local env = getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Initializer) local GunClient = env._G.GunClient local EquippedConfig = GunClient.EquippedConfig EquippedConfig.Damage = 999999 EquippedConfig.FireRate = 0.01 EquippedConfig.BulletSpeed = 500 EquippedConfig.MaxRange = 9999 EquippedConfig.BlastPower = 5 EquippedConfig.PelletCount = 44 EquippedConfig.SpreadAngle = 0 EquippedConfig.Penetration = true EquippedConfig.SoundCooldown = 0 EquippedConfig.TracerWidth = 0.1 while task.wait() do GunClient.LastFireTime = 0 end