local NPCContainer = workspace["NPC Engine"].NPCContainer local scale = 6 local function enlargeHead(npc) local head = npc:FindFirstChild("Head") if head and head:IsA("BasePart") then head.Size = head.Size * scale end end for _, npc in ipairs(NPCContainer:GetChildren()) do enlargeHead(npc) end NPCContainer.ChildAdded:Connect(function(npc) task.wait(0.1) enlargeHead(npc) end)