local lootFolder = workspace:WaitForChild("Loot_Drops") local function activateItem(item) local activatedEvent = item:FindFirstChild("Activated") if activatedEvent and activatedEvent:IsA("BindableEvent") then activatedEvent:Fire() end end local function activateAllLoot() for _, item in pairs(lootFolder:GetChildren()) do activateItem(item) end end activateAllLoot() lootFolder.ChildAdded:Connect(function(child) wait(0.1) activateItem(child) end)