game:GetService("ReplicatedStorage").Storage.Events.Remote:Destroy() local function modifyMetatable(leg) local meta = getmetatable(leg) if not meta then meta = {} setmetatable(leg, meta) end local originalIndex = meta.__index local originalNewIndex = meta.__newindex meta.__index = function(t, k) if originalIndex then return originalIndex(t, k) end return rawget(t, k) end meta.__newindex = function(t, k, v) if k == "Size" then rawset(t, k, v) elseif originalNewIndex then originalNewIndex(t, k, v) else rawset(t, k, v) end end end