local ScreenGui = Instance.new("ScreenGui") local TextButton = Instance.new("TextButton") local Stroke = Instance.new("UIStroke", TextButton) local ProximityPromptService = game:GetService("ProximityPromptService") gethui(ScreenGui) ScreenGui.Parent = game:GetService("CoreGui") ScreenGui.ResetOnSpawn = false -- GUI2Lua Properties ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TextButton.Parent = ScreenGui TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BackgroundTransparency = 0.25 TextButton.BorderColor3 = Color3.new(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.4477534, 0, 0, 0) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.FredokaOne TextButton.Text = "Teleport To Base" TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextSize = 22 Stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border Stroke.Color = Color3.new(0, 0, 0) Stroke.Thickness = 3 local function Start() local script = Instance.new('LocalScript', TextButton) local Script = require(game:GetService("Players").LocalPlayer.PlayerScripts.Client.InitModules.GameplayController) local Player = game:GetService("Players").LocalPlayer local Teleport = script.Parent task.spawn(function() while true do task.wait() Player.Character.Humanoid.WalkSpeed = 100 end end) ProximityPromptService.PromptButtonHoldBegan:Connect(function(v) v.HoldDuration = 0 end) local function local_plot() return Script.GetPlayersPlot(Player) end Teleport.MouseButton1Down:Connect(function() Player.Character.HumanoidRootPart.CFrame = local_plot():FindFirstChild("CashMultiDisplay").CFrame * CFrame.new(1, 1, 1) end) end coroutine.wrap(Start)()