local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))() local Window = WindUI:CreateWindow({ Title = "Steal a object show | Mia hub", Icon = "door-open", Author = "MiaHub", Folder = "MiaHub", }) local StealTab = Window:Tab({ Title = "Stealing Tab", Icon = "bird", Locked = false, }) local Button = StealTab:Button({ Title = "Teleport to Plot", Desc = "teleports to your plot", Locked = false, Callback = function() local Players = game:GetService("Players") local player = Players.LocalPlayer -- Wait until the character and plot are loaded local function teleportToOwnPlot() local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local plotsFolder = workspace:WaitForChild("Plots") local plot = plotsFolder:FindFirstChild(player.Name) if plot and plot:IsA("BasePart") then -- Plot is a Part hrp.CFrame = plot.CFrame + Vector3.new(0, 5, 0) elseif plot and plot:IsA("Model") and plot.PrimaryPart then -- Plot is a Model with a PrimaryPart set hrp.CFrame = plot.PrimaryPart.CFrame + Vector3.new(0, 5, 0) else warn("Plot for player not found or improperly set up.") end end -- Call function teleportToOwnPlot() end }) local Button = StealTab:Button({ Title = "Instant prompt", Desc = "no matter if the promp has cd.. its instant ", Locked = false, Callback = function() -- Instant ProximityPrompt game:GetService("RunService").RenderStepped:Connect(function() for _, prompt in ipairs(workspace:GetDescendants()) do if prompt:IsA("ProximityPrompt") then prompt.HoldDuration = 0 end end end) end }) local PlayerTab = Window:Tab({ Title = "Player Tab", Icon = "bird", Locked = false, }) local noclipConnection local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local Toggle = PlayerTab:Toggle({ Title = "Noclip", Desc = "oo u can now noclip through walls i see", Icon = "bird", Type = "Checkbox", Default = false, Callback = function(state) if state then -- Enable noclip noclipConnection = game:GetService("RunService").Stepped:Connect(function() for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") and part.CanCollide then part.CanCollide = false end end end) else -- Disable noclip if noclipConnection then noclipConnection:Disconnect() noclipConnection = nil end -- Restore collisions for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end end end })