local players = game:GetService("Players") local run = game:GetService("RunService") local uis = game:GetService("UserInputService") local SendNotification = function(Ti,Te) game:GetService("StarterGui"):SetCore('SendNotification', {Title = tostring(Ti), Text = tostring(Te)}) end local toggle = false uis.InputBegan:Connect(function(i, gpe) if not gpe and i.KeyCode == Enum.KeyCode.Zero then toggle = not toggle if toggle then SendNotification("Cheats", "True") else SendNotification("Cheats", "False") end end end) while run.Stepped:Wait() do if toggle then pcall(function() for i, v in next, players.LocalPlayer.Character:GetChildren() do if players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then if v:IsA("Part") then v.CanTouch = false end else if v:IsA("Part") then v.CanTouch = true end end end end) else pcall(function() for i, v in next, players.LocalPlayer.Character:GetChildren() do if v:IsA("Part") then v.CanTouch = true end end end) end end