsync("Script was made by GameDeveloper_333 and Is_AlreadyInUse in scriptblox.")