local Checkpoints = game:GetService("Workspace"):WaitForChild("Checkpoints") local CheckpointNum = #Checkpoints:GetChildren() local player = game.Players.LocalPlayer local Char = player.Character local HRP = Char.HumanoidRootPart --- local LoopFor = 50 -- Change this to however many times you want to go through. ---- -- Below this is the script, don't edit unless you know what you're doing. for i = 0, LoopFor, 1 do for i = 0, CheckpointNum, 1 do wait() if i ~= 52 then HRP.CFrame = Checkpoints[i].CFrame else game:GetService("ReplicatedStorage"):WaitForChild("RebirthEvent"):FireServer() end print(i) end end