getgenv().farm = true --you can change it to false to stop the autofarm while getgenv().farm do task.wait() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local slapEvent = ReplicatedStorage:WaitForChild("Events"):WaitForChild("Slap") local myPlayer = Players.LocalPlayer local KNOCKBACK = Vector3.new(-0.4127243459224701, -0.8796853423118591, -0.23624634742736816) for _, player in Players:GetPlayers() do if player ~= myPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then slapEvent:FireServer( "Default", player.Character, KNOCKBACK ) end end end