local _0x1 = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/discord"))() local _0x2 = _0x1:Window("faven.lua") local _0x3 = _0x2:Server("Star Creation Incremental", "") local _0x4 = _0x3:Channel("Autofarm") local _0x5 = {} local _0x6 = nil _0x4:Toggle("Collect Star", false, function(_0x7) local _0x8 = game.Players.LocalPlayer if not _0x8 or not _0x8.Character or not _0x8.Character:FindFirstChild("HumanoidRootPart") then warn("Player or HumanoidRootPart not found!") return end local _0x9 = _0x8.Character.HumanoidRootPart if _0x7 then local _0xA = game:GetService("StarterGui") _0xA:SetCore("SendNotification", { Title = "faven.lua", Text = "Make sure you are in the field of the stars while toggled or it won't work.", Duration = 5 }) for _, _0xB in ipairs(workspace.Map.Galaxy.SpawnArea:GetChildren()) do if _0xB.Name == "CollectableClone" then _0x5[_0xB] = _0xB.CFrame _0xB.CanCollide = false _0xB.CFrame = _0x9.CFrame _0xB.Transparency = 1 end end _0x6 = workspace.Map.Galaxy.SpawnArea.ChildAdded:Connect(function(_0xC) if _0xC.Name == "CollectableClone" then wait(0.1) if _0x8 and _0x8.Character and _0x8.Character:FindFirstChild("HumanoidRootPart") then _0x5[_0xC] = _0xC.CFrame _0xC.CanCollide = false _0xC.CFrame = _0x9.CFrame _0xC.Transparency = 1 end end end) else if _0x6 then _0x6:Disconnect() _0x6 = nil end for _0xB, _0xD in pairs(_0x5) do if _0xB and _0xB.Parent then _0xB.CFrame = _0xD _0xB.CanCollide = true _0xB.Transparency = 0 end end _0x5 = {} end end)