local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local player = game:GetService("Players").LocalPlayer local shop = player.PlayerGui:FindFirstChild("Main") and player.PlayerGui.Main:FindFirstChild("CoinsShop") local Window = Fluent:CreateWindow({ Title = game:GetService("MarketplaceService"):GetProductInfo(109983668079237).Name .. " 〢 Stellar", SubTitle = "discord.gg/FmMuvkaWvG", TabWidth = 160, Size = UDim2.fromOffset(520, 400), Acrylic = false, Theme = "Darker", MinimizeKey = Enum.KeyCode.LeftControl }) local Tabs = { Updates = Window:AddTab({ Title = "Home", Icon = "home" }), Main = Window:AddTab({ Title = "Main", Icon = "rocket" }), Server = Window:AddTab({ Title = "Server", Icon = "server" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }), } local plotName for _, plot in ipairs(workspace.Plots:GetChildren()) do if plot:FindFirstChild("YourBase", true).Enabled then plotName = plot.Name break end end local remainingTime = workspace.Plots[plotName].Purchases.PlotBlock.Main.BillboardGui.RemainingTime local rtp = Tabs.Main:AddParagraph({ Title = "Lock Time: " .. remainingTime.Text }) task.spawn(function() while true do rtp:SetTitle("Lock Time: " .. remainingTime.Text) task.wait(0.25) end end) Tabs.Main:AddButton({ Title = "Steal", Description = "Spam if not working (teleports you to middle)", Callback = function() local player = game.Players.LocalPlayer local pos = CFrame.new(0, -500, 0) local startT = os.clock() while os.clock() - startT < 1 do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = pos end task.wait() end end }) local SpeedSlider = Tabs.Main:AddSlider("Slider", { Title = "Speed Boost", Default = 0, Min = 0, Max = 6, Rounding = 1, }) Tabs.Main:AddParagraph({ Title = "Use Speed Coil/Invisibility Cloak For Higher Speed", }) local currentSpeed = 0 SpeedSlider:OnChanged(function(Value) currentSpeed = tonumber(Value) or 0 end) local function sSpeed(character) local hum = character:WaitForChild("Humanoid") local hb = game:GetService("RunService").Heartbeat task.spawn(function() while character and hum and hum.Parent do if currentSpeed > 0 and hum.MoveDirection.Magnitude > 0 then character:TranslateBy(hum.MoveDirection * currentSpeed * hb:Wait() * 10) end task.wait() end end) end local function onCharacterAdded(character) sSpeed(character) end player.CharacterAdded:Connect(onCharacterAdded) if player.Character then onCharacterAdded(player.Character) end Tabs.Main:AddButton({ Title = "Invisible", Description = "Use Invisibility Cloak", Callback = function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local cloak = character:FindFirstChild("Invisibility Cloak") if cloak and cloak:GetAttribute("SpeedModifier") == 2 then cloak.Parent = workspace else Fluent:Notify({ Title = "Stellar", Content = "Use Invisibility Cloak First", Duration = 2 }) end end }) -- ESP local Players = game:GetService("Players") local RunService = game:GetService("RunService") local espEnabled = false local espInstances = {} local function createESP(player) if not espEnabled then return end if player == Players.LocalPlayer then return end local character = player.Character if not character then return end local humanoidRootPart = character:WaitForChild("HumanoidRootPart", 10) if not humanoidRootPart then return end local billboard = Instance.new("BillboardGui") billboard.Name = "ESP_" .. player.Name billboard.AlwaysOnTop = true billboard.Size = UDim2.new(0, 200, 0, 30) billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.Adornee = humanoidRootPart billboard.Parent = humanoidRootPart local textLabel = Instance.new("TextLabel") textLabel.Name = "NameLabel" textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.Text = player.DisplayName textLabel.TextColor3 = Color3.fromRGB(255, 255, 255) textLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) textLabel.TextStrokeTransparency = 0 textLabel.TextScaled = true textLabel.Font = Enum.Font.GothamBold textLabel.Parent = billboard espInstances[player] = billboard local function onCharacterAdded(newCharacter) if billboard then billboard:Destroy() end humanoidRootPart = newCharacter:WaitForChild("HumanoidRootPart", 10) if humanoidRootPart and espEnabled then billboard.Adornee = humanoidRootPart billboard.Parent = humanoidRootPart end end player.CharacterAdded:Connect(onCharacterAdded) end local function removeESP(player) local espInstance = espInstances[player] if espInstance then espInstance:Destroy() espInstances[player] = nil end end local function toggleESP(enable) espEnabled = enable if enable then for _, player in ipairs(Players:GetPlayers()) do if player ~= Players.LocalPlayer then coroutine.wrap(function() createESP(player) end)() end end else for player, espInstance in pairs(espInstances) do if espInstance then espInstance:Destroy() end end espInstances = {} end end local function initPlayerConnections() Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) if player ~= Players.LocalPlayer and espEnabled then task.wait(1) createESP(player) end end) end) Players.PlayerRemoving:Connect(removeESP) end initPlayerConnections() local RaritySettings = { ["Legendary"] = { Color = Color3.new(1, 1, 0), Size = UDim2.new(0, 150, 0, 50) }, ["Mythic"] = { Color = Color3.new(1, 0, 0), Size = UDim2.new(0, 150, 0, 50) }, ["Brainrot God"] = { Color = Color3.new(0.5, 0, 0.5), Size = UDim2.new(0, 180, 0, 60) }, ["Secret"] = { Color = Color3.new(0, 0, 0), Size = UDim2.new(0, 200, 0, 70) } } local MutationSettings = { ["Gold"] = { Color = Color3.fromRGB(255, 215, 0), Size = UDim2.new(0, 120, 0, 30) }, ["Diamond"] = { Color = Color3.fromRGB(0, 191, 255), Size = UDim2.new(0, 120, 0, 30) }, ["Rainbow"] = { Color = Color3.fromRGB(255, 192, 203), Size = UDim2.new(0, 120, 0, 30) }, ["Bloodrot"] = { Color = Color3.fromRGB(139, 0, 0), Size = UDim2.new(0, 120, 0, 30) } } local activeESP = {} local activeLockTimeEsp = false local lteInstances = {} local function updatelock() if not activeLockTimeEsp then for _, instance in pairs(lteInstances) do if instance then instance:Destroy() end end lteInstances = {} return end for _, plot in pairs(workspace.Plots:GetChildren()) do local timeLabel = plot:FindFirstChild("Purchases", true) and plot.Purchases:FindFirstChild("PlotBlock", true) and plot.Purchases.PlotBlock.Main:FindFirstChild("BillboardGui", true) and plot.Purchases.PlotBlock.Main.BillboardGui:FindFirstChild("RemainingTime", true) if timeLabel and timeLabel:IsA("TextLabel") then local espName = "LockTimeESP_" .. plot.Name local existingBillboard = plot:FindFirstChild(espName) local isUnlocked = timeLabel.Text == "0s" local displayText = isUnlocked and "Unlocked" or ("Lock: " .. timeLabel.Text) local textColor if plot.Name == plotName then textColor = isUnlocked and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(0, 255, 0) else textColor = isUnlocked and Color3.fromRGB(220, 20, 60) or Color3.fromRGB(255, 255, 0) end if not existingBillboard then local billboard = Instance.new("BillboardGui") billboard.Name = espName billboard.Size = UDim2.new(0, 200, 0, 30) billboard.StudsOffset = Vector3.new(0, 5, 0) billboard.AlwaysOnTop = true billboard.Adornee = plot.Purchases.PlotBlock.Main local label = Instance.new("TextLabel") label.Text = displayText label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.TextScaled = true label.TextColor3 = textColor label.TextStrokeColor3 = Color3.new(0, 0, 0) label.TextStrokeTransparency = 0 label.Font = Enum.Font.SourceSansBold label.Parent = billboard billboard.Parent = plot lteInstances[plot.Name] = billboard else existingBillboard.TextLabel.Text = displayText existingBillboard.TextLabel.TextColor3 = textColor end end end end local function updateRESP() for _, plot in pairs(workspace.Plots:GetChildren()) do if plot.Name ~= plotName then for _, child in pairs(plot:GetDescendants()) do if child.Name == "Rarity" and child:IsA("TextLabel") and RaritySettings[child.Text] then local parentModel = child.Parent.Parent local espName = child.Text.."_ESP" local mutationEspName = "Mutation_ESP" local existingBillboard = parentModel:FindFirstChild(espName) local existingMutationBillboard = parentModel:FindFirstChild(mutationEspName) if activeESP[child.Text] then if not existingBillboard then local settings = RaritySettings[child.Text] local billboard = Instance.new("BillboardGui") billboard.Name = espName billboard.Size = settings.Size billboard.StudsOffset = Vector3.new(0, 3, 0) billboard.AlwaysOnTop = true local label = Instance.new("TextLabel") label.Text = child.Parent.DisplayName.Text label.Size = UDim2.new(1, 0, 1, 0) label.BackgroundTransparency = 1 label.TextScaled = true label.TextColor3 = settings.Color label.TextStrokeColor3 = Color3.new(0, 0, 0) label.TextStrokeTransparency = 0 label.Font = Enum.Font.SourceSansBold label.Parent = billboard billboard.Parent = parentModel end local mutation = child.Parent:FindFirstChild("Mutation") if mutation and mutation:IsA("TextLabel") and MutationSettings[mutation.Text] then local mutationSettings = MutationSettings[mutation.Text] if not existingMutationBillboard then local mutationBillboard = Instance.new("BillboardGui") mutationBillboard.Name = mutationEspName mutationBillboard.Size = mutationSettings.Size mutationBillboard.StudsOffset = Vector3.new(0, 6, 0) mutationBillboard.AlwaysOnTop = true local mutationLabel = Instance.new("TextLabel") mutationLabel.Text = mutation.Text mutationLabel.Size = UDim2.new(1, 0, 1, 0) mutationLabel.BackgroundTransparency = 1 mutationLabel.TextScaled = true mutationLabel.TextColor3 = mutationSettings.Color mutationLabel.TextStrokeColor3 = Color3.new(0, 0, 0) mutationLabel.TextStrokeTransparency = 0 mutationLabel.Font = Enum.Font.SourceSansBold mutationLabel.Parent = mutationBillboard mutationBillboard.Parent = parentModel else existingMutationBillboard.TextLabel.Text = mutation.Text existingMutationBillboard.TextLabel.TextColor3 = mutationSettings.Color end elseif existingMutationBillboard then existingMutationBillboard:Destroy() end else if existingBillboard then existingBillboard:Destroy() end if existingMutationBillboard then existingMutationBillboard:Destroy() end end end end end end end local MultiDropdown = Tabs.Main:AddDropdown("MultiDropdown", { Title = "Esp", Values = {"Lock", "Players", "Legendary", "Mythic", "Brainrot God", "Secret",}, Multi = true, Default = {}, }) MultiDropdown:OnChanged(function(Value) if Value["Players"] then toggleESP(true) else toggleESP(false) end activeESP["Legendary"] = Value["Legendary"] or false activeESP["Mythic"] = Value["Mythic"] or false activeESP["Brainrot God"] = Value["Brainrot God"] or false activeESP["Secret"] = Value["Secret"] or false activeLockTimeEsp = Value["Lock"] or false updatelock() updateRESP() end) task.spawn(function() while true do task.wait(0.25) if activeLockTimeEsp then updatelock() end if next(activeESP) ~= nil then updateRESP() end end end) Tabs.Main:AddKeybind("Keybind", { Title = "Steal Keybind", Mode = "Toggle", Default = "G", Callback = function(Value) local player = game.Players.LocalPlayer local pos = CFrame.new(0, -500, 0) local startT = os.clock() while os.clock() - startT < 1 do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = pos end task.wait() end end, }) Tabs.Main:AddKeybind("Keybind", { Title = "Shop", Mode = "Toggle", Default = "F", Description = "Opens/Closes shop", Callback = function(Value) shop.Visible = Value shop.Position = Value and UDim2.new(0.5, 0, 0.5, 0) or UDim2.new(0.5, 0, 1.5, 0) end, }) -- SERVER local petModels = game:GetService("ReplicatedStorage").Models.Animals:GetChildren() local petNames = {} for _, pet in ipairs(petModels) do table.insert(petNames, pet.Name) end local MultiDropdown = Tabs.Server:AddDropdown("MultiDropdown", { Title = "Pet Finder", Values = petNames, Multi = true, Default = {}, }) local function getOwner(plot) local text = plot:FindFirstChild("PlotSign") and plot.PlotSign:FindFirstChild("SurfaceGui") and plot.PlotSign.SurfaceGui.Frame.TextLabel.Text or "Unknown" return text:match("^(.-)'s Base") or text end local myPlotName for _, plot in ipairs(workspace.Plots:GetChildren()) do if plot:FindFirstChild("YourBase", true).Enabled then myPlotName = plot.Name break end end local Rparagraph = Tabs.Server:AddParagraph({ Title = "No pets selected", }) local SelectedPets = {} local isRunning = false local lnt = 0 local nc = 5 MultiDropdown:OnChanged(function(SelectedPetss) SelectedPets = {} for petName, isSelected in pairs(SelectedPetss) do if isSelected then table.insert(SelectedPets, petName) end end if not isRunning and #SelectedPets > 0 then isRunning = true task.spawn(function() local lastResults = {} while #SelectedPets > 0 do local counts = {} local found = false local newPetsFound = false for _, plot in pairs(workspace.Plots:GetChildren()) do if plot.Name ~= myPlotName then local owner = getOwner(plot) for _, v in pairs(plot:GetDescendants()) do if v.Name == "DisplayName" and table.find(SelectedPets, v.Text) then counts[owner] = counts[owner] or {} counts[owner][v.Text] = (counts[owner][v.Text] or 0) + 1 found = true if not lastResults[owner] or not lastResults[owner][v.Text] then newPetsFound = true end end end end end if found then local resultText = "" for owner, pets in pairs(counts) do for name, count in pairs(pets) do resultText = resultText .. name.." x"..count.." | Owner: "..owner.."\n" if newPetsFound and (os.time() - lnt) > nc then Fluent:Notify({ Title = "Pet Finder", Content = "Found "..name.." x"..count.." Owner: "..owner, Duration = 2 }) lnt = os.time() end end end Rparagraph:SetTitle(resultText) else Rparagraph:SetTitle("No selected pets found") end lastResults = counts task.wait(0.5) end isRunning = false Rparagraph:SetTitle("No pets selected") end) elseif #SelectedPets == 0 then Rparagraph:SetTitle("No pets selected") end end) Tabs.Server:AddSection("Other") Tabs.Server:AddButton({ Title = "Server Hop", Description = "Joins a Different Server", Callback = function() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false local File = pcall(function() AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json")) end) if not File then table.insert(AllIDs, actualHour) writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) end function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for _,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) task.wait() pcall(function() writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) task.wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) task.wait(4) end end end end function Teleport() while task.wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end }) Tabs.Server:AddButton({ Title = "Rejoin", Description = "Rejoins The Same Server", Callback = function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:TeleportToPlaceInstance(game.PlaceId, game.JobId, p) end }) local Timer = Tabs.Updates:AddParagraph({ Title = "Time: 00:00:00" }) local st = os.time() task.spawn(function() while true do local et = os.difftime(os.time(), st) Timer:SetTitle(string.format("Time: %02d:%02d:%02d", math.floor(et / 3600), math.floor((et % 3600) / 60), et % 60)) task.wait(1) end end) Tabs.Updates:AddButton({ Title = "Discord Server", Description = "Copies Discord Invite Link", Callback = function() setclipboard("https://discord.gg/FmMuvkaWvG") Fluent:Notify({ Title = "Stellar", Content = "Copied Successfully", Duration = 2 }) end }) Tabs.Updates:AddButton({ Title = "Run Infinite Yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end }) game:GetService('Players').LocalPlayer.Idled:Connect(function() game:GetService('VirtualUser'):CaptureController() game:GetService('VirtualUser'):ClickButton2(Vector2.new()) end) loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() SaveManager:SetLibrary(Fluent) SaveManager:BuildConfigSection(Tabs.Settings) SaveManager:LoadAutoloadConfig() Window:SelectTab(1)