--[[ Gui2Lua™ 10zOfficial Version 1.0.0 ]] -- Instances local ScreenGui = Instance.new("ScreenGui") local ImageLabel = Instance.new("ImageLabel") local TextButton = Instance.new("TextButton") local UICorner = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local TextButton_2 = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") -- Properties ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ImageLabel.Parent = ScreenGui ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.BorderColor3 = Color3.new(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(0.126333341, 0, 0.113161556, 0) ImageLabel.Size = UDim2.new(0, 617, 0, 410) ImageLabel.Image = "rbxassetid://92643044868991" ImageLabel.ImageColor3 = Color3.new(0.92549, 0, 0) ImageLabel.ImageTransparency = 0.6100000143051147 TextButton.Parent = ImageLabel TextButton.BackgroundColor3 = Color3.new(0.0509804, 1, 0) TextButton.BorderColor3 = Color3.new(0, 0, 0) TextButton.BorderSizePixel = 3 TextButton.Position = UDim2.new(0.277147502, 0, 0.292682916, 0) TextButton.Size = UDim2.new(0, 273, 0, 82) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Fly : OFF" TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14 TextButton.TextWrapped = true UICorner.Parent = TextButton UICorner.CornerRadius = UDim.new(1, 0) TextLabel.Parent = ImageLabel TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 0.9700000286102295 TextLabel.BorderColor3 = Color3.new(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(-0.00162074552, 0, 0.0707317069, 0) TextLabel.Size = UDim2.new(0, 618, 0, 20) TextLabel.Font = Enum.Font.Code TextLabel.Text = "Script Intalized" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextButton_2.Parent = ImageLabel TextButton_2.BackgroundColor3 = Color3.new(0.0509804, 1, 0) TextButton_2.BorderColor3 = Color3.new(0, 0, 0) TextButton_2.BorderSizePixel = 3 TextButton_2.Position = UDim2.new(0.277147502, 0, 0.591002226, 0) TextButton_2.Size = UDim2.new(0, 273, 0, 82) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "Noclip" TextButton_2.TextColor3 = Color3.new(0, 0, 0) TextButton_2.TextScaled = true TextButton_2.TextSize = 14 TextButton_2.TextWrapped = true UICorner_2.Parent = TextButton_2 UICorner_2.CornerRadius = UDim.new(1, 0) TextLabel_2.Parent = ImageLabel TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 0.9700000286102295 TextLabel_2.BorderColor3 = Color3.new(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Size = UDim2.new(0, 618, 0, 20) TextLabel_2.Font = Enum.Font.Code TextLabel_2.Text = "InstantSteal Loaded" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true TextLabel_3.Parent = ImageLabel TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 0.9700000286102295 TextLabel_3.BorderColor3 = Color3.new(0, 0, 0) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(-0.00162074552, 0, 0.146341458, 0) TextLabel_3.Size = UDim2.new(0, 618, 0, 35) TextLabel_3.Font = Enum.Font.Code TextLabel_3.Text = "ZAZA V2 DESTROY IT ALL [STEAL A KLOWN]" TextLabel_3.TextColor3 = Color3.new(1, 1, 1) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14 TextLabel_3.TextWrapped = true -- Scripts local function RUDLQYA_fake_script() -- ImageLabel.LocalScript local script = Instance.new('LocalScript', ImageLabel) -- Client-side script that continuously scales DeliveryHitbox parts in plots local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local hitboxesScaled = 0 local function scaleDeliveryHitboxes() -- Find the Plots container local plots = workspace:FindFirstChild("Plots") if not plots then return 0 end local currentScaled = 0 -- Search through all descendants of Plots for _, descendant in ipairs(plots:GetDescendants()) do -- Check if it's a Part named "DeliveryHitbox" if descendant:IsA("Part") and descendant.Name == "DeliveryHitbox" then -- Set the scale to 2048 descendant.Size = Vector3.new(2048, 2048, 2048) currentScaled = currentScaled + 1 end end return currentScaled end -- Main loop local function mainLoop() while true do local scaledThisCycle = scaleDeliveryHitboxes() if scaledThisCycle > 0 and scaledThisCycle ~= hitboxesScaled then hitboxesScaled = scaledThisCycle print("[Client] Scaled " .. hitboxesScaled .. " DeliveryHitbox parts to size 2048") end -- Wait a bit before next check to avoid performance issues wait(1) end end -- Start the loop in a coroutine to avoid blocking coroutine.wrap(mainLoop)() end coroutine.wrap(RUDLQYA_fake_script)() local function QGCM_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) -- Toggle Fly Script with Noclip local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local rootPart = character:WaitForChild("HumanoidRootPart") -- Replace this with your existing button local button = script.Parent -- Fly variables local flying = false local flySpeed = 50 local bodyVelocity local bodyGyro -- Enable fly local function enableFly() flying = true humanoid.PlatformStand = true -- Create body velocity for movement bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 0, 0) bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000) bodyVelocity.Parent = rootPart -- Create body gyro for rotation bodyGyro = Instance.new("BodyGyro") bodyGyro.MaxTorque = Vector3.new(4000, 4000, 4000) bodyGyro.P = 1000 bodyGyro.D = 50 bodyGyro.Parent = rootPart -- Enable noclip character:FindFirstChildOfClass("Humanoid").Changed:Connect(function() if flying then character:FindFirstChildOfClass("Humanoid").PlatformStand = true end end) -- Noclip all parts for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end button.Text = "Fly: ON" button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) end -- Disable fly local function disableFly() flying = false humanoid.PlatformStand = false -- Clean up body movers if bodyVelocity then bodyVelocity:Destroy() bodyVelocity = nil end if bodyGyro then bodyGyro:Destroy() bodyGyro = nil end -- Re-enable collision for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end button.Text = "Fly: OFF" button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end -- Fly movement local function fly() if not flying or not bodyVelocity or not bodyGyro then return end bodyGyro.CFrame = workspace.CurrentCamera.CFrame local direction = Vector3.new() if UserInputService:IsKeyDown(Enum.KeyCode.W) then direction = direction + workspace.CurrentCamera.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) then direction = direction - workspace.CurrentCamera.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) then direction = direction - workspace.CurrentCamera.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.D) then direction = direction + workspace.CurrentCamera.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.Space) then direction = direction + Vector3.new(0, 1, 0) end if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then direction = direction - Vector3.new(0, 1, 0) end if direction.Magnitude > 0 then direction = direction.Unit * flySpeed end bodyVelocity.Velocity = direction end -- Toggle fly when button clicked button.MouseButton1Click:Connect(function() if flying then disableFly() else enableFly() end end) -- Handle character respawn player.CharacterAdded:Connect(function(newCharacter) character = newCharacter humanoid = character:WaitForChild("Humanoid") rootPart = character:WaitForChild("HumanoidRootPart") if flying then disableFly() -- Turn off fly on respawn end end) -- Fly movement loop RunService.Heartbeat:Connect(function() if flying then fly() end end) -- Initialize button state disableFly() print("Fly script loaded! Click the button to toggle fly mode.") end coroutine.wrap(QGCM_fake_script)() local function VKUXKO_fake_script() -- TextButton_2.LocalScript local script = Instance.new('LocalScript', TextButton_2) local button = script.Parent local Noclip = nil local Clip = nil function noclip() Clip = false local function Nocl() if Clip == false and game.Players.LocalPlayer.Character ~= nil then for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA('BasePart') and v.CanCollide and v.Name ~= floatName then v.CanCollide = false end end end wait(0.21) -- basic optimization end Noclip = game:GetService('RunService').Stepped:Connect(Nocl) end function clip() if Noclip then Noclip:Disconnect() end Clip = true end button.MouseButton1Click:Connect(function() noclip() end) end coroutine.wrap(VKUXKO_fake_script)() local function ERHSVR_fake_script() -- ImageLabel.DragScript local script = Instance.new('LocalScript', ImageLabel) --Not made by me, check out this video: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s --Put this inside of your Frame and configure the speed if you would like. --Enjoy! Credits go to: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(ERHSVR_fake_script)()